Character (computing)In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text.
Null characterThe null character (also null terminator) is a control character with the value zero. It is present in many character sets, including those defined by the Baudot and ITA2 codes, ISO/IEC 646 (or ASCII), the C0 control code, the Universal Coded Character Set (or Unicode), and EBCDIC. It is available in nearly all mainstream programming languages. It is often abbreviated as NUL (or NULL, though in some contexts that term is used for the null pointer). In 8-bit codes, it is known as a null byte.
Embodied cognitive scienceEmbodied cognitive science is an interdisciplinary field of research, the aim of which is to explain the mechanisms underlying intelligent behavior. It comprises three main methodologies: the modeling of psychological and biological systems in a holistic manner that considers the mind and body as a single entity; the formation of a common set of general principles of intelligent behavior; and the experimental use of robotic agents in controlled environments.
Function overloadingIn some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks depending on context. For example, and are overloaded functions. To call the latter, an object must be passed as a parameter, whereas the former does not require a parameter, and is called with an empty parameter field.
HistoryHistory (derived ) is the systematic study and documentation of the human past. The period of events before the invention of writing systems is considered prehistory. "History" is an umbrella term comprising past events as well as the memory, discovery, collection, organization, presentation, and interpretation of these events. Historians seek knowledge of the past using historical sources such as written documents, oral accounts, art and material artifacts, and ecological markers.
Operator overloadingIn computer programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both. Operator overloading is syntactic sugar, and is used because it allows programming using notation nearer to the target domain and allows user-defined types a similar level of syntactic support as types built into a language.
Multi-user dungeonA MUD (mʌd; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a multiplayer real-time virtual world, usually text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, and non-player characters, and perform actions in the virtual world that are typically also described.
Embodied embedded cognitionEmbodied embedded cognition (EEC) is a philosophical theoretical position in cognitive science, closely related to situated cognition, embodied cognition, embodied cognitive science and dynamical systems theory. The theory states that intelligent behaviour emerges from the interplay between brain, body and world. The world is not just the 'play-ground' on which the brain is acting. Rather, brain, body and world are equally important factors in the explanation of how particular intelligent behaviours come about in practice.
AgricultureAgriculture encompasses crop and livestock production, aquaculture, fisheries and forestry for food and non-food products. Agriculture was the key development in the rise of sedentary human civilization, whereby farming of domesticated species created food surpluses that enabled people to live in cities. While humans started gathering grains at least 105,000 years ago, nascent farmers only began planting them around 11,500 years ago. Sheep, goats, pigs and cattle were domesticated around 10,000 years ago.
Server (computing)In computing, a server is a piece of computer hardware or software (computer program) that provides functionality for other programs or devices, called "clients". This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client. A single server can serve multiple clients, and a single client can use multiple servers.
Organic farmingOrganic farming, also known as ecological farming or biological farming, is an agricultural system that uses fertilizers of organic origin such as compost manure, green manure, and bone meal and places emphasis on techniques such as crop rotation and companion planting. It originated early in the 20th century in reaction to rapidly changing farming practices. Certified organic agriculture accounts for globally, with over half of that total in Australia. Organic farming continues to be developed by various organizations today.
Hill farmingHill farming or terrace farming is an extensive farming in upland areas, primarily rearing sheep, although historically cattle were often reared extensively in upland areas. Fell farming is the farming of fells, a fell being an area of uncultivated high ground used as common grazing. It is a term commonly used in Northern England, especially in the Lake District and the Pennine Dales. Elsewhere, the terms hill farming or pastoral farming are more commonly used.