Smooth structureIn mathematics, a smooth structure on a manifold allows for an unambiguous notion of smooth function. In particular, a smooth structure allows one to perform mathematical analysis on the manifold. A smooth structure on a manifold is a collection of smoothly equivalent smooth atlases. Here, a smooth atlas for a topological manifold is an atlas for such that each transition function is a smooth map, and two smooth atlases for are smoothly equivalent provided their union is again a smooth atlas for This gives a natural equivalence relation on the set of smooth atlases.
SmoothnessIn mathematical analysis, the smoothness of a function is a property measured by the number of continuous derivatives it has over some domain, called differentiability class. At the very minimum, a function could be considered smooth if it is differentiable everywhere (hence continuous). At the other end, it might also possess derivatives of all orders in its domain, in which case it is said to be infinitely differentiable and referred to as a C-infinity function (or function).
ManifoldIn mathematics, a manifold is a topological space that locally resembles Euclidean space near each point. More precisely, an -dimensional manifold, or -manifold for short, is a topological space with the property that each point has a neighborhood that is homeomorphic to an open subset of -dimensional Euclidean space. One-dimensional manifolds include lines and circles, but not lemniscates. Two-dimensional manifolds are also called surfaces. Examples include the plane, the sphere, and the torus, and also the Klein bottle and real projective plane.
Differentiable manifoldIn mathematics, a differentiable manifold (also differential manifold) is a type of manifold that is locally similar enough to a vector space to allow one to apply calculus. Any manifold can be described by a collection of charts (atlas). One may then apply ideas from calculus while working within the individual charts, since each chart lies within a vector space to which the usual rules of calculus apply. If the charts are suitably compatible (namely, the transition from one chart to another is differentiable), then computations done in one chart are valid in any other differentiable chart.
Backward compatibilityBackward compatibility (sometimes known as backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing. Modifying a system in a way that does not allow backward compatibility is sometimes called "breaking" backward compatibility. Such breaking usually incurs various types of costs, such as switching cost.
Computer compatibilityA family of computer models is said to be compatible if certain software that runs on one of the models can also be run on all other models of the family. The computer models may differ in performance, reliability or some other characteristic. These differences may affect the outcome of the running of the software. Software compatibility can refer to the compatibility that a particular software has running on a particular CPU architecture such as Intel or PowerPC.
Complex manifoldIn differential geometry and complex geometry, a complex manifold is a manifold with an atlas of charts to the open unit disc in , such that the transition maps are holomorphic. The term complex manifold is variously used to mean a complex manifold in the sense above (which can be specified as an integrable complex manifold), and an almost complex manifold. Since holomorphic functions are much more rigid than smooth functions, the theories of smooth and complex manifolds have very different flavors: compact complex manifolds are much closer to algebraic varieties than to differentiable manifolds.
Binary-code compatibilityBinary-code compatibility (binary compatible or object-code-compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer CPU, that another computer system can run. Source-code compatibility, on the other hand, means that recompilation or interpretation is necessary before the program can be run on the compatible system.
Smooth schemeIn algebraic geometry, a smooth scheme over a field is a scheme which is well approximated by affine space near any point. Smoothness is one way of making precise the notion of a scheme with no singular points. A special case is the notion of a smooth variety over a field. Smooth schemes play the role in algebraic geometry of manifolds in topology. First, let X be an affine scheme of finite type over a field k. Equivalently, X has a closed immersion into affine space An over k for some natural number n.
Kähler manifoldIn mathematics and especially differential geometry, a Kähler manifold is a manifold with three mutually compatible structures: a complex structure, a Riemannian structure, and a symplectic structure. The concept was first studied by Jan Arnoldus Schouten and David van Dantzig in 1930, and then introduced by Erich Kähler in 1933. The terminology has been fixed by André Weil.
Haken manifoldIn mathematics, a Haken manifold is a compact, P2-irreducible 3-manifold that is sufficiently large, meaning that it contains a properly embedded two-sided incompressible surface. Sometimes one considers only orientable Haken manifolds, in which case a Haken manifold is a compact, orientable, irreducible 3-manifold that contains an orientable, incompressible surface. A 3-manifold finitely covered by a Haken manifold is said to be virtually Haken.
Hyperkähler manifoldIn differential geometry, a hyperkähler manifold is a Riemannian manifold endowed with three integrable almost complex structures that are Kähler with respect to the Riemannian metric and satisfy the quaternionic relations . In particular, it is a hypercomplex manifold. All hyperkähler manifolds are Ricci-flat and are thus Calabi–Yau manifolds. Hyperkähler manifolds were defined by Eugenio Calabi in 1979. Equivalently, a hyperkähler manifold is a Riemannian manifold of dimension whose holonomy group is contained in the compact symplectic group Sp(n).
Non-analytic smooth functionIn mathematics, smooth functions (also called infinitely differentiable functions) and analytic functions are two very important types of functions. One can easily prove that any analytic function of a real argument is smooth. The converse is not true, as demonstrated with the counterexample below. One of the most important applications of smooth functions with compact support is the construction of so-called mollifiers, which are important in theories of generalized functions, such as Laurent Schwartz's theory of distributions.
4-manifoldIn mathematics, a 4-manifold is a 4-dimensional topological manifold. A smooth 4-manifold is a 4-manifold with a smooth structure. In dimension four, in marked contrast with lower dimensions, topological and smooth manifolds are quite different. There exist some topological 4-manifolds which admit no smooth structure, and even if there exists a smooth structure, it need not be unique (i.e. there are smooth 4-manifolds which are homeomorphic but not diffeomorphic).
Pseudo-Riemannian manifoldIn differential geometry, a pseudo-Riemannian manifold, also called a semi-Riemannian manifold, is a differentiable manifold with a metric tensor that is everywhere nondegenerate. This is a generalization of a Riemannian manifold in which the requirement of positive-definiteness is relaxed. Every tangent space of a pseudo-Riemannian manifold is a pseudo-Euclidean vector space. A special case used in general relativity is a four-dimensional Lorentzian manifold for modeling spacetime, where tangent vectors can be classified as timelike, null, and spacelike.
3-manifoldIn mathematics, a 3-manifold is a topological space that locally looks like a three-dimensional Euclidean space. A 3-manifold can be thought of as a possible shape of the universe. Just as a sphere looks like a plane to a small enough observer, all 3-manifolds look like our universe does to a small enough observer. This is made more precise in the definition below. A topological space is a 3-manifold if it is a second-countable Hausdorff space and if every point in has a neighbourhood that is homeomorphic to Euclidean 3-space.
Source-code compatibilitySource-code compatibility (source-compatible) means that a program can run on computers (or operating systems), independently of binary-code compatibility and that the source code is needed for portability. The source code must be compiled before running, unless the computer used has an interpreter for the language at hand. The term is also used for assembly language compatibility, where the source is a human-readable form of machine code that must be converted into numerical (i.e. executable) machine code by an assembler.
Atlas (topology)In mathematics, particularly topology, an atlas is a concept used to describe a manifold. An atlas consists of individual charts that, roughly speaking, describe individual regions of the manifold. If the manifold is the surface of the Earth, then an atlas has its more common meaning. In general, the notion of atlas underlies the formal definition of a manifold and related structures such as vector bundles and other fiber bundles. Topological manifold#Coordinate charts The definition of an atlas depends on the notion of a chart.
Topological manifoldIn topology, a branch of mathematics, a topological manifold is a topological space that locally resembles real n-dimensional Euclidean space. Topological manifolds are an important class of topological spaces, with applications throughout mathematics. All manifolds are topological manifolds by definition. Other types of manifolds are formed by adding structure to a topological manifold (e.g. differentiable manifolds are topological manifolds equipped with a differential structure).
3-sphereIn mathematics, a 3-sphere, glome or hypersphere is a higher-dimensional analogue of a sphere. It may be embedded in 4-dimensional Euclidean space as the set of points equidistant from a fixed central point. Analogous to how the boundary of a ball in three dimensions is an ordinary sphere (or 2-sphere, a two-dimensional surface), the boundary of a ball in four dimensions is a 3-sphere (an object with three dimensions). A 3-sphere is an example of a 3-manifold and an n-sphere.