Purely functional data structureIn computer science, a purely functional data structure is a data structure that can be directly implemented in a purely functional language. The main difference between an arbitrary data structure and a purely functional one is that the latter is (strongly) immutable. This restriction ensures the data structure possesses the advantages of immutable objects: (full) persistency, quick copy of objects, and thread safety. Efficient purely functional data structures may require the use of lazy evaluation and memoization.
FactorialIn mathematics, the factorial of a non-negative integer , denoted by , is the product of all positive integers less than or equal to . The factorial of also equals the product of with the next smaller factorial: For example, The value of 0! is 1, according to the convention for an empty product. Factorials have been discovered in several ancient cultures, notably in Indian mathematics in the canonical works of Jain literature, and by Jewish mystics in the Talmudic book Sefer Yetzirah.
Abstract syntax treeIn computer science, an abstract syntax tree (AST), or just syntax tree, is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text. The syntax is "abstract" in the sense that it does not represent every detail appearing in the real syntax, but rather just the structural or content-related details. For instance, grouping parentheses are implicit in the tree structure, so these do not have to be represented as separate nodes.
RecursionRecursion occurs when the definition of a concept or process depends on a simpler version of itself. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics and computer science, where a function being defined is applied within its own definition. While this apparently defines an infinite number of instances (function values), it is often done in such a way that no infinite loop or infinite chain of references can occur.
Interpreter (computing)In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution: Parse the source code and perform its behavior directly; Translate source code into some efficient intermediate representation or object code and immediately execute that; Explicitly execute stored precompiled bytecode made by a compiler and matched with the interpreter Virtual Machine.
Integration by substitutionIn calculus, integration by substitution, also known as u-substitution, reverse chain rule or change of variables, is a method for evaluating integrals and antiderivatives. It is the counterpart to the chain rule for differentiation, and can loosely be thought of as using the chain rule "backwards". Before stating the result rigorously, consider a simple case using indefinite integrals. Compute Set This means or in differential form, Now where is an arbitrary constant of integration.
Double factorialIn mathematics, the double factorial of a number n, denoted by n!!, is the product of all the positive integers up to n that have the same parity (odd or even) as n. That is, Restated, this says that for even n, the double factorial is while for odd n it is For example, 9!! = 9 × 7 × 5 × 3 × 1 = 945. The zero double factorial 0!! = 1 as an empty product. The sequence of double factorials for even n = 0, 2, 4, 6, 8,... starts as The sequence of double factorials for odd n = 1, 3, 5, 7, 9,...
Trigonometric substitutionIn mathematics, trigonometric substitution is the replacement of trigonometric functions for other expressions. In calculus, trigonometric substitution is a technique for evaluating integrals. Moreover, one may use the trigonometric identities to simplify certain integrals containing radical expressions. Like other methods of integration by substitution, when evaluating a definite integral, it may be simpler to completely deduce the antiderivative before applying the boundaries of integration.
Array (data structure)In computer science, an array is a data structure consisting of a collection of elements (values or variables), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula. The simplest type of data structure is a linear array, also called one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten words at memory addresses 2000, 2004, 2008, .
Tangent half-angle substitutionIn integral calculus, the tangent half-angle substitution is a change of variables used for evaluating integrals, which converts a rational function of trigonometric functions of into an ordinary rational function of by setting . This is the one-dimensional stereographic projection of the unit circle parametrized by angle measure onto the real line. The general transformation formula is: The tangent of half an angle is important in spherical trigonometry and was sometimes known in the 17th century as the half tangent or semi-tangent.
Parse treeA parse tree or parsing tree or derivation tree or concrete syntax tree is an ordered, rooted tree that represents the syntactic structure of a string according to some context-free grammar. The term parse tree itself is used primarily in computational linguistics; in theoretical syntax, the term syntax tree is more common. Concrete syntax trees reflect the syntax of the input language, making them distinct from the abstract syntax trees used in computer programming.
Syntax (programming languages)In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data. The syntax of a language defines its surface form. Text-based computer languages are based on sequences of characters, while visual programming languages are based on the spatial layout and connections between symbols (which may be textual or graphical).