Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
This lecture presents a project on an automated bouncing table, combining game elements with robotics. The table, supported by 3 robotic arms and a camera, uses LabView and Arduino to detect and control the ball's movement. Details include the mechanical design, Arduino code for ball positioning, LabView image processing, and the implementation of an LQR controller for optimizing table movement.
This video is available exclusively on Mediaspace for a restricted audience. Please log in to MediaSpace to access it if you have the necessary permissions.
Watch on Mediaspace