K-edge-connected graphIn graph theory, a connected graph is k-edge-connected if it remains connected whenever fewer than k edges are removed. The edge-connectivity of a graph is the largest k for which the graph is k-edge-connected. Edge connectivity and the enumeration of k-edge-connected graphs was studied by Camille Jordan in 1869. Let be an arbitrary graph. If the subgraph is connected for all where , then G is said to be k-edge-connected. The edge connectivity of is the maximum value k such that G is k-edge-connected.
Graph (discrete mathematics)In discrete mathematics, and more specifically in graph theory, a graph is a structure amounting to a set of objects in which some pairs of the objects are in some sense "related". The objects correspond to mathematical abstractions called vertices (also called nodes or points) and each of the related pairs of vertices is called an edge (also called link or line). Typically, a graph is depicted in diagrammatic form as a set of dots or circles for the vertices, joined by lines or curves for the edges.
Perfect matchingIn graph theory, a perfect matching in a graph is a matching that covers every vertex of the graph. More formally, given a graph G = (V, E), a perfect matching in G is a subset M of edge set E, such that every vertex in the vertex set V is adjacent to exactly one edge in M. A perfect matching is also called a 1-factor; see Graph factorization for an explanation of this term. In some literature, the term complete matching is used. Every perfect matching is a maximum-cardinality matching, but the opposite is not true.
Matching in hypergraphsIn graph theory, a matching in a hypergraph is a set of hyperedges, in which every two hyperedges are disjoint. It is an extension of the notion of matching in a graph. Recall that a hypergraph H is a pair (V, E), where V is a set of vertices and E is a set of subsets of V called hyperedges. Each hyperedge may contain one or more vertices. A matching in H is a subset M of E, such that every two hyperedges e_1 and e_2 in M have an empty intersection (have no vertex in common).
Maximum weight matchingIn computer science and graph theory, the maximum weight matching problem is the problem of finding, in a weighted graph, a matching in which the sum of weights is maximized. A special case of it is the assignment problem, in which the input is restricted to be a bipartite graph, and the matching constrained to be have cardinality that of the smaller of the two partitions. Another special case is the problem of finding a maximum cardinality matching on an unweighted graph: this corresponds to the case where all edge weights are the same.
Euclidean minimum spanning treeA Euclidean minimum spanning tree of a finite set of points in the Euclidean plane or higher-dimensional Euclidean space connects the points by a system of line segments with the points as endpoints, minimizing the total length of the segments. In it, any two points can reach each other along a path through the line segments. It can be found as the minimum spanning tree of a complete graph with the points as vertices and the Euclidean distances between points as edge weights.
Distance (graph theory)In the mathematical field of graph theory, the distance between two vertices in a graph is the number of edges in a shortest path (also called a graph geodesic) connecting them. This is also known as the geodesic distance or shortest-path distance. Notice that there may be more than one shortest path between two vertices. If there is no path connecting the two vertices, i.e., if they belong to different connected components, then conventionally the distance is defined as infinite.
Spanning treeIn the mathematical field of graph theory, a spanning tree T of an undirected graph G is a subgraph that is a tree which includes all of the vertices of G. In general, a graph may have several spanning trees, but a graph that is not connected will not contain a spanning tree (see about spanning forests below). If all of the edges of G are also edges of a spanning tree T of G, then G is a tree and is identical to T (that is, a tree has a unique spanning tree and it is itself).
Bipartite double coverIn graph theory, the bipartite double cover of an undirected graph G is a bipartite, covering graph of G, with twice as many vertices as G. It can be constructed as the tensor product of graphs, G × K_2. It is also called the Kronecker double cover, canonical double cover or simply the bipartite double of G. It should not be confused with a cycle double cover of a graph, a family of cycles that includes each edge twice. The bipartite double cover of G has two vertices u_i and w_i for each vertex v_i of G.
Fractional matchingIn graph theory, a fractional matching is a generalization of a matching in which, intuitively, each vertex may be broken into fractions that are matched to different neighbor vertices. Given a graph G = (V, E), a fractional matching in G is a function that assigns, to each edge e in E, a fraction f(e) in [0, 1], such that for every vertex v in V, the sum of fractions of edges adjacent to v is at most 1: A matching in the traditional sense is a special case of a fractional matching, in which the fraction of every edge is either 0 or 1: f(e) = 1 if e is in the matching, and f(e) = 0 if it is not.
Search algorithmIn computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data.
Edge coloringIn graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most k different colors, for a given value of k, or with the fewest possible colors.