Sorting algorithmIn computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the efficiency of other algorithms (such as search and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output.
Merge sortIn computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the relative order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948.
Insertion sortInsertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. However, insertion sort provides several advantages: Simple implementation: Jon Bentley shows a three-line C/C++ version that is five lines when optimized. Efficient for (quite) small data sets, much like other quadratic (i.e.
Bubble sortBubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes through the list are repeated until no swaps had to be performed during a pass, meaning that the list has become fully sorted. The algorithm, which is a comparison sort, is named for the way the larger elements "bubble" up to the top of the list.
Bucket sortBucket sort, or bin sort, is a sorting algorithm that works by distributing the elements of an array into a number of buckets. Each bucket is then sorted individually, either using a different sorting algorithm, or by recursively applying the bucket sorting algorithm. It is a distribution sort, a generalization of pigeonhole sort that allows multiple keys per bucket, and is a cousin of radix sort in the most-to-least significant digit flavor. Bucket sort can be implemented with comparisons and therefore can also be considered a comparison sort algorithm.
Selection sortIn computer science, selection sort is an in-place comparison sorting algorithm. It has an O(n2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in certain situations, particularly where auxiliary memory is limited. The algorithm divides the input list into two parts: a sorted sublist of items which is built up from left to right at the front (left) of the list and a sublist of the remaining unsorted items that occupy the rest of the list.
Merge algorithmMerge algorithms are a family of algorithms that take multiple sorted lists as input and produce a single list as output, containing all the elements of the inputs lists in sorted order. These algorithms are used as subroutines in various sorting algorithms, most famously merge sort. The merge algorithm plays a critical role in the merge sort algorithm, a comparison-based sorting algorithm.
External sortingExternal sorting is a class of sorting algorithms that can handle massive amounts of data. External sorting is required when the data being sorted do not fit into the main memory of a computing device (usually RAM) and instead they must reside in the slower external memory, usually a disk drive. Thus, external sorting algorithms are external memory algorithms and thus applicable in the external memory model of computation. External sorting algorithms generally fall into two types, distribution sorting, which resembles quicksort, and external merge sort, which resembles merge sort.
Sorting networkIn computer science, comparator networks are abstract devices built up of a fixed number of "wires", carrying values, and comparator modules that connect pairs of wires, swapping the values on the wires if they are not in a desired order. Such networks are typically designed to perform sorting on fixed numbers of values, in which case they are called sorting networks. Sorting networks differ from general comparison sorts in that they are not capable of handling arbitrarily large inputs, and in that their sequence of comparisons is set in advance, regardless of the outcome of previous comparisons.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.
Divide-and-conquer algorithmIn computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.
Integer sortingIn computer science, integer sorting is the algorithmic problem of sorting a collection of data values by integer keys. Algorithms designed for integer sorting may also often be applied to sorting problems in which the keys are floating point numbers, rational numbers, or text strings. The ability to perform integer arithmetic on the keys allows integer sorting algorithms to be faster than comparison sorting algorithms in many cases, depending on the details of which operations are allowed in the model of computing and how large the integers to be sorted are.
Analysis of algorithmsIn computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms—the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity) or the number of storage locations it uses (its space complexity). An algorithm is said to be efficient when this function's values are small, or grow slowly compared to a growth in the size of the input.
Comparison sortA comparison sort is a type of sorting algorithm that only reads the list elements through a single abstract comparison operation (often a "less than or equal to" operator or a three-way comparison) that determines which of two elements should occur first in the final sorted list. The only requirement is that the operator forms a total preorder over the data, with: if a ≤ b and b ≤ c then a ≤ c (transitivity) for all a and b, a ≤ b or b ≤ a (connexity). It is possible that both a ≤ b and b ≤ a; in this case either may come first in the sorted list.
Randomized algorithmA randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables.
QuicksortQuicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot.
Online algorithmIn computer science, an online algorithm is one that can process its input piece-by-piece in a serial fashion, i.e., in the order that the input is fed to the algorithm, without having the entire input available from the start. In contrast, an offline algorithm is given the whole problem data from the beginning and is required to output an answer which solves the problem at hand. In operations research, the area in which online algorithms are developed is called online optimization.
SortingSorting refers to ordering data in an increasing or decreasing manner according to some linear relationship among the data items. ordering: arranging items in a sequence ordered by some criterion; categorizing: grouping items with similar properties. Ordering items is the combination of categorizing them based on equivalent order, and ordering the categories themselves. In , arranging in an ordered sequence is called "sorting". Sorting is a common operation in many applications, and efficient algorithms have been developed to perform it.
In-place algorithmIn computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure. An algorithm which is not in-place is sometimes called not-in-place or out-of-place. In-place can have slightly different meanings. In its strictest form, the algorithm can only have a constant amount of extra space, counting everything including function calls and pointers.
ShellsortShellsort, also known as Shell sort or Shell's method, is an in-place comparison sort. It can be seen as either a generalization of sorting by exchange (bubble sort) or sorting by insertion (insertion sort). The method starts by sorting pairs of elements far apart from each other, then progressively reducing the gap between elements to be compared. By starting with far apart elements, it can move some out-of-place elements into position faster than a simple nearest neighbor exchange.