Noisy-channel coding theoremIn information theory, the noisy-channel coding theorem (sometimes Shannon's theorem or Shannon's limit), establishes that for any given degree of noise contamination of a communication channel, it is possible to communicate discrete data (digital information) nearly error-free up to a computable maximum rate through the channel. This result was presented by Claude Shannon in 1948 and was based in part on earlier work and ideas of Harry Nyquist and Ralph Hartley.
Huffman codingIn computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression. The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes". The output from Huffman's algorithm can be viewed as a variable-length code table for encoding a source symbol (such as a character in a file).
Channel capacityChannel capacity, in electrical engineering, computer science, and information theory, is the tight upper bound on the rate at which information can be reliably transmitted over a communication channel. Following the terms of the noisy-channel coding theorem, the channel capacity of a given channel is the highest information rate (in units of information per unit time) that can be achieved with arbitrarily small error probability. Information theory, developed by Claude E.
Coding theoryCoding theory is the study of the properties of codes and their respective fitness for specific applications. Codes are used for data compression, cryptography, error detection and correction, data transmission and data storage. Codes are studied by various scientific disciplines—such as information theory, electrical engineering, mathematics, linguistics, and computer science—for the purpose of designing efficient and reliable data transmission methods.
Information theoryInformation theory is the mathematical study of the quantification, storage, and communication of information. The field was originally established by the works of Harry Nyquist and Ralph Hartley, in the 1920s, and Claude Shannon in the 1940s. The field, in applied mathematics, is at the intersection of probability theory, statistics, computer science, statistical mechanics, information engineering, and electrical engineering. A key measure in information theory is entropy.
Entropy codingIn information theory, an entropy coding (or entropy encoding) is any lossless data compression method that attempts to approach the lower bound declared by Shannon's source coding theorem, which states that any lossless data compression method must have expected code length greater or equal to the entropy of the source. More precisely, the source coding theorem states that for any source distribution, the expected code length satisfies , where is the number of symbols in a code word, is the coding function, is the number of symbols used to make output codes and is the probability of the source symbol.
Concave functionIn mathematics, a concave function is the negative of a convex function. A concave function is also synonymously called concave downwards, concave down, convex upwards, convex cap, or upper convex. A real-valued function on an interval (or, more generally, a convex set in vector space) is said to be concave if, for any and in the interval and for any , A function is called strictly concave if for any and . For a function , this second definition merely states that for every strictly between and , the point on the graph of is above the straight line joining the points and .
Convex functionIn mathematics, a real-valued function is called convex if the line segment between any two distinct points on the graph of the function lies above the graph between the two points. Equivalently, a function is convex if its epigraph (the set of points on or above the graph of the function) is a convex set. A twice-differentiable function of a single variable is convex if and only if its second derivative is nonnegative on its entire domain.
Logarithmically concave functionIn convex analysis, a non-negative function f : Rn → R+ is logarithmically concave (or log-concave for short) if its domain is a convex set, and if it satisfies the inequality for all x,y ∈ dom f and 0 < θ < 1. If f is strictly positive, this is equivalent to saying that the logarithm of the function, log ∘ f, is concave; that is, for all x,y ∈ dom f and 0 < θ < 1. Examples of log-concave functions are the 0-1 indicator functions of convex sets (which requires the more flexible definition), and the Gaussian function.
Doctor of SciencesDoctor of Sciences (доктор наук, abbreviated д-р наук or д. н.; доктор наук; доктор на науките; доктар навук) is a higher doctoral degree in the Russian Empire, Soviet Union and many post-Soviet countries, which may be earned after the Candidate of Sciences. The "Doctor of Sciences" degree was introduced in the Russian Empire in 1819 and abolished in 1917. Later it was revived in the USSR on January 13, 1934, by a decision of the Council of People's Commissars of the USSR.
Candidate of SciencesA Candidate of Sciences (кандидат наук) is the first of two doctoral level scientific degrees in Russia and the Commonwealth of Independent States. It is formally classified as UNESCO's ISCED level 8, "doctoral or equivalent." It may be recognized as a Doctor of Philosophy, usually in natural sciences, by scientific institutions in other countries. Former Soviet countries also have a more advanced degree, Doctor of Sciences.
Binary erasure channelIn coding theory and information theory, a binary erasure channel (BEC) is a communications channel model. A transmitter sends a bit (a zero or a one), and the receiver either receives the bit correctly, or with some probability receives a message that the bit was not received ("erased") . A binary erasure channel with erasure probability is a channel with binary input, ternary output, and probability of erasure . That is, let be the transmitted random variable with alphabet .
Entropy (information theory)In information theory, the entropy of a random variable is the average level of "information", "surprise", or "uncertainty" inherent to the variable's possible outcomes. Given a discrete random variable , which takes values in the alphabet and is distributed according to : where denotes the sum over the variable's possible values. The choice of base for , the logarithm, varies for different applications. Base 2 gives the unit of bits (or "shannons"), while base e gives "natural units" nat, and base 10 gives units of "dits", "bans", or "hartleys".
Star formationStar formation is the process by which dense regions within molecular clouds in interstellar space, sometimes referred to as "stellar nurseries" or "star-forming regions", collapse and form stars. As a branch of astronomy, star formation includes the study of the interstellar medium (ISM) and giant molecular clouds (GMC) as precursors to the star formation process, and the study of protostars and young stellar objects as its immediate products. It is closely related to planet formation, another branch of astronomy.
Galaxy formation and evolutionThe study of galaxy formation and evolution is concerned with the processes that formed a heterogeneous universe from a homogeneous beginning, the formation of the first galaxies, the way galaxies change over time, and the processes that have generated the variety of structures observed in nearby galaxies. Galaxy formation is hypothesized to occur from structure formation theories, as a result of tiny quantum fluctuations in the aftermath of the Big Bang.
Communication channelA communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for information transfer of, for example, a digital bit stream, from one or several senders to one or several receivers. A channel has a certain capacity for transmitting information, often measured by its bandwidth in Hz or its data rate in bits per second.
APIAn () is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an . A computer system that meets this standard is said to or an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other.
Nebular hypothesisThe nebular hypothesis is the most widely accepted model in the field of cosmogony to explain the formation and evolution of the Solar System (as well as other planetary systems). It suggests the Solar System is formed from gas and dust orbiting the Sun which clumped up together to form the planets. The theory was developed by Immanuel Kant and published in his Universal Natural History and Theory of the Heavens (1755) and then modified in 1796 by Pierre Laplace.
Web APIA web API is an application programming interface (API) for either a web server or a web browser. As a web development concept, it can be related to a web application's client side (including any web frameworks being used). A server-side web API consists of one or more publicly exposed endpoints to a defined request–response message system, typically expressed in JSON or XML by means of an HTTP-based web server. A server API (SAPI) is not considered a server-side web API, unless it is publicly accessible by a remote web application.
Windows APIThe Windows API, informally WinAPI, is Microsoft's core set of application programming interfaces (APIs) available in the Microsoft Windows operating systems. The name Windows API collectively refers to several different platform implementations that are often referred to by their own names (for example, the Win32 API). Almost all Windows programs interact with the Windows API. On the Windows NT line of operating systems, a small number (such as programs started early in the Windows startup process) use the Native API.