Pilot wave theoryIn theoretical physics, the pilot wave theory, also known as Bohmian mechanics, was the first known example of a hidden-variable theory, presented by Louis de Broglie in 1927. Its more modern version, the de Broglie–Bohm theory, interprets quantum mechanics as a deterministic theory, avoiding troublesome notions such as wave–particle duality, instantaneous wave function collapse, and the paradox of Schrödinger's cat. To solve these problems, the theory is inherently nonlocal.
Ontology learningOntology learning (ontology extraction, ontology generation, or ontology acquisition) is the automatic or semi-automatic creation of ontologies, including extracting the corresponding domain's terms and the relationships between the concepts that these terms represent from a corpus of natural language text, and encoding them with an ontology language for easy retrieval. As building ontologies manually is extremely labor-intensive and time-consuming, there is great motivation to automate the process.
QuantumIn physics, a quantum (: quanta) is the minimum amount of any physical entity (physical property) involved in an interaction. The fundamental notion that a physical property can be "quantized" is referred to as "the hypothesis of quantization". This means that the magnitude of the physical property can take on only discrete values consisting of integer multiples of one quantum. For example, a photon is a single quantum of light of a specific frequency (or of any other form of electromagnetic radiation).
Ontology languageIn computer science and artificial intelligence, ontology languages are formal languages used to construct ontologies. They allow the encoding of knowledge about specific domains and often include reasoning rules that support the processing of that knowledge. Ontology languages are usually declarative languages, are almost always generalizations of frame languages, and are commonly based on either first-order logic or on description logic.
Philosophy of physicsIn philosophy, philosophy of physics deals with conceptual and interpretational issues in modern physics, many of which overlap with research done by certain kinds of theoretical physicists. Philosophy of physics can be broadly divided into three areas: interpretations of quantum mechanics: mainly concerning issues with how to formulate an adequate response to the measurement problem and understand what the theory says about reality.
Creation and annihilation operatorsCreation operators and annihilation operators are mathematical operators that have widespread applications in quantum mechanics, notably in the study of quantum harmonic oscillators and many-particle systems. An annihilation operator (usually denoted ) lowers the number of particles in a given state by one. A creation operator (usually denoted ) increases the number of particles in a given state by one, and it is the adjoint of the annihilation operator.
Introduction to quantum mechanicsQuantum mechanics is the study of matter and its interactions with energy on the scale of atomic and subatomic particles. By contrast, classical physics explains matter and energy only on a scale familiar to human experience, including the behavior of astronomical bodies such as the moon. Classical physics is still used in much of modern science and technology. However, towards the end of the 19th century, scientists discovered phenomena in both the large (macro) and the small (micro) worlds that classical physics could not explain.
Quantum indeterminacyQuantum indeterminacy is the apparent necessary incompleteness in the description of a physical system, that has become one of the characteristics of the standard description of quantum physics. Prior to quantum physics, it was thought that Quantum indeterminacy can be quantitatively characterized by a probability distribution on the set of outcomes of measurements of an observable. The distribution is uniquely determined by the system state, and moreover quantum mechanics provides a recipe for calculating this probability distribution.
Classical limitThe classical limit or correspondence limit is the ability of a physical theory to approximate or "recover" classical mechanics when considered over special values of its parameters. The classical limit is used with physical theories that predict non-classical behavior. A heuristic postulate called the correspondence principle was introduced to quantum theory by Niels Bohr: in effect it states that some kind of continuity argument should apply to the classical limit of quantum systems as the value of the Planck constant normalized by the action of these systems becomes very small.
Classical mechanicsClassical mechanics is a physical theory describing the motion of macroscopic objects, from projectiles to parts of machinery and astronomical objects, such as spacecraft, planets, stars, and galaxies. For objects governed by classical mechanics, if the present state is known, it is possible to predict how it will move in the future (determinism), and how it has moved in the past (reversibility). The "classical" in "classical mechanics" does not refer classical antiquity, as it might in, say, classical architecture.
Schrödinger pictureIn physics, the Schrödinger picture or Schrödinger representation is a formulation of quantum mechanics in which the state vectors evolve in time, but the operators (observables and others) are mostly constant with respect to time (an exception is the Hamiltonian which may change if the potential changes). This differs from the Heisenberg picture which keeps the states constant while the observables evolve in time, and from the interaction picture in which both the states and the observables evolve in time.
Web Ontology LanguageThe Web Ontology Language (OWL) is a family of knowledge representation languages for authoring ontologies. Ontologies are a formal way to describe taxonomies and classification networks, essentially defining the structure of knowledge for various domains: the nouns representing classes of objects and the verbs representing relations between the objects. Ontologies resemble class hierarchies in object-oriented programming but there are several critical differences.