AutoCADAutoCAD is a 2D and 3D computer-aided design (CAD) software application for desktop, web, and mobile developed by Autodesk. It was first released in December 1982 for the CP/M and IBM PC platforms as a desktop app running on microcomputers with internal graphics controllers. Initially a DOS application, subsequent versions were later released for other platforms including Classic Mac OS (1992), Microsoft Windows (1992), web browsers (2010), iOS (2010), macOS (2010), and Android (2011).
Euclidean distanceIn mathematics, the Euclidean distance between two points in Euclidean space is the length of a line segment between the two points. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, therefore occasionally being called the Pythagorean distance. These names come from the ancient Greek mathematicians Euclid and Pythagoras, although Euclid did not represent distances as numbers, and the connection from the Pythagorean theorem to distance calculation was not made until the 18th century.
Algebraic geometryAlgebraic geometry is a branch of mathematics which classically studies zeros of multivariate polynomials. Modern algebraic geometry is based on the use of abstract algebraic techniques, mainly from commutative algebra, for solving geometrical problems about these sets of zeros. The fundamental objects of study in algebraic geometry are algebraic varieties, which are geometric manifestations of solutions of systems of polynomial equations.
Hyperbolic geometryIn mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai–Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: For any given line R and point P not on R, in the plane containing both line R and point P there are at least two distinct lines through P that do not intersect R. (Compare the above with Playfair's axiom, the modern version of Euclid's parallel postulate.) The hyperbolic plane is a plane where every point is a saddle point.
Euclidean domainIn mathematics, more specifically in ring theory, a Euclidean domain (also called a Euclidean ring) is an integral domain that can be endowed with a Euclidean function which allows a suitable generalization of the Euclidean division of integers. This generalized Euclidean algorithm can be put to many of the same uses as Euclid's original algorithm in the ring of integers: in any Euclidean domain, one can apply the Euclidean algorithm to compute the greatest common divisor of any two elements.
Projective geometryIn mathematics, projective geometry is the study of geometric properties that are invariant with respect to projective transformations. This means that, compared to elementary Euclidean geometry, projective geometry has a different setting, projective space, and a selective set of basic geometric concepts. The basic intuitions are that projective space has more points than Euclidean space, for a given dimension, and that geometric transformations are permitted that transform the extra points (called "points at infinity") to Euclidean points, and vice-versa.
Pascal's theoremIn projective geometry, Pascal's theorem (also known as the hexagrammum mysticum theorem, Latin for mystical hexagram) states that if six arbitrary points are chosen on a conic (which may be an ellipse, parabola or hyperbola in an appropriate affine plane) and joined by line segments in any order to form a hexagon, then the three pairs of opposite sides of the hexagon (extended if necessary) meet at three points which lie on a straight line, called the Pascal line of the hexagon. It is named after Blaise Pascal.
Sociocultural evolutionSociocultural evolution, sociocultural evolutionism or social evolution are theories of sociobiology and cultural evolution that describe how societies and culture change over time. Whereas sociocultural development traces processes that tend to increase the complexity of a society or culture, sociocultural evolution also considers process that can lead to decreases in complexity (degeneration) or that can produce variation or proliferation without any seemingly significant changes in complexity (cladogenesis).
Duality (projective geometry)In geometry, a striking feature of projective planes is the symmetry of the roles played by points and lines in the definitions and theorems, and (plane) duality is the formalization of this concept. There are two approaches to the subject of duality, one through language () and the other a more functional approach through special mappings. These are completely equivalent and either treatment has as its starting point the axiomatic version of the geometries under consideration.
Riemannian geometryRiemannian geometry is the branch of differential geometry that studies Riemannian manifolds, defined as smooth manifolds with a Riemannian metric (an inner product on the tangent space at each point that varies smoothly from point to point). This gives, in particular, local notions of angle, length of curves, surface area and volume. From those, some other global quantities can be derived by integrating local contributions.
Unilineal evolutionUnilineal evolution, also referred to as classical social evolution, is a 19th-century social theory about the evolution of societies and cultures. It was composed of many competing theories by various anthropologists and sociologists, who believed that Western culture is the contemporary pinnacle of social evolution. Different social status is aligned in a single line that moves from most primitive to most civilized. This theory is now generally considered obsolete in academic circles.
Analytic geometryIn mathematics, analytic geometry, also known as coordinate geometry or Cartesian geometry, is the study of geometry using a coordinate system. This contrasts with synthetic geometry. Analytic geometry is used in physics and engineering, and also in aviation, rocketry, space science, and spaceflight. It is the foundation of most modern fields of geometry, including algebraic, differential, discrete and computational geometry. Usually the Cartesian coordinate system is applied to manipulate equations for planes, straight lines, and circles, often in two and sometimes three dimensions.