Evaluation strategyIn a programming language, an evaluation strategy is a set of rules for evaluating expressions. The term is often used to refer to the more specific notion of a parameter-passing strategy that defines the kind of value that is passed to the function for each parameter (the binding strategy) and whether to evaluate the parameters of a function call, and if so in what order (the evaluation order). The notion of reduction strategy is distinct, although some authors conflate the two terms and the definition of each term is not widely agreed upon.
Return statementIn computer programming, a return statement causes execution to leave the current subroutine and resume at the point in the code immediately after the instruction which called the subroutine, known as its return address. The return address is saved by the calling routine, today usually on the process's call stack or in a register. Return statements in many programming languages allow a function to specify a return value to be passed back to the code that called the function.
Void typeThe void type, in several programming languages derived from C and Algol68, is the return type of a function that returns normally, but does not provide a result value to its caller. Usually such functions are called for their side effects, such as performing some task or writing to their output parameters. The usage of the void type in such context is comparable to procedures in Pascal and syntactic constructs which define subroutines in Visual Basic. It is also similar to the unit type used in functional programming languages and type theory.
Reference (computer science)In computer programming, a reference is a value that enables a program to indirectly access a particular data, such as a variable's value or a record, in the computer's memory or in some other storage device. The reference is said to refer to the datum, and accessing the datum is called dereferencing the reference. A reference is distinct from the datum itself. A reference is an abstract data type and may be implemented in many ways. Typically, a reference refers to data stored in memory on a given system, and its internal value is the memory address of the data, i.
ArgumentAn argument is a series of sentences, statements or propositions some of which are called premises and one is the conclusion. The purpose of an argument is to give reasons for one's conclusion via justification, explanation, and/or persuasion. Arguments are intended to determine or show the degree of truth or acceptability of another statement called a conclusion. Arguments can be studied from three main perspectives: the logical, the dialectical and the rhetorical perspective.
Dependent typeIn computer science and logic, a dependent type is a type whose definition depends on a value. It is an overlapping feature of type theory and type systems. In intuitionistic type theory, dependent types are used to encode logic's quantifiers like "for all" and "there exists". In functional programming languages like Agda, ATS, Coq, F*, Epigram, and Idris, dependent types help reduce bugs by enabling the programmer to assign types that further restrain the set of possible implementations.
Type systemIn computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type (for example, integer, floating point, string) to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term.
Argument mapAn argument map or argument diagram is a visual representation of the structure of an argument. An argument map typically includes all the key components of the argument, traditionally called the conclusion and the premises, also called contention and reasons. Argument maps can also show co-premises, objections, counterarguments, rebuttals, and lemmas. There are different styles of argument map but they are often functionally equivalent and represent an argument's individual claims and the relationships between them.
Cosmological argumentA cosmological argument, in natural theology, is an argument which claims that the existence of God can be inferred from facts concerning causation, explanation, change, motion, contingency, dependency, or finitude with respect to the universe or some totality of objects. A cosmological argument can also sometimes be referred to as an argument from universal causation, an argument from first cause, the causal argument, or prime mover argument.
Ontological argumentAn ontological argument is a philosophical argument, made from an ontological basis, that is advanced in support of the existence of God. Such arguments tend to refer to the state of being or existing. More specifically, ontological arguments are commonly conceived a priori in regard to the organization of the universe, whereby, if such organizational structure is true, God must exist.
Error functionIn mathematics, the error function (also called the Gauss error function), often denoted by erf, is a complex function of a complex variable defined as: Some authors define without the factor of . This nonelementary integral is a sigmoid function that occurs often in probability, statistics, and partial differential equations. In many of these applications, the function argument is a real number. If the function argument is real, then the function value is also real.
Gamma functionIn mathematics, the gamma function (represented by Γ, the capital letter gamma from the Greek alphabet) is one commonly used extension of the factorial function to complex numbers. The gamma function is defined for all complex numbers except the non-positive integers. For every positive integer n, Derived by Daniel Bernoulli, for complex numbers with a positive real part, the gamma function is defined via a convergent improper integral: The gamma function then is defined as the analytic continuation of this integral function to a meromorphic function that is holomorphic in the whole complex plane except zero and the negative integers, where the function has simple poles.
Transcendental functionIn mathematics, a transcendental function is an analytic function that does not satisfy a polynomial equation, in contrast to an algebraic function. In other words, a transcendental function "transcends" algebra in that it cannot be expressed algebraically. Examples of transcendental functions include the exponential function, the logarithm, and the trigonometric functions. Formally, an analytic function f (z) of one real or complex variable z is transcendental if it is algebraically independent of that variable.
Function (mathematics)In mathematics, a function from a set X to a set Y assigns to each element of X exactly one element of Y. The set X is called the domain of the function and the set Y is called the codomain of the function. Functions were originally the idealization of how a varying quantity depends on another quantity. For example, the position of a planet is a function of time. Historically, the concept was elaborated with the infinitesimal calculus at the end of the 17th century, and, until the 19th century, the functions that were considered were differentiable (that is, they had a high degree of regularity).