Spherical tokamakA spherical tokamak is a type of fusion power device based on the tokamak principle. It is notable for its very narrow profile, or aspect ratio. A traditional tokamak has a toroidal confinement area that gives it an overall shape similar to a donut, complete with a large hole in the middle. The spherical tokamak reduces the size of the hole as much as possible, resulting in a plasma shape that is almost spherical, often compared to a cored apple. The spherical tokamak is sometimes referred to as a spherical torus and often shortened to ST.
Space physicsSpace physics, also known as solar-terrestrial physics or space-plasma physics, is the study of plasmas as they occur naturally in the Earth's upper atmosphere (aeronomy) and within the Solar System. As such, it encompasses a far-ranging number of topics, such as heliophysics which includes the solar physics of the Sun, the solar wind, planetary magnetospheres and ionospheres, auroras, cosmic rays, and synchrotron radiation.
Game physicsComputer animation physics or game physics are laws of physics as they are defined within a simulation or video game, and the programming logic used to implement these laws. Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.
Magnetohydrodynamic driveA magnetohydrodynamic drive or MHD accelerator is a method for propelling vehicles using only electric and magnetic fields with no moving parts, accelerating an electrically conductive propellant (liquid or gas) with magnetohydrodynamics. The fluid is directed to the rear and as a reaction, the vehicle accelerates forward. Studies examining MHD in the field of marine propulsion began in the late 1950s. Few large-scale marine prototypes have been built, limited by the low electrical conductivity of seawater.
Physics engineA physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film (). Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation.
Plasma cosmologyPlasma cosmology is a non-standard cosmology whose central postulate is that the dynamics of ionized gases and plasmas play important, if not dominant, roles in the physics of the universe at interstellar and intergalactic scales. In contrast, the current observations and models of cosmologists and astrophysicists explain the formation, development, and evolution of large-scale structures as dominated by gravity (including its formulation in Albert Einstein's general theory of relativity).
Electric currentAn electric current is a flow of charged particles, such as electrons or ions, moving through an electrical conductor or space. It is defined as the net rate of flow of electric charge through a surface. The moving particles are called charge carriers, which may be one of several types of particles, depending on the conductor. In electric circuits the charge carriers are often electrons moving through a wire. In semiconductors they can be electrons or holes.
VelocityVelocity is the speed and the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it. The scalar absolute value (magnitude) of velocity is called , being a coherent derived unit whose quantity is measured in the SI (metric system) as metres per second (m/s or m⋅s−1). For example, "5 metres per second" is a scalar, whereas "5 metres per second east" is a vector.
Plasma stabilityThe stability of a plasma is an important consideration in the study of plasma physics. When a system containing a plasma is at equilibrium, it is possible for certain parts of the plasma to be disturbed by small perturbative forces acting on it. The stability of the system determines if the perturbations will grow, oscillate, or be damped out. In many cases, a plasma can be treated as a fluid and its stability analyzed with magnetohydrodynamics (MHD).
Alpha particleAlpha particles, also called alpha rays or alpha radiation, consist of two protons and two neutrons bound together into a particle identical to a helium-4 nucleus. They are generally produced in the process of alpha decay, but may also be produced in other ways. Alpha particles are named after the first letter in the Greek alphabet, α. The symbol for the alpha particle is α or α2+. Because they are identical to helium nuclei, they are also sometimes written as He2+ or 42He2+ indicating a helium ion with a +2 charge (missing its two electrons).
SpiralIn mathematics, a spiral is a curve which emanates from a point, moving farther away as it revolves around the point. It is a subtype of whorled patterns, a broad group that also includes concentric objects. Two major definitions of "spiral" in the American Heritage Dictionary are: a curve on a plane that winds around a fixed center point at a continuously increasing or decreasing distance from the point. a three-dimensional curve that turns around an axis at a constant or continuously varying distance while moving parallel to the axis; a helix.