X86x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel based on the Intel 8086 microprocessor and its 8088 variant. The 8086 was introduced in 1978 as a fully 16-bit extension of Intel's 8-bit 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address.
X86 assembly languagex86 assembly language is the name for the family of assembly languages which provide some level of backward compatibility with CPUs back to the Intel 8008 microprocessor, which was launched in April 1972. It is used to produce object code for the x86 class of processors. Regarded as a programming language, assembly is machine-specific and low-level. Like all assembly languages, x86 assembly uses mnemonics to represent fundamental CPU instructions, or machine code.
X86-64x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit version of the x86 instruction set, first released in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging mode. With 64-bit mode and the new paging mode, it supports vastly larger amounts of virtual memory and physical memory than was possible on its 32-bit predecessors, allowing programs to store larger amounts of data in memory.
Memory protectionMemory protection is a way to control memory access rights on a computer, and is a part of most modern instruction set architectures and operating systems. The main purpose of memory protection is to prevent a process from accessing memory that has not been allocated to it. This prevents a bug or malware within a process from affecting other processes, or the operating system itself. Protection may encompass all accesses to a specified area of memory, write accesses, or attempts to execute the contents of the area.
Memory-mapped I/O and port-mapped I/OMemory-mapped I/O (MMIO) and port-mapped I/O (PMIO) are two complementary methods of performing input/output (I/O) between the central processing unit (CPU) and peripheral devices in a computer (often mediating access via chipset). An alternative approach is using dedicated I/O processors, commonly known as channels on mainframe computers, which execute their own instructions. Memory-mapped I/O uses the same address space to address both main memory and I/O devices.
Memory pagingIn computer operating systems, memory paging (or swapping on some Unix-like systems) is a memory management scheme by which a computer stores and retrieves data from secondary storage for use in main memory. In this scheme, the operating system retrieves data from secondary storage in same-size blocks called pages. Paging is an important part of virtual memory implementations in modern operating systems, using secondary storage to let programs exceed the size of available physical memory.
Virtual memoryIn computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory". The computer's operating system, using a combination of hardware and software, maps memory addresses used by a program, called virtual addresses, into physical addresses in computer memory.
Memory-mapped fileA memory-mapped file is a segment of virtual memory that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that the operating system can reference through a . Once present, this correlation between the file and the memory space permits applications to treat the mapped portion as if it were primary memory.
BootingIn computing, booting is the process of starting a computer as initiated via hardware such as a button or by a software command. After it is switched on, a computer's central processing unit (CPU) has no software in its main memory, so some process must load software into memory before it can be executed. This may be done by hardware or firmware in the CPU, or by a separate processor in the computer system. Restarting a computer also is called rebooting, which can be "hard", e.g.
Memory management unitA memory management unit (MMU), sometimes called paged memory management unit (PMMU), is a computer hardware unit that examines all memory references on the memory bus, translating these requests, known as virtual memory addresses, into physical addresses in main memory. In modern systems, programs generally have addresses that access the theoretical maximum memory of the computer architecture, 32 or 64 bits. The MMU maps the addresses from each program into separate areas in physical memory, which is generally much smaller than the theoretical maximum.
Computer architectureIn computer science, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the description may include the instruction set architecture design, microarchitecture design, logic design, and implementation. The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.
Memory addressIn computing, a memory address is a reference to a specific memory location used at various levels by software and hardware. Memory addresses are fixed-length sequences of digits conventionally displayed and manipulated as unsigned integers. Such numerical semantic bases itself upon features of CPU (such as the instruction pointer and incremental address registers), as well upon use of the memory like an array endorsed by various programming languages. A digital computer's main memory consists of many memory locations.
Memory segmentationMemory segmentation is an operating system memory management technique of dividing a computer's primary memory into segments or sections. In a computer system using segmentation, a reference to a memory location includes a value that identifies a segment and an offset (memory location) within that segment. Segments or sections are also used in s of compiled programs when they are linked together into a and when the image is loaded into memory.
Word (computer architecture)In computing, a word is the natural unit of data used by a particular processor design. A word is a fixed-sized datum handled as a unit by the instruction set or the hardware of the processor. The number of bits or digits in a word (the word size, word width, or word length) is an important characteristic of any specific processor design or computer architecture.
Memory managementMemory management is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time. Several methods have been devised that increase the effectiveness of memory management.
Von Neumann architectureThe von Neumann architecture—also known as the von Neumann model or Princeton architecture—is a computer architecture based on a 1945 description by John von Neumann, and by others, in the First Draft of a Report on the EDVAC. The document describes a design architecture for an electronic digital computer with these components: A processing unit with both an arithmetic logic unit and processor registers A control unit that includes an instruction register and a program counter Memory that stores data and instructions External mass storage Input and output mechanisms The term "von Neumann architecture" has evolved to refer to any stored-program computer in which an instruction fetch and a data operation cannot occur at the same time (since they share a common bus).
Input/outputIn computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer.
Multi-bootingMulti-booting is the act of installing multiple operating systems on a single computer, and being able to choose which one to boot. The term dual-booting refers to the common configuration of specifically two operating systems. Multi-booting may require a custom boot loader. Multi-booting allows more than one operating system to reside on one computer; for example, if a user has a primary operating system that they use most frequently and an alternate operating system that they use less frequently.
Network bootingNetwork booting, shortened netboot, is the process of booting a computer from a network rather than a local drive. This method of booting can be used by routers, diskless workstations and centrally managed computers (thin clients) such as public computers at libraries and schools. Network booting can be used to centralize management of disk storage, which supporters claim can result in reduced capital and maintenance costs. It can also be used in cluster computing, in which nodes may not have local disks.
Self-booting diskA self-booting disk is a floppy disk for home computers or personal computers that loads—or boots—directly into a standalone application when the system is turned on, bypassing the operating system. This was common, even standard, on some computers in the late 1970s to early 1990s. Video games were the type of application most commonly distributed using this technique. The term "PC booter" is sometimes used in reference to self-booting software for IBM PC compatibles.