Rust (programming language)Rust is a multi-paradigm, general-purpose programming language that emphasizes performance, type safety, and concurrency. It enforces memory safety—ensuring that all references point to valid memory—without requiring the use of a garbage collector or reference counting present in other memory-safe languages. To simultaneously enforce memory safety and prevent data races, its "borrow checker" tracks the object lifetime of all references in a program during compilation.
Type systemIn computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type (for example, integer, floating point, string) to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term.
Substructural type systemSubstructural type systems are a family of type systems analogous to substructural logics where one or more of the structural rules are absent or only allowed under controlled circumstances. Such systems are useful for constraining access to system resources such as , locks, and memory by keeping track of changes of state that occur and preventing invalid states. Several type systems have emerged by discarding some of the structural rules of exchange, weakening, and contraction: Ordered type systems (discard exchange, weakening and contraction): Every variable is used exactly once in the order it was introduced.
Nominal type systemIn computer science, a type system is nominal, nominative, or name-based if compatibility and equivalence of data types is determined by explicit declarations and/or the name of the types. Nominal systems are used to determine if types are equivalent, as well as if a type is a subtype of another. Nominal type systems contrast with structural systems, where comparisons are based on the structure of the types in question and do not require explicit declarations.
System programming languageA system programming language is a programming language used for system programming; such languages are designed for writing system software, which usually requires different development approaches when compared with application software. Edsger Dijkstra refers to these languages as machine oriented high order languages, or mohol. General-purpose programming languages tend to focus on generic features to allow programs written in the language to use the same code on different platforms.
Zig (programming language)Zig is an imperative, general-purpose, statically typed, compiled system programming language designed by Andrew Kelley. It is intended to be a replacement for the C programming language, with the goals of being even smaller and simpler to program in while also offering modern features, new optimizations and a variety of safety mechanisms while not as demanding of runtime safety as seen in other languages. It is distinct from languages like Go, Rust and Carbon, which have similar goals but also target the C++ space.
Programming languageA programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference.
Comparison of programming languagesProgramming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages and new ones are created every year. Few languages ever become sufficiently popular that they are used by more than a few people, but professional programmers may use dozens of languages in a career. Most programming languages are not standardized by an international (or national) standard, even widely used ones, such as Perl or Standard ML (despite the name).
Cyclone (programming language)The Cyclone programming language is intended to be a safe dialect of the C language. Cyclone is designed to avoid buffer overflows and other vulnerabilities that are possible in C programs, without losing the power and convenience of C as a tool for system programming. Cyclone development was started as a joint project of AT&T Labs Research and Greg Morrisett's group at Cornell University in 2001. Version 1.0 was released on May 8, 2006. Cyclone attempts to avoid some of the common pitfalls of C, while still maintaining its look and performance.
General-purpose programming languageIn computer software, a general-purpose programming language (GPL) is a programming language for building software in a wide variety of application domains. Conversely, a domain-specific programming language (DSL) is used within a specific area. For example, Python is a GPL, while SQL is a DSL for querying relational databases. Early programming languages were designed for scientific computing (numerical calculations) or commercial data processing, as was computer hardware.
Concurrency controlIn information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules.
Comparison of programming languages (syntax)This comparison of programming languages compares the features of language syntax (format) for over 50 computer programming languages. Programming language expressions can be broadly classified into four syntax structures: prefix notation Lisp (* (+ 2 3) (expt 4 5)) infix notation Fortran (2 + 3) * (4 ** 5) suffix, postfix, or Reverse Polish notation Forth 2 3 + 4 5 ** * math-like notation TUTOR (2 + 3)(45) $$ note implicit multiply operator When a programming languages has statements, they typically have conventions for: statement separators; statement terminators; and line continuation A statement separator demarcates the boundary between two separate statements.
Formal methodsIn computer science, formal methods are mathematically rigorous techniques for the specification, development, analysis, and verification of software and hardware systems. The use of formal methods for software and hardware design is motivated by the expectation that, as in other engineering disciplines, performing appropriate mathematical analysis can contribute to the reliability and robustness of a design.
Type theoryIn mathematics, logic, and computer science, a type theory is the formal presentation of a specific type system, and in general, type theory is the academic study of type systems. Some type theories serve as alternatives to set theory as a foundation of mathematics. Two influential type theories that were proposed as foundations are Alonzo Church's typed λ-calculus and Per Martin-Löf's intuitionistic type theory. Most computerized proof-writing systems use a type theory for their foundation, a common one is Thierry Coquand's Calculus of Inductive Constructions.
MicrokernelIn computer science, a microkernel (often abbreviated as μ-kernel) is the near-minimum amount of software that can provide the mechanisms needed to implement an operating system (OS). These mechanisms include low-level address space management, thread management, and inter-process communication (IPC). If the hardware provides multiple rings or CPU modes, the microkernel may be the only software executing at the most privileged level, which is generally referred to as supervisor or kernel mode.
Concurrent computingConcurrent computing is a form of computing in which several computations are executed concurrently—during overlapping time periods—instead of sequentially—with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A concurrent system is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming.
Formal verificationIn the context of hardware and software systems, formal verification is the act of proving or disproving the correctness of intended algorithms underlying a system with respect to a certain formal specification or property, using formal methods of mathematics. Formal verification can be helpful in proving the correctness of systems such as: cryptographic protocols, combinational circuits, digital circuits with internal memory, and software expressed as source code.
L4 microkernel familyL4 is a family of second-generation microkernels, used to implement a variety of types of operating systems (OS), though mostly for Unix-like, Portable Operating System Interface (POSIX) compliant types. L4, like its predecessor microkernel L3, was created by German computer scientist Jochen Liedtke as a response to the poor performance of earlier microkernel-based OSes. Liedtke felt that a system designed from the start for high performance, rather than other goals, could produce a microkernel of practical use.
Formal specificationIn computer science, formal specifications are mathematically based techniques whose purpose are to help with the implementation of systems and software. They are used to describe a system, to analyze its behavior, and to aid in its design by verifying key properties of interest through rigorous and effective reasoning tools. These specifications are formal in the sense that they have a syntax, their semantics fall within one domain, and they are able to be used to infer useful information.
Mach (kernel)Mach (mɑːk) is a kernel developed at Carnegie Mellon University by Richard Rashid and Avie Tevanian to support operating system research, primarily distributed and parallel computing. Mach is often considered one of the earliest examples of a microkernel. However, not all versions of Mach are microkernels. Mach's derivatives are the basis of the operating system kernel in GNU Hurd and of Apple's XNU kernel used in macOS, iOS, iPadOS, tvOS, and watchOS. The project at Carnegie Mellon ran from 1985 to 1994, ending with Mach 3.