Steiner conicThe Steiner conic or more precisely Steiner's generation of a conic, named after the Swiss mathematician Jakob Steiner, is an alternative method to define a non-degenerate projective conic section in a projective plane over a field. The usual definition of a conic uses a quadratic form (see Quadric (projective geometry)). Another alternative definition of a conic uses a hyperbolic polarity. It is due to K. G. C. von Staudt and sometimes called a von Staudt conic.
CircleA circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. The distance between any point of the circle and the centre is called the radius. Usually, the radius is required to be a positive number. A circle with (a single point) is a degenerate case. This article is about circles in Euclidean geometry, and, in particular, the Euclidean plane, except where otherwise noted. Specifically, a circle is a simple closed curve that divides the plane into two regions: an interior and an exterior.
DyadicsIn mathematics, specifically multilinear algebra, a dyadic or dyadic tensor is a second order tensor, written in a notation that fits in with vector algebra. There are numerous ways to multiply two Euclidean vectors. The dot product takes in two vectors and returns a scalar, while the cross product returns a pseudovector. Both of these have various significant geometric interpretations and are widely used in mathematics, physics, and engineering. The dyadic product takes in two vectors and returns a second order tensor called a dyadic in this context.
Degenerate conicIn geometry, a degenerate conic is a conic (a second-degree plane curve, defined by a polynomial equation of degree two) that fails to be an irreducible curve. This means that the defining equation is factorable over the complex numbers (or more generally over an algebraically closed field) as the product of two linear polynomials. Using the alternative definition of the conic as the intersection in three-dimensional space of a plane and a double cone, a conic is degenerate if the plane goes through the vertex of the cones.
Eccentricity (mathematics)In mathematics, the eccentricity of a conic section is a non-negative real number that uniquely characterizes its shape. One can think of the eccentricity as a measure of how much a conic section deviates from being circular. In particular: The eccentricity of a circle is The eccentricity of an ellipse which is not a circle is between and The eccentricity of a parabola is The eccentricity of a hyperbola is greater than The eccentricity of a pair of lines is Two conic sections with the same eccentricity are similar.
CircumferenceIn geometry, the circumference (from Latin circumferens, meaning "carrying around") is the perimeter of a circle or ellipse. That is, the circumference would be the arc length of the circle, as if it were opened up and straightened out to a line segment. More generally, the perimeter is the curve length around any closed figure. Circumference may also refer to the circle itself, that is, the locus corresponding to the edge of a disk. The is the circumference, or length, of any one of its great circles.
Exterior algebraIn mathematics, the exterior algebra, or Grassmann algebra, named after Hermann Grassmann, is an algebra that uses the exterior product or wedge product as its multiplication. In mathematics, the exterior product or wedge product of vectors is an algebraic construction used in geometry to study areas, volumes, and their higher-dimensional analogues. The exterior product of two vectors and , denoted by is called a bivector and lives in a space called the exterior square, a vector space that is distinct from the original space of vectors.
Generalized conicIn mathematics, a generalized conic is a geometrical object defined by a property which is a generalization of some defining property of the classical conic. For example, in elementary geometry, an ellipse can be defined as the locus of a point which moves in a plane such that the sum of its distances from two fixed points – the foci – in the plane is a constant. The curve obtained when the set of two fixed points is replaced by an arbitrary, but fixed, finite set of points in the plane is called an n–ellipse and can be thought of as a generalized ellipse.
Five points determine a conicIn Euclidean and projective geometry, five points determine a conic (a degree-2 plane curve), just as two (distinct) points determine a line (a degree-1 plane curve). There are additional subtleties for conics that do not exist for lines, and thus the statement and its proof for conics are both more technical than for lines. Formally, given any five points in the plane in general linear position, meaning no three collinear, there is a unique conic passing through them, which will be non-degenerate; this is true over both the Euclidean plane and any pappian projective plane.
Kepler's laws of planetary motionIn astronomy, Kepler's laws of planetary motion, published by Johannes Kepler between 1609 and 1619, describe the orbits of planets around the Sun. The laws modified the heliocentric theory of Nicolaus Copernicus, replacing its circular orbits and epicycles with elliptical trajectories, and explaining how planetary velocities vary. The three laws state that: The orbit of a planet is an ellipse with the Sun at one of the two foci. A line segment joining a planet and the Sun sweeps out equal areas during equal intervals of time.
Nth rootIn mathematics, taking the nth root is an operation involving two numbers, the radicand and the index or degree. Taking the nth root is written as , where x is the radicand and n is the index (also sometimes called the degree). This is pronounced as "the nth root of x". The definition then of an nth root of a number x is a number r (the root) which, when raised to the power of the positive integer n, yields x: A root of degree 2 is called a square root (usually written without the n as just ) and a root of degree 3, a cube root (written ).
Product (mathematics)In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors. For example, 21 is the product of 3 and 7 (the result of multiplication), and is the product of and (indicating that the two factors should be multiplied together). When one factor is an integer, the product is called a multiple. The order in which real or complex numbers are multiplied has no bearing on the product; this is known as the commutative law of multiplication.