Command-line interfaceA command-line interface (CLI) is a means of interacting with a device or computer program with commands from a user or client, and responses from the device or program, in the form of lines of text. Such access was first provided by computer terminals starting in the mid-1960s. This provided an interactive environment not available with punched cards or other input methods. Operating system command-line interfaces are often implemented with command-line interpreters or command-line processors.
Human–computer interactionHuman–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)".
Input/outputIn computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer.
User interfaceIn the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls.
Graphical user interfaceThe graphical user interface, or GUI (ˌdʒi:juːˈaɪ or ˈɡu:i ), is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicators such as primary notation, instead of text-based UIs, typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of command-line interfaces (CLIs), which require commands to be typed on a computer keyboard. The actions in a GUI are usually performed through direct manipulation of the graphical elements.
Modality (human–computer interaction)In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), or other significant differences in processing (e.g., text vs. image). A system is designated unimodal if it has only one modality implemented, and multimodal if it has more than one. When multiple modalities are available for some tasks or aspects of a task, the system is said to have overlapping modalities.
Text-based user interfaceIn computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an early form of human–computer interaction, before the advent of modern conventional graphical user interfaces (GUIs). Like GUIs, they may use the entire screen area and accept mouse and other inputs.
Interaction designInteraction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. Rather than analyzing how things are, interaction design synthesizes and imagines things as they could be. This element of interaction design is what characterizes IxD as a design field, as opposed to a science or engineering field.
Console applicationA console application or command-line program is a computer program (applications or utilities) designed to be used via a text-only user interface, such as a text terminal, the command-line interface of some operating systems (Unix, DOS, etc.) or the text-based interface included with most graphical user interface (GUI) operating systems, such as the Windows Console in Microsoft Windows, the Terminal in macOS, and xterm in Unix.
COMMAND.COMCOMMAND.COM is the default command-line interpreter for MS-DOS, Windows 95, Windows 98 and Windows Me. In the case of DOS, it is the default user interface as well. It has an additional role as the usual first program run after boot (init process), hence being responsible for setting up the system by running the AUTOEXEC.BAT configuration file, and being the ancestor of all processes. COMMAND.COM's successor on OS/2 and Windows NT systems is cmd.exe, although COMMAND.
Command (computing)In computing, a command is a directive to a computer program to perform a specific task. It may be issued via a command-line interface, such as a shell, or as input to a network service as part of a network protocol, or as an event in a graphical user interface triggered by the user selecting an option in a menu. Specifically, the term command is used in imperative computer languages. The name arises because statements in these languages are usually written in a manner similar to the imperative mood used in many natural languages.
Input methodAn input method (or input method editor, commonly abbreviated IME) is an operating system component or program that enables users to generate characters not natively available on their input devices by using sequences of characters (or mouse operations) that are available to them. Using an input method is usually necessary for languages that have more graphemes than there are keys on the keyboard. For instance, on the computer, this allows the user of Latin keyboards to input Chinese, Japanese, Korean and Indic characters.
Chinese input methods for computersChinese input methods for computers are methods that allow a computer user to input Chinese characters. Most, if not all, Chinese input methods fall into one of two categories: phonetic readings or root shapes. Methods under the phonetic category usually are easier to learn but are less efficient, thus resulting in slower typing speeds because they typically require users to choose from a list of phonetically similar characters for input, whereas methods under the root shape category allow very precise and speedy input but have a steep learning curve because they often require a thorough understanding of a character's strokes and composition.
UNIVAC IThe UNIVAC I (Universal Automatic Computer I) was the first general-purpose electronic digital computer design for business application produced in the United States. It was designed principally by J. Presper Eckert and John Mauchly, the inventors of the ENIAC. Design work was started by their company, Eckert–Mauchly Computer Corporation (EMCC), and was completed after the company had been acquired by Remington Rand (which later became part of Sperry, now Unisys).
UNIVACUNIVAC (Universal Automatic Computer) was a line of electronic digital stored-program computers starting with the products of the Eckert–Mauchly Computer Corporation. Later the name was applied to a division of the Remington Rand company and successor organizations. The BINAC, built by the Eckert–Mauchly Computer Corporation, was the first general-purpose computer for commercial use, but it was not a success. The last UNIVAC-badged computer was produced in 1986. J.
Computer keyboardA computer keyboard is a peripheral input device modeled after the typewriter keyboard which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Replacing early punched cards and paper tape technology, interaction via teleprinter-style keyboards have been the main input method for computers since the 1970s, supplemented by the computer mouse since the 1980s. Keyboard keys (buttons) typically have a set of characters engraved or printed on them, and each press of a key typically corresponds to a single written symbol.
Punched cardA punched card (also punch card or punched-card) is a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. Punched cards were once common in data processing applications or to directly control automated machinery. Punched cards were widely used through much of the 20th century in the data processing industry, where specialized and increasingly complex unit record machines, organized into semiautomatic data processing systems, used punched cards for data input, output, and storage.
IBMThe International Business Machines Corporation (IBM), nicknamed Big Blue, is an American multinational technology corporation headquartered in Armonk, New York and is present in over 175 countries. It specializes in computer hardware, middleware, and software, and provides hosting and consulting services in areas ranging from mainframe computers to nanotechnology. IBM is the largest industrial research organization in the world, with 19 research facilities across a dozen countries, and has held the record for most annual U.
ComputerA computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
Output deviceAn output device is a piece of computer hardware that converts information into a human-perceptible form or, historically, into a physical machine-readable form for use with other non-computerized equipment. It can be text, graphics, tactile, audio, or video. Examples include monitors, printers, speakers, headphones, projectors, GPS devices, optical mark readers, and braille readers.