Earliest deadline first schedulingEarliest deadline first (EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline. This process is the next to be scheduled for execution.
Round-robin schedulingRound-robin (RR) is one of the algorithms employed by process and network schedulers in computing. As the term is generally used, time slices (also known as time quanta) are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive). Round-robin scheduling is simple, easy to implement, and starvation-free. Round-robin scheduling can be applied to other scheduling problems, such as data packet scheduling in computer networks.
CPU timeCPU time (or process time) is the amount of time for which a central processing unit (CPU) was used for processing instructions of a computer program or operating system, as opposed to elapsed time, which includes for example, waiting for input/output (I/O) operations or entering low-power (idle) mode. The CPU time is measured in clock ticks or seconds. Often, it is useful to measure CPU time as a percentage of the CPU's capacity, which is called the CPU usage. CPU time and CPU usage have two main uses.
Computer multitaskingIn computing, multitasking is the concurrent execution of multiple tasks (also known as processes) over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory.
Rate-monotonic schedulingIn computer science, rate-monotonic scheduling (RMS) is a priority assignment algorithm used in real-time operating systems (RTOS) with a static-priority scheduling class. The static priorities are assigned according to the cycle duration of the job, so a shorter cycle duration results in a higher job priority. These operating systems are generally preemptive and have deterministic guarantees with regard to response times. Rate monotonic analysis is used in conjunction with those systems to provide scheduling guarantees for a particular application.
Cooperative multitaskingCooperative multitasking, also known as non-preemptive multitasking, is a style of computer multitasking in which the operating system never initiates a context switch from a running process to another process. Instead, in order to run multiple applications concurrently, processes voluntarily yield control periodically or when idle or logically blocked. This type of multitasking is called cooperative because all programs must cooperate for the scheduling scheme to work.
Fork (system call)In computing, particularly in the context of the Unix operating system and its workalikes, fork is an operation whereby a process creates a copy of itself. It is an interface which is required for compliance with the POSIX and Single UNIX Specification standards. It is usually implemented as a C standard library wrapper to the fork, clone, or other system calls of the kernel. Fork is the primary method of process creation on Unix-like operating systems. In multitasking operating systems, processes (running programs) need a way to create new processes, e.
Operating systemAn operating system (OS) is system software that manages computer hardware and software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, peripherals, and other resources.
Process stateIn a system, processes may occupy a variety of states. These distinct states may not be recognized as such by the operating system kernel. However, they are a useful abstraction for the understanding of processes. The following typical process states are possible on computer systems of all kinds. In most of these states, processes are "stored" on main memory. When a process is first created, it occupies the "created" or "new" state. In this state, the process awaits admission to the "ready" state.
Industrial process controlAn industrial process control or simply process control in continuous production processes is a discipline that uses industrial control systems and control theory to achieve a production level of consistency, economy and safety which could not be achieved purely by human manual control. It is implemented widely in industries such as automotive, mining, dredging, oil refining, pulp and paper manufacturing, chemical processing and power generating plants.
System resourceIn computing, a system resource, or simple resource, is any physical or virtual component of limited availability within a computer system. All connected devices and internal system components are resources. Virtual system resources include (concretely s), network connections (concretely network sockets), and memory areas. Managing resources is referred to as resource management, and includes both preventing resource leaks (not releasing a resource when a process has finished using it) and dealing with resource contention (when multiple processes wish to access a limited resource).
Exec (system call)In computing, exec is a functionality of an operating system that runs an in the context of an already existing process, replacing the previous executable. This act is also referred to as an overlay. It is especially important in Unix-like systems, although it exists elsewhere. As no new process is created, the process identifier (PID) does not change, but the machine code, data, heap, and stack of the process are replaced by those of the new program.
Process control blockA process control block (PCB), also sometimes called a process descriptor, is a data structure used by computer operating systems to store all the information about a process. When a process is created (initialized or installed), the operating system creates a corresponding process control block, which specifies and tracks the process state (i.e. new, ready, running, waiting or terminated). Since it is used to track process information, the PCB plays a key role in context switching.
Wait (system call)In computer operating systems, a process (or task) may wait for another process to complete its execution. In most systems, a parent process can create an independently executing child process. The parent process may then issue a wait system call, which suspends the execution of the parent process while the child executes. When the child process terminates, it returns an exit status to the operating system, which is then returned to the waiting parent process. The parent process then resumes execution.
Real-time operating systemA real-time operating system (RTOS) is an operating system (OS) for real-time computing applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task prioritization in a multitasking or multiprogramming environment. Processing time requirements need to be fully understood and bound rather than just kept as a minimum.
Industrial control systemAn industrial control system (ICS) is an electronic control system and associated instrumentation used for industrial process control. Control systems can range in size from a few modular panel-mounted controllers to large interconnected and interactive distributed control systems (DCSs) with many thousands of field connections. Control systems receive data from remote sensors measuring process variables (PVs), compare the collected data with desired setpoints (SPs), and derive command functions that are used to control a process through the final control elements (FCEs), such as control valves.
Comparison of operating systemsThese tables provide a comparison of operating systems, of computer devices, as listing general and technical information for a number of widely used and currently available PC or handheld (including smartphone and tablet computer) operating systems. The article "Usage share of operating systems" provides a broader, and more general, comparison of operating systems that includes servers, mainframes and supercomputers.
Central processing unitA central processing unit (CPU)—also called a central processor or main processor—is the most important processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged.
CPU cacheA CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1.
Supervisor Call instructionThis article covers the specific instruction on the IBM System/360 and successor mainframe computers, and compatible machines. For the general concept of an instruction for issuing calls to an operating system, see System call. A Supervisor Call instruction (SVC) is a hardware instruction used by the System/360 family of IBM mainframe computers up to contemporary zSeries, the Amdahl 470V/5, 470V/6, 470V/7, 470V/8, 580, 5880, 5990M, and 5990A, and others; Univac 90/60, 90/70 and 90/80, and possibly others; the Fujitsu M180 (UP) and M200 (MP), and others; and is also used in the Hercules open source mainframe emulation software.