Abelian and Tauberian theoremsIn mathematics, Abelian and Tauberian theorems are theorems giving conditions for two methods of summing divergent series to give the same result, named after Niels Henrik Abel and Alfred Tauber. The original examples are Abel's theorem showing that if a series converges to some limit then its Abel sum is the same limit, and Tauber's theorem showing that if the Abel sum of a series exists and the coefficients are sufficiently small (o(1/n)) then the series converges to the Abel sum.
Pseudometric spaceIn mathematics, a pseudometric space is a generalization of a metric space in which the distance between two distinct points can be zero. Pseudometric spaces were introduced by Đuro Kurepa in 1934. In the same way as every normed space is a metric space, every seminormed space is a pseudometric space. Because of this analogy the term semimetric space (which has a different meaning in topology) is sometimes used as a synonym, especially in functional analysis. When a topology is generated using a family of pseudometrics, the space is called a gauge space.
Category of metric spacesIn , Met is a that has metric spaces as its and metric maps (continuous functions between metric spaces that do not increase any pairwise distance) as its morphisms. This is a category because the composition of two metric maps is again a metric map. It was first considered by . The monomorphisms in Met are the injective metric maps. The epimorphisms are the metric maps for which the domain of the map has a dense in the range. The isomorphisms are the isometries, i.e. metric maps which are injective, surjective, and distance-preserving.
Convex hull algorithmsAlgorithms that construct convex hulls of various objects have a broad range of applications in mathematics and computer science. In computational geometry, numerous algorithms are proposed for computing the convex hull of a finite set of points, with various computational complexities. Computing the convex hull means that a non-ambiguous and efficient representation of the required convex shape is constructed. The complexity of the corresponding algorithms is usually estimated in terms of n, the number of input points, and sometimes also in terms of h, the number of points on the convex hull.
Glossary of Riemannian and metric geometryThis is a glossary of some terms used in Riemannian geometry and metric geometry — it doesn't cover the terminology of differential topology. The following articles may also be useful; they either contain specialised vocabulary or provide more detailed expositions of the definitions given below. Connection Curvature Metric space Riemannian manifold See also: Glossary of general topology Glossary of differential geometry and topology List of differential geometry topics Unless stated otherwise, letters X, Y, Z below denote metric spaces, M, N denote Riemannian manifolds, |xy| or denotes the distance between points x and y in X.
Proof assistantIn computer science and mathematical logic, a proof assistant or interactive theorem prover is a software tool to assist with the development of formal proofs by human-machine collaboration. This involves some sort of interactive proof editor, or other interface, with which a human can guide the search for proofs, the details of which are stored in, and some steps provided by, a computer. A recent effort within this field is making these tools use artificial intelligence to automate the formalization of ordinary mathematics.
Proof by contradictionIn logic, proof by contradiction is a form of proof that establishes the truth or the validity of a proposition, by showing that assuming the proposition to be false leads to a contradiction. Although it is quite freely used in mathematical proofs, not every school of mathematical thought accepts this kind of nonconstructive proof as universally valid. More broadly, proof by contradiction is any form of argument that establishes a statement by arriving at a contradiction, even when the initial assumption is not the negation of the statement to be proved.
Convex geometryIn mathematics, convex geometry is the branch of geometry studying convex sets, mainly in Euclidean space. Convex sets occur naturally in many areas: computational geometry, convex analysis, discrete geometry, functional analysis, geometry of numbers, integral geometry, linear programming, probability theory, game theory, etc. According to the Mathematics Subject Classification MSC2010, the mathematical discipline Convex and Discrete Geometry includes three major branches: general convexity polytopes and polyhedra discrete geometry (though only portions of the latter two are included in convex geometry).
Computer-assisted proofA computer-assisted proof is a mathematical proof that has been at least partially generated by computer. Most computer-aided proofs to date have been implementations of large proofs-by-exhaustion of a mathematical theorem. The idea is to use a computer program to perform lengthy computations, and to provide a proof that the result of these computations implies the given theorem. In 1976, the four color theorem was the first major theorem to be verified using a computer program.
Jensen's inequalityIn mathematics, Jensen's inequality, named after the Danish mathematician Johan Jensen, relates the value of a convex function of an integral to the integral of the convex function. It was proved by Jensen in 1906, building on an earlier proof of the same inequality for doubly-differentiable functions by Otto Hölder in 1889. Given its generality, the inequality appears in many forms depending on the context, some of which are presented below.
Cross-entropyIn information theory, the cross-entropy between two probability distributions and over the same underlying set of events measures the average number of bits needed to identify an event drawn from the set if a coding scheme used for the set is optimized for an estimated probability distribution , rather than the true distribution . The cross-entropy of the distribution relative to a distribution over a given set is defined as follows: where is the expected value operator with respect to the distribution .
Convex setIn geometry, a subset of a Euclidean space, or more generally an affine space over the reals, is convex if, given any two points in the subset, the subset contains the whole line segment that joins them. Equivalently, a convex set or a convex region is a subset that intersects every line into a single line segment (possibly empty). For example, a solid cube is a convex set, but anything that is hollow or has an indent, for example, a crescent shape, is not convex. The boundary of a convex set is always a convex curve.