WaveletA wavelet is a wave-like oscillation with an amplitude that begins at zero, increases or decreases, and then returns to zero one or more times. Wavelets are termed a "brief oscillation". A taxonomy of wavelets has been established, based on the number and direction of its pulses. Wavelets are imbued with specific properties that make them useful for signal processing. For example, a wavelet could be created to have a frequency of Middle C and a short duration of roughly one tenth of a second.
Discrete wavelet transformIn numerical analysis and functional analysis, a discrete wavelet transform (DWT) is any wavelet transform for which the wavelets are discretely sampled. As with other wavelet transforms, a key advantage it has over Fourier transforms is temporal resolution: it captures both frequency and location information (location in time). Haar wavelet The first DWT was invented by Hungarian mathematician Alfréd Haar. For an input represented by a list of numbers, the Haar wavelet transform may be considered to pair up input values, storing the difference and passing the sum.
Wavelet transformIn mathematics, a wavelet series is a representation of a square-integrable (real- or complex-valued) function by a certain orthonormal series generated by a wavelet. This article provides a formal, mathematical definition of an orthonormal wavelet and of the integral wavelet transform. A function is called an orthonormal wavelet if it can be used to define a Hilbert basis, that is a complete orthonormal system, for the Hilbert space of square integrable functions.
Haar waveletIn mathematics, the Haar wavelet is a sequence of rescaled "square-shaped" functions which together form a wavelet family or basis. Wavelet analysis is similar to Fourier analysis in that it allows a target function over an interval to be represented in terms of an orthonormal basis. The Haar sequence is now recognised as the first known wavelet basis and is extensively used as a teaching example. The Haar sequence was proposed in 1909 by Alfréd Haar.
Frequency domainIn mathematics, physics, electronics, control systems engineering, and statistics, the frequency domain refers to the analysis of mathematical functions or signals with respect to frequency, rather than time. Put simply, a time-domain graph shows how a signal changes over time, whereas a frequency-domain graph shows how the signal is distributed within different frequency bands over a range of frequencies. A frequency-domain representation consists of both the magnitude and the phase of a set of sinusoids (or other basis waveforms) at the frequency components of the signal.
Time–frequency representationA time–frequency representation (TFR) is a view of a signal (taken to be a function of time) represented over both time and frequency. Time–frequency analysis means analysis into the time–frequency domain provided by a TFR. This is achieved by using a formulation often called "Time–Frequency Distribution", abbreviated as TFD. TFRs are often complex-valued fields over time and frequency, where the modulus of the field represents either amplitude or "energy density" (the concentration of the root mean square over time and frequency), and the argument of the field represents phase.
Hexagonal tilingIn geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t{3,6} (as a truncated triangular tiling). English mathematician John Conway called it a hextille. The internal angle of the hexagon is 120 degrees, so three hexagons at a point make a full 360 degrees. It is one of three regular tilings of the plane. The other two are the triangular tiling and the square tiling.
Truncated trihexagonal tilingIn geometry, the truncated trihexagonal tiling is one of eight semiregular tilings of the Euclidean plane. There are one square, one hexagon, and one dodecagon on each vertex. It has Schläfli symbol of tr{3,6}. There is only one uniform coloring of a truncated trihexagonal tiling, with faces colored by polygon sides. A 2-uniform coloring has two colors of hexagons. 3-uniform colorings can have 3 colors of dodecagons or 3 colors of squares.
Rhombitrihexagonal tilingIn geometry, the rhombitrihexagonal tiling is a semiregular tiling of the Euclidean plane. There are one triangle, two squares, and one hexagon on each vertex. It has Schläfli symbol of rr{3,6}. John Conway calls it a rhombihexadeltille. It can be considered a cantellated by Norman Johnson's terminology or an expanded hexagonal tiling by Alicia Boole Stott's operational language. There are three regular and eight semiregular tilings in the plane. There is only one uniform coloring in a rhombitrihexagonal tiling.
Snub trihexagonal tilingIn geometry, the snub hexagonal tiling (or snub trihexagonal tiling) is a semiregular tiling of the Euclidean plane. There are four triangles and one hexagon on each vertex. It has Schläfli symbol sr{3,6}. The snub tetrahexagonal tiling is a related hyperbolic tiling with Schläfli symbol sr{4,6}. Conway calls it a snub hextille, constructed as a snub operation applied to a hexagonal tiling (hextille). There are three regular and eight semiregular tilings in the plane. This is the only one which does not have a reflection as a symmetry.
FrequencyFrequency (symbol f) is the number of occurrences of a repeating event per unit of time. It is also occasionally referred to as temporal frequency for clarity and to distinguish it from spatial frequency. Frequency is measured in hertz (symbol Hz) which is equal to one event per second. Ordinary frequency is related to angular frequency (symbol ω, in radians per second) by a scaling factor of 2π. The period (symbol T) is the interval of time between events, so the period is the reciprocal of the frequency, f=1/T.
Square tilingIn geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane. It has Schläfli symbol of {4,4}, meaning it has 4 squares around every vertex. Conway called it a quadrille. The internal angle of the square is 90 degrees so four squares at a point make a full 360 degrees. It is one of three regular tilings of the plane. The other two are the triangular tiling and the hexagonal tiling. There are 9 distinct uniform colorings of a square tiling.
Multiresolution analysisA multiresolution analysis (MRA) or multiscale approximation (MSA) is the design method of most of the practically relevant discrete wavelet transforms (DWT) and the justification for the algorithm of the fast wavelet transform (FWT). It was introduced in this context in 1988/89 by Stephane Mallat and Yves Meyer and has predecessors in the microlocal analysis in the theory of differential equations (the ironing method) and the s of as introduced in 1981/83 by Peter J. Burt, Edward H. Adelson and James L.
Time–frequency analysisIn signal processing, time–frequency analysis comprises those techniques that study a signal in both the time and frequency domains simultaneously, using various time–frequency representations. Rather than viewing a 1-dimensional signal (a function, real or complex-valued, whose domain is the real line) and some transform (another function whose domain is the real line, obtained from the original via some transform), time–frequency analysis studies a two-dimensional signal – a function whose domain is the two-dimensional real plane, obtained from the signal via a time–frequency transform.
Continuous waveletIn numerical analysis, continuous wavelets are functions used by the continuous wavelet transform. These functions are defined as analytical expressions, as functions either of time or of frequency. Most of the continuous wavelets are used for both wavelet decomposition and composition transforms. That is they are the continuous counterpart of orthogonal wavelets. The following continuous wavelets have been invented for various applications: Poisson wavelet Morlet wavelet Modified Morlet wavelet Mexican ha
Cutoff frequencyIn physics and electrical engineering, a cutoff frequency, corner frequency, or break frequency is a boundary in a system's frequency response at which energy flowing through the system begins to be reduced (attenuated or reflected) rather than passing through. Typically in electronic systems such as filters and communication channels, cutoff frequency applies to an edge in a lowpass, highpass, bandpass, or band-stop characteristic – a frequency characterizing a boundary between a passband and a stopband.
Gabor waveletGabor wavelets are wavelets invented by Dennis Gabor using complex functions constructed to serve as a basis for Fourier transforms in information theory applications. They are very similar to Morlet wavelets. They are also closely related to Gabor filters. The important property of the wavelet is that it minimizes the product of its standard deviations in the time and frequency domain. Put another way, the uncertainty in information carried by this wavelet is minimized.
Audio frequencyAn audio frequency or audible frequency (AF) is a periodic vibration whose frequency is audible to the average human. The SI unit of frequency is the hertz (Hz). It is the property of sound that most determines pitch. The generally accepted standard hearing range for humans is 20 to 20,000 Hz. In air at atmospheric pressure, these represent sound waves with wavelengths of to . Frequencies below 20 Hz are generally felt rather than heard, assuming the amplitude of the vibration is great enough.
Frequency (statistics)In statistics, the frequency or absolute frequency of an event is the number of times the observation has occurred/recorded in an experiment or study. These frequencies are often depicted graphically or in tabular form. The cumulative frequency is the total of the absolute frequencies of all events at or below a certain point in an ordered list of events. The relative frequency (or empirical probability) of an event is the absolute frequency normalized by the total number of events: The values of for all events can be plotted to produce a frequency distribution.
Law of large numbersIn probability theory, the law of large numbers (LLN) is a theorem that describes the result of performing the same experiment a large number of times. According to the law, the average of the results obtained from a large number of trials should be close to the expected value and tends to become closer to the expected value as more trials are performed. The LLN is important because it guarantees stable long-term results for the averages of some random events.