UniverseThe universe is all of space and time and their contents, including planets, stars, galaxies, and all other forms of matter and energy. The Big Bang theory is the prevailing cosmological description of the development of the universe. According to this theory, space and time emerged together 13.787billion years ago, and the universe has been expanding ever since the Big Bang. While the spatial size of the entire universe is unknown, it is possible to measure the size of the observable universe, which is approximately 93 billion light-years in diameter at the present day.
Shape of the universeThe shape of the universe, in physical cosmology, is the local and global geometry of the universe. The local features of the geometry of the universe are primarily described by its curvature, whereas the topology of the universe describes general global properties of its shape as a continuous object. The spatial curvature is described by general relativity, which describes how spacetime is curved due to the effect of gravity.
Observable universeThe observable universe is a ball-shaped region of the universe comprising all matter that can be observed from Earth or its space-based telescopes and exploratory probes at the present time; the electromagnetic radiation from these objects has had time to reach the Solar System and Earth since the beginning of the cosmological expansion. Initially, it was estimated that there may be 2 trillion galaxies in the observable universe, although that number was reduced in 2021 to only several hundred billion based on data from New Horizons.
Ultimate fate of the universeThe ultimate fate of the universe is a topic in physical cosmology, whose theoretical restrictions allow possible scenarios for the evolution and ultimate fate of the universe to be described and evaluated. Based on available observational evidence, deciding the fate and evolution of the universe has become a valid cosmological question, being beyond the mostly untestable constraints of mythological or theological beliefs.
Chronology of the universeThe chronology of the universe describes the history and future of the universe according to Big Bang cosmology. Research published in 2015 estimates the earliest stages of the universe's existence as taking place 13.8 billion years ago, with an uncertainty of around 21 million years at the 68% confidence level. For the purposes of this summary, it is convenient to divide the chronology of the universe since it originated, into five parts.
Future of an expanding universeObservations suggest that the expansion of the universe will continue forever. The prevailing theory is that the universe will cool as it expands, eventually becoming too cold to sustain life. For this reason, this future scenario once popularly called "Heat Death" is now known as the "Big Chill" or "Big Freeze". If dark energy—represented by the cosmological constant, a constant energy density filling space homogeneously, or scalar fields, such as quintessence or moduli, dynamic quantities whose energy density can vary in time and space—accelerates the expansion of the universe, then the space between clusters of galaxies will grow at an increasing rate.
Mathematical universe hypothesisIn physics and cosmology, the mathematical universe hypothesis (MUH), also known as the ultimate ensemble theory, is a speculative "theory of everything" (TOE) proposed by cosmologist Max Tegmark. Tegmark's MUH is the hypothesis that our external physical reality is a mathematical structure. That is, the physical universe is not merely described by mathematics, but is mathematics — specifically, a mathematical structure. Mathematical existence equals physical existence, and all structures that exist mathematically exist physically as well.
MultiverseThe multiverse is the hypothetical set of all universes. Together, these universes are presumed to comprise everything that exists: the entirety of space, time, matter, energy, information, and the physical laws and constants that describe them. The different universes within the multiverse are called "parallel universes", "other universes", "alternate universes", or "many worlds". One common assumption is that the multiverse is a "patchwork quilt of separate universes all bound by the same laws of physics.
Static universeIn cosmology, a static universe (also referred to as stationary, infinite, static infinite or static eternal) is a cosmological model in which the universe is both spatially and temporally infinite, and space is neither expanding nor contracting. Such a universe does not have so-called spatial curvature; that is to say that it is 'flat' or Euclidean. A static infinite universe was first proposed by English astronomer Thomas Digges (1546–1595).
Fictional universeA fictional universe is the internally consistent fictional setting used in a narrative work or work of art, most commonly associated with works of fantasy and science fiction. Fictional universes appear in novels, comics, films, television shows, video games, art, and other creative works. A fictional universe may be an alternative version of the real world, differing only in the particulars of the story.
Shared universeA shared universe or shared world is a fictional universe from a set of creative works where more than one writer (or other artist) independently contributes a work that can stand alone but fits into the joint development of the storyline, characters, or world of the overall project. It is common in genres like science fiction. It differs from collaborative writing in which multiple artists are working together on the same work and from crossovers where the works and characters are independent except for a single meeting.
Data modelingData modeling in software engineering is the process of creating a data model for an information system by applying certain formal techniques. It may be applied as part of broader Model-driven engineering (MDD) concept. Data modeling is a process used to define and analyze data requirements needed to support the business processes within the scope of corresponding information systems in organizations. Therefore, the process of data modeling involves professional data modelers working closely with business stakeholders, as well as potential users of the information system.
Anchor modelingAnchor modeling is an agile database modeling technique suited for information that changes over time both in structure and content. It provides a graphical notation used for conceptual modeling similar to that of entity-relationship modeling, with extensions for working with temporal data. The modeling technique involves four modeling constructs: the anchor, attribute, tie and knot, each capturing different aspects of the domain being modeled. The resulting models can be translated to physical database designs using formalized rules.
3D modelingIn 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
Representation theoryRepresentation theory is a branch of mathematics that studies abstract algebraic structures by representing their elements as linear transformations of vector spaces, and studies modules over these abstract algebraic structures. In essence, a representation makes an abstract algebraic object more concrete by describing its elements by matrices and their algebraic operations (for example, matrix addition, matrix multiplication).
Representation theory of finite groupsThe representation theory of groups is a part of mathematics which examines how groups act on given structures. Here the focus is in particular on operations of groups on vector spaces. Nevertheless, groups acting on other groups or on sets are also considered. For more details, please refer to the section on permutation representations. Other than a few marked exceptions, only finite groups will be considered in this article. We will also restrict ourselves to vector spaces over fields of characteristic zero.
FictionFiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games.
Big BangThe Big Bang event is a physical theory that describes how the universe expanded from an initial state of high density and temperature. Various cosmological models of the Big Bang explain the evolution of the observable universe from the earliest known periods through its subsequent large-scale form. These models offer a comprehensive explanation for a broad range of observed phenomena, including the abundance of light elements, the cosmic microwave background (CMB) radiation, and large-scale structure.
Modeling languageA modeling language is any artificial language that can be used to express data, information or knowledge or systems in a structure that is defined by a consistent set of rules. The rules are used for interpretation of the meaning of components in the structure Programing language. A modeling language can be graphical or textual. Graphical modeling languages use a diagram technique with named symbols that represent concepts and lines that connect the symbols and represent relationships and various other graphical notation to represent constraints.
Solid modelingSolid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes (solids). Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. Together, the principles of geometric and solid modeling form the foundation of 3D-computer-aided design and in general support the creation, exchange, visualization, animation, interrogation, and annotation of digital models of physical objects.