Line segmentIn geometry, a line segment is a part of a straight line that is bounded by two distinct end points, and contains every point on the line that is between its endpoints. The length of a line segment is given by the Euclidean distance between its endpoints. A closed line segment includes both endpoints, while an open line segment excludes both endpoints; a half-open line segment includes exactly one of the endpoints. In geometry, a line segment is often denoted using a line above the symbols for the two endpoints (such as ).
Map projectionIn cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane. Projection is a necessary step in creating a two-dimensional map and is one of the essential elements of cartography. All projections of a sphere on a plane necessarily distort the surface in some way and to some extent.
Line (geometry)In geometry, a line is an infinitely long object with no width, depth, or curvature. Thus, lines are one-dimensional objects, though they may exist embedded in two, three, or higher dimensional spaces. The word line may also refer to a line segment in everyday life that has two points to denote its ends (endpoints). A line can be referred to by two points that lie on it (e.g. ) or by a single letter (e.g. ).
Descriptive geometryDescriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. The theoretical basis for descriptive geometry is provided by planar geometric projections. The earliest known publication on the technique was "Underweysung der Messung mit dem Zirckel und Richtscheyt", published in Linien, Nuremberg: 1525, by Albrecht Dürer.
Mercator projectionThe Mercator projection (mərˈkeɪtər) is a cylindrical map projection presented by Flemish geographer and cartographer Gerardus Mercator in 1569. It became the standard map projection for navigation because it is unique in representing north as up and south as down everywhere while preserving local directions and shapes. The map is thereby conformal. As a side effect, the Mercator projection inflates the size of objects away from the equator. This inflation is very small near the equator but accelerates with increasing latitude to become infinite at the poles.
Line–line intersectionIn Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in the same plane, they have no point of intersection and are called skew lines.
Orthographic projectionOrthographic projection (also orthogonal projection and analemma) is a means of representing three-dimensional objects in two dimensions. Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, resulting in every plane of the scene appearing in affine transformation on the viewing surface. The obverse of an orthographic projection is an oblique projection, which is a parallel projection in which the projection lines are not orthogonal to the projection plane.
Equal-area projectionIn cartography, an equivalent, authalic, or equal-area projection is a map projection that preserves relative area measure between any and all map regions. Equivalent projections are widely used for thematic maps showing scenario distribution such as population, farmland distribution, forested areas, and so forth, because an equal-area map does not change apparent density of the phenomenon being mapped. By Gauss's Theorema Egregium, an equal-area projection cannot be conformal.
GeometryGeometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
3D projectionA 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element.
Windowing systemIn computing, a windowing system (or window system) is a software suite that manages separately different parts of display screens. It is a type of graphical user interface (GUI) which implements the WIMP (windows, icons, menus, pointer) paradigm for a user interface. Each currently running application is assigned a usually resizable and usually rectangular surface of the display to present its GUI to the user; these windows may overlap each other, as opposed to a tiling interface where they are not allowed to overlap.
X.Org ServerX.Org Server is the free and open-source implementation of the X Window System display server stewarded by the X.Org Foundation. Implementations of the client-side X Window System protocol exist in the form of X11 libraries, which serve as helpful APIs for communicating with the X server. Two such major X libraries exist for X11. The first of these libraries was Xlib, the original C language X11 API, but another C language X library, XCB, was created later in 2001.
Wayland (protocol)Wayland is a communication protocol that specifies the communication between a display server and its clients, as well as a C library implementation of that protocol. A display server using the Wayland protocol is called a Wayland compositor, because it additionally performs the task of a compositing window manager. Wayland is developed by a group of volunteers initially led by Kristian Høgsberg as a free and open-source community-driven project with the aim of replacing the X Window System with a modern, secure, and simpler windowing system for Linux and other Unix-like operating systems.
Darwin (operating system)Darwin is the core Unix operating system of macOS (previously OS X and Mac OS X), iOS, watchOS, tvOS, iPadOS, visionOS, and bridgeOS. It previously existed as an independent open-source operating system, first released by Apple Inc. in 2000. It is composed of code derived from NeXTSTEP, BSD, Mach, and other free software projects' code, as well as code developed by Apple. Darwin is mostly POSIX-compatible, but has never, by itself, been certified as compatible with any version of POSIX.
X Window SystemThe X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard. X does not mandate the user interface - this is handled by individual programs. As such, the visual styling of X-based environments varies greatly; different programs may present radically different interfaces.
MacOSmacOS (ˌmækoʊˈɛs; previously OS X and originally Mac OS X) is an operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and laptop computers, it is the second most widely used desktop OS, after Microsoft Windows and ahead of Linux (including ChromeOS). macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999.
Sea of MarmaraThe Sea of Marmara, also known as the Marmara Sea, is a small inland sea located entirely within the borders of Turkey. It connects the Black Sea to the Aegean Sea via the Bosporus and Dardanelles straits, separating Turkey’s European and Asian sides. It has an area of , and its dimensions are . Its greatest depth is . The Sea of Marmara is named after the largest island on its south side, called Marmara Island because it is rich in marble (Greek μάρμᾰρον (mármaron) "marble").
Black SeaThe Black Sea is a marginal mediterranean sea of the Atlantic Ocean lying between Europe and Asia, east of the Balkans, south of the East European Plain, west of the Caucasus, and north of Anatolia. It is bounded by Turkey, Bulgaria, Romania, Ukraine, Russia and Georgia. The Black Sea is supplied by major rivers, principally the Danube, Dnieper and Don. Consequently, while six countries have a coastline on the sea, its drainage basin includes parts of 24 countries in Europe.
Windows 11Windows 11 is the latest major release of Microsoft's Windows NT operating system, released on October 5, 2021. It was a free upgrade to its predecessor, Windows 10 (2015), and is available for any Windows 10 devices that meet the new Windows 11 system requirements, but can also be installed on unsupported devices by bypassing the restrictions of system requirements.
Inland seaAn inland sea (also known as an epeiric sea or an epicontinental sea) is a continental body of water which is very large in area and is either completely surrounded by dry land or connected to an ocean by a river, strait or "arm of the sea". An inland sea will generally have higher salinity than a freshwater lake, but usually lower salinity than seawater. As with other seas, inland seas experience tidality governed by the orbits of the Moon and Sun. What constitutes an "inland sea" is complex and somewhat necessarily vague.