Fibonacci sequenceIn mathematics, the Fibonacci sequence is a sequence in which each number is the sum of the two preceding ones. Numbers that are part of the Fibonacci sequence are known as Fibonacci numbers, commonly denoted Fn . The sequence commonly starts from 0 and 1, although some authors start the sequence from 1 and 1 or sometimes (as did Fibonacci) from 1 and 2. Starting from 0 and 1, the first few values in the sequence are: 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144.
Fibonacci wordA Fibonacci word is a specific sequence of binary digits (or symbols from any two-letter alphabet). The Fibonacci word is formed by repeated concatenation in the same way that the Fibonacci numbers are formed by repeated addition. It is a paradigmatic example of a Sturmian word and specifically, a morphic word. The name "Fibonacci word" has also been used to refer to the members of a formal language L consisting of strings of zeros and ones with no two repeated ones.
Recurrence relationIn mathematics, a recurrence relation is an equation according to which the th term of a sequence of numbers is equal to some combination of the previous terms. Often, only previous terms of the sequence appear in the equation, for a parameter that is independent of ; this number is called the order of the relation. If the values of the first numbers in the sequence have been given, the rest of the sequence can be calculated by repeatedly applying the equation. In linear recurrences, the nth term is equated to a linear function of the previous terms.
Linear recurrence with constant coefficientsIn mathematics (including combinatorics, linear algebra, and dynamical systems), a linear recurrence with constant coefficients (also known as a linear recurrence relation or linear difference equation) sets equal to 0 a polynomial that is linear in the various iterates of a variable—that is, in the values of the elements of a sequence. The polynomial's linearity means that each of its terms has degree 0 or 1.
Fibonacci codingIn mathematics and computing, Fibonacci coding is a universal code which encodes positive integers into binary code words. It is one example of representations of integers based on Fibonacci numbers. Each code word ends with "11" and contains no other instances of "11" before the end. The Fibonacci code is closely related to the Zeckendorf representation, a positional numeral system that uses Zeckendorf's theorem and has the property that no number has a representation with consecutive 1s.
Generalizations of Fibonacci numbersIn mathematics, the Fibonacci numbers form a sequence defined recursively by: That is, after two starting values, each number is the sum of the two preceding numbers. The Fibonacci sequence has been studied extensively and generalized in many ways, for example, by starting with other numbers than 0 and 1, by adding more than two numbers to generate the next number, or by adding objects other than numbers. Using , one can extend the Fibonacci numbers to negative integers. So we get: −8, 5, −3, 2, −1, 1, 0, 1, 1, 2, 3, 5, 8, .
Fibonacci polynomialsIn mathematics, the Fibonacci polynomials are a polynomial sequence which can be considered as a generalization of the Fibonacci numbers. The polynomials generated in a similar way from the Lucas numbers are called Lucas polynomials. These Fibonacci polynomials are defined by a recurrence relation: The Lucas polynomials use the same recurrence with different starting values: They can be defined for negative indices by The Fibonacci polynomials form a sequence of orthogonal polynomials with and .
MathematicsMathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them.
Constant-recursive sequenceIn mathematics and theoretical computer science, a constant-recursive sequence is an infinite sequence of numbers where each number in the sequence is equal to a fixed linear combination of one or more of its immediate predecessors. A constant-recursive sequence is also known as a linear recurrence sequence, linear-recursive sequence, linear-recurrent sequence, a C-finite sequence, or a solution to a linear recurrence with constant coefficients.
Pure mathematicsPure mathematics is the study of mathematical concepts independently of any application outside mathematics. These concepts may originate in real-world concerns, and the results obtained may later turn out to be useful for practical applications, but pure mathematicians are not primarily motivated by such applications. Instead, the appeal is attributed to the intellectual challenge and aesthetic beauty of working out the logical consequences of basic principles.
Mathematics educationIn contemporary education, mathematics education—known in Europe as the didactics or pedagogy of mathematics—is the practice of teaching, learning, and carrying out scholarly research into the transfer of mathematical knowledge. Although research into mathematics education is primarily concerned with the tools, methods, and approaches that facilitate practice or the study of practice, it also covers an extensive field of study encompassing a variety of different concepts, theories and methods.
History of mathematicsThe history of mathematics deals with the origin of discoveries in mathematics and the mathematical methods and notation of the past. Before the modern age and the worldwide spread of knowledge, written examples of new mathematical developments have come to light only in a few locales. From 3000 BC the Mesopotamian states of Sumer, Akkad and Assyria, followed closely by Ancient Egypt and the Levantine state of Ebla began using arithmetic, algebra and geometry for purposes of taxation, commerce, trade and also in the patterns in nature, the field of astronomy and to record time and formulate calendars.
Foundations of mathematicsFoundations of mathematics is the study of the philosophical and logical and/or algorithmic basis of mathematics, or, in a broader sense, the mathematical investigation of what underlies the philosophical theories concerning the nature of mathematics. In this latter sense, the distinction between foundations of mathematics and philosophy of mathematics turns out to be vague. Foundations of mathematics can be conceived as the study of the basic mathematical concepts (set, function, geometrical figure, number, etc.
Philosophy of mathematicsThe philosophy of mathematics is the branch of philosophy that studies the assumptions, foundations, and implications of mathematics. It aims to understand the nature and methods of mathematics, and find out the place of mathematics in people's lives. The logical and structural nature of mathematics makes this branch of philosophy broad and unique. The philosophy of mathematics has two major themes: mathematical realism and mathematical anti-realism. The origin of mathematics is of arguments and disagreements.
Lucas sequenceIn mathematics, the Lucas sequences and are certain constant-recursive integer sequences that satisfy the recurrence relation where and are fixed integers. Any sequence satisfying this recurrence relation can be represented as a linear combination of the Lucas sequences and More generally, Lucas sequences and represent sequences of polynomials in and with integer coefficients. Famous examples of Lucas sequences include the Fibonacci numbers, Mersenne numbers, Pell numbers, Lucas numbers, Jacobsthal numbers, and a superset of Fermat numbers (see below).
Dot productIn mathematics, the dot product or scalar product is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more).
Cross productIn mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol . Given two linearly independent vectors a and b, the cross product, a × b (read "a cross b"), is a vector that is perpendicular to both a and b, and thus normal to the plane containing them. It has many applications in mathematics, physics, engineering, and computer programming.
Recurrence plotIn descriptive statistics and chaos theory, a recurrence plot (RP) is a plot showing, for each moment in time, the times at which the state of a dynamical system returns to the previous state at , i.e., when the phase space trajectory visits roughly the same area in the phase space as at time . In other words, it is a plot of showing on a horizontal axis and on a vertical axis, where is the state of the system (or its phase space trajectory). Natural processes can have a distinct recurrent behaviour, e.g.
Triple productIn geometry and algebra, the triple product is a product of three 3-dimensional vectors, usually Euclidean vectors. The name "triple product" is used for two different products, the scalar-valued scalar triple product and, less often, the vector-valued vector triple product. The scalar triple product (also called the mixed product, box product, or triple scalar product) is defined as the dot product of one of the vectors with the cross product of the other two.
Bit arrayA bit array (also known as bitmask, bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure. A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly. A typical bit array stores kw bits, where w is the number of bits in the unit of storage, such as a byte or word, and k is some nonnegative integer. If w does not divide the number of bits to be stored, some space is wasted due to internal fragmentation.