Control characterIn computing and telecommunication, a control character or non-printing character (NPC) is a code point in a character set that does not represent a written character or symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly graphic characters, also known as printing characters (or printable characters), except perhaps for "space" characters. In the ASCII standard there are 33 control characters, such as code 7, , which rings a terminal bell.
Escape characterIn computing and telecommunication, an escape character is a character that invokes an alternative interpretation on the following characters in a character sequence. An escape character is a particular case of metacharacters. Generally, the judgement of whether something is an escape character or not depends on the context. In the telecommunications field, escape characters are used to indicate that the following characters are encoded differently.
String (computer science)In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. String may also denote more general arrays or other sequence (or list) data types and structures.
String literalA string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the problem of delimiter collision (issues with brackets) and allow the delimiters to be embedded in a string. There are many alternate notations for specifying string literals especially in complicated cases.
ConcatenationIn formal language theory and computer programming, string concatenation is the operation of joining character strings end-to-end. For example, the concatenation of "snow" and "ball" is "snowball". In certain formalisations of concatenation theory, also called string theory, string concatenation is a primitive notion. In many programming languages, string concatenation is a binary infix operator, and in some it is written without an operator.
ASCIIASCII (ˈæskiː ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. Many computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set.
Null characterThe null character (also null terminator) is a control character with the value zero. It is present in many character sets, including those defined by the Baudot and ITA2 codes, ISO/IEC 646 (or ASCII), the C0 control code, the Universal Coded Character Set (or Unicode), and EBCDIC. It is available in nearly all mainstream programming languages. It is often abbreviated as NUL (or NULL, though in some contexts that term is used for the null pointer). In 8-bit codes, it is known as a null byte.
String interpolationIn computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a string literal containing one or more placeholders, yielding a result in which the placeholders are replaced with their corresponding values. It is a form of simple template processing or, in formal terms, a form of quasi-quotation (or logic substitution interpretation). The placeholder may be a variable name, or in some languages an arbitrary expression, in either case evaluated in the current context.
Substitute characterIn computer data, a substitute character (␚) is a control character that is used to pad transmitted data in order to send it in blocks of fixed size, or to stand in place of a character that is recognized to be invalid, erroneous or unrepresentable on a given device. It is also used as an escape sequence in some programming languages. In the ASCII character set, this character is encoded by the number 26 ( hex). Standard keyboards transmit this code when the and keys are pressed simultaneously (, often documented by convention as ).
String operationsIn computer science, in the area of formal language theory, frequent use is made of a variety of string functions; however, the notation used is different from that used for computer programming, and some commonly used functions in the theoretical realm are rarely used when programming. This article defines some of these basic terms. A string is a finite sequence of characters. The empty string is denoted by . The concatenation of two string and is denoted by , or shorter by . Concatenating with the empty string makes no difference: .
Extended ASCIIExtended ASCII is a repertoire of character encodings that include (most of) the original 96 ASCII character set, plus up to 128 additional characters. There is no formal definition of "extended ASCII", and even use of the term is sometimes criticized, because it can be mistakenly interpreted to mean that the American National Standards Institute (ANSI) had updated its standard to include more characters, or that the term identifies a single unambiguous encoding, neither of which is the case.
ASCII artASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII). The term is also loosely used to refer to text-based visual art in general. ASCII art can be created with any text editor, and is often used with free-form languages.
End-of-Transmission characterIn telecommunication, an End-of-Transmission character (EOT) is a transmission control character. Its intended use is to indicate the conclusion of a transmission that may have included one or more texts and any associated message headings. An EOT is often used to initiate other functions, such as releasing circuits, disconnecting terminals, or placing receive terminals in a standby condition. Its most common use today is to cause a Unix terminal driver to signal and thus exit programs that are awaiting input.
Empty stringIn formal language theory, the empty string, or empty word, is the unique string of length zero. Formally, a string is a finite, ordered sequence of characters such as letters, digits or spaces. The empty string is the special case where the sequence has length zero, so there are no symbols in the string. There is only one empty string, because two strings are only different if they have different lengths or a different sequence of symbols. In formal treatments, the empty string is denoted with ε or sometimes Λ or λ.
Command-line interfaceA command-line interface (CLI) is a means of interacting with a device or computer program with commands from a user or client, and responses from the device or program, in the form of lines of text. Such access was first provided by computer terminals starting in the mid-1960s. This provided an interactive environment not available with punched cards or other input methods. Operating system command-line interfaces are often implemented with command-line interpreters or command-line processors.
Comment (computer programming)In computer programming, a comment is a programmer-readable explanation or annotation in the source code of a computer program. They are added with the purpose of making the source code easier for humans to understand, and are generally ignored by compilers and interpreters. The syntax of comments in various programming languages varies considerably. Comments are sometimes also processed in various ways to generate documentation external to the source code itself by documentation generators, or used for integration with source code management systems and other kinds of external programming tools.
Array slicingIn computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original. Common examples of array slicing are extracting a substring from a string of characters, the "ell" in "hello", extracting a row or column from a two-dimensional array, or extracting a vector from a matrix. Depending on the programming language, an array slice can be made out of non-consecutive elements.
CLS (command)In computing, CLS (for clear screen) is a command used by the command-line interpreters COMMAND.COM and cmd.exe on DOS, Digital Research FlexOS, IBM OS/2, Microsoft Windows and ReactOS operating systems to clear the screen or console window of commands and any output generated by them. It does not clear the user's history of commands, however. The command is also available in the DEC RT-11 operating system, in the open-source MS-DOS emulator DOSBox and in the EFI shell.
SNOBOLSNOBOL ("StriNg Oriented and symBOlic Language") is a series of programming languages developed between 1962 and 1967 at AT&T Bell Laboratories by David J. Farber, Ralph E. Griswold and Ivan P. Polonsky, culminating in SNOBOL4. It was one of a number of text-string-oriented languages developed during the 1950s and 1960s; others included COMIT and TRAC. SNOBOL4 stands apart from most programming languages of its era by having patterns as a first-class data type (i.e.
COMMAND.COMCOMMAND.COM is the default command-line interpreter for MS-DOS, Windows 95, Windows 98 and Windows Me. In the case of DOS, it is the default user interface as well. It has an additional role as the usual first program run after boot (init process), hence being responsible for setting up the system by running the AUTOEXEC.BAT configuration file, and being the ancestor of all processes. COMMAND.COM's successor on OS/2 and Windows NT systems is cmd.exe, although COMMAND.