PasswordA password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of password-protected services that a typical individual accesses can make memorization of unique passwords for each service impractical. Using the terminology of the NIST Digital Identity Guidelines, the secret is held by a party called the claimant while the party verifying the identity of the claimant is called the verifier.
Password strengthPassword strength is a measure of the effectiveness of a password against guessing or brute-force attacks. In its usual form, it estimates how many trials an attacker who does not have direct access to the password would need, on average, to guess it correctly. The strength of a password is a function of length, complexity, and unpredictability. Using strong passwords lowers the overall risk of a security breach, but strong passwords do not replace the need for other effective security controls.
AuthenticatorAn authenticator is a means used to confirm a user's identity, that is, to perform digital authentication. A person authenticates to a computer system or application by demonstrating that he or she has possession and control of an authenticator. In the simplest case, the authenticator is a common password. Using the terminology of the NIST Digital Identity Guidelines, the party to be authenticated is called the claimant while the party verifying the identity of the claimant is called the verifier.
Password managerA password manager is a computer program that allows users to store and manage their passwords for local applications or online services such as web applications, online shops or social media. Password managers can generate passwords and fill online forms. Password managers may exist as a mix of: computer applications, mobile applications, or as web browser extensions. A password manager may assist in generating passwords, storing passwords, usually in an encrypted database.
End userIn product development, an end user (sometimes end-user) is a person who ultimately uses or is intended to ultimately use a product. The end user stands in contrast to users who support or maintain the product, such as sysops, system administrators, database administrators, Information technology (IT) experts, software professionals and computer technicians. End users typically do not possess the technical understanding or skill of the product designers, a fact easily overlooked and forgotten by designers: leading to features creating low customer satisfaction.
Internet botAn Internet bot, web robot, robot or simply bot is a software application that runs automated tasks (scripts) over the Internet, usually with the intent to imitate human activity on the Internet, such as messaging, on a large scale. An Internet bot plays the client role in a client–server model whereas the server role is usually played by web servers. Internet bots are able to perform tasks, that are simple and repetitive, much faster than a person could ever do.
Social botA social bot, or also described as a social AI or social algorithm, is a software agent that communicates autonomously on social media. The messages (e.g. tweets) it distributes can be simple and operate in groups and various configurations with partial human control (hybrid) via algorithm. Social bots can also use artificial intelligence and machine learning to express messages in more natural human dialogue. To influence peoples decisions, e.g.: advertise a product, support a political campaign, increase engagement statistics for social media pages, etc.
User (computing)A user is a person who utilizes a computer or network service. A user often has a user account and is identified to the system by a username (or user name). Other terms for username include login name, screenname (or screen name), account name, nickname (or nick) and handle, which is derived from the identical citizens band radio term. Some software products provide services to other systems and have no direct end users. End users are the ultimate human users (also referred to as operators) of a software product.
Single sign-onSingle sign-on (SSO) is an authentication scheme that allows a user to log in with a single ID to any of several related, yet independent, software systems. True single sign-on allows the user to log in once and access services without re-entering authentication factors. It should not be confused with same-sign on (Directory Server Authentication), often accomplished by using the Lightweight Directory Access Protocol (LDAP) and stored LDAP databases on (directory) servers.
Authentication protocolAn authentication protocol is a type of computer communications protocol or cryptographic protocol specifically designed for transfer of authentication data between two entities. It allows the receiving entity to authenticate the connecting entity (e.g. Client connecting to a Server) as well as authenticate itself to the connecting entity (Server to a client) by declaring the type of information needed for authentication as well as syntax. It is the most important layer of protection needed for secure communication within computer networks.
Key stretchingIn cryptography, key stretching techniques are used to make a possibly weak key, typically a password or passphrase, more secure against a brute-force attack by increasing the resources (time and possibly space) it takes to test each possible key. Passwords or passphrases created by humans are often short or predictable enough to allow password cracking, and key stretching is intended to make such attacks more difficult by complicating a basic step of trying a single password candidate.
PassphraseA passphrase is a sequence of words or other text used to control access to a computer system, program or data. It is similar to a password in usage, but a passphrase is generally longer for added security. Passphrases are often used to control both access to, and the operation of, cryptographic programs and systems, especially those that derive an encryption key from a passphrase. The origin of the term is by analogy with password. The modern concept of passphrases is believed to have been invented by Sigmund N.