Transcendental functionIn mathematics, a transcendental function is an analytic function that does not satisfy a polynomial equation, in contrast to an algebraic function. In other words, a transcendental function "transcends" algebra in that it cannot be expressed algebraically. Examples of transcendental functions include the exponential function, the logarithm, and the trigonometric functions. Formally, an analytic function f (z) of one real or complex variable z is transcendental if it is algebraically independent of that variable.
Bump mappingBump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface although the surface of the underlying object is not changed. Bump mapping was introduced by James Blinn in 1978. Normal mapping is the most common variation of bump mapping used.
Texture mappingTexture mapping is a method for mapping a texture on a . Texture here can be high frequency detail, surface texture, or color. The original technique was pioneered by Edwin Catmull in 1974. Texture mapping originally referred to diffuse mapping, a method that simply mapped pixels from a texture to a 3D surface ("wrapping" the image around the object).
Web mappingWeb mapping or an online mapping is the process of using maps, usually created through geographic information systems (GIS) on the Internet, more specifically in the World Wide Web (the Web). A web map or an online map is both served and consumed, thus, web mapping is more than just web cartography, it is a service where consumers may choose what the map will show. The advent of web mapping can be regarded as a major new trend in cartography.
Collaborative mappingCollaborative mapping, also known as citizen mapping, is the aggregation of Web mapping and user-generated content, from a group of individuals or entities, and can take several distinct forms. With the growth of technology for storing and sharing maps, collaborative maps have become competitors to commercial services, in the case of OpenStreetMap, or components of them, as in Google Map Maker Waze and Yandex Map Editor.
Reflection mappingIn computer graphics, environment mapping, or reflection mapping, is an efficient technique for approximating the appearance of a reflective surface by means of a precomputed texture. The texture is used to store the of the distant environment surrounding the rendered object. Several ways of storing the surrounding environment have been employed. The first technique was sphere mapping, in which a single texture contains the image of the surroundings as reflected on a spherical mirror.
HomomorphismIn algebra, a homomorphism is a structure-preserving map between two algebraic structures of the same type (such as two groups, two rings, or two vector spaces). The word homomorphism comes from the Ancient Greek language: ὁμός () meaning "same" and μορφή () meaning "form" or "shape". However, the word was apparently introduced to mathematics due to a (mis)translation of German ähnlich meaning "similar" to ὁμός meaning "same". The term "homomorphism" appeared as early as 1892, when it was attributed to the German mathematician Felix Klein (1849–1925).
Fixed-point spaceIn mathematics, a Hausdorff space X is called a fixed-point space if every continuous function has a fixed point. For example, any closed interval [a,b] in is a fixed point space, and it can be proved from the intermediate value property of real continuous function. The open interval (a, b), however, is not a fixed point space. To see it, consider the function for example. Any linearly ordered space that is connected and has a top and a bottom element is a fixed point space.
Topological spaceIn mathematics, a topological space is, roughly speaking, a geometrical space in which closeness is defined but cannot necessarily be measured by a numeric distance. More specifically, a topological space is a set whose elements are called points, along with an additional structure called a topology, which can be defined as a set of neighbourhoods for each point that satisfy some axioms formalizing the concept of closeness.
Surjective functionIn mathematics, a surjective function (also known as surjection, or onto function ˈɒn.tuː) is a function f such that every element y can be mapped from some element x such that f(x) = y. In other words, every element of the function's codomain is the of one element of its domain. It is not required that x be unique; the function f may map one or more elements of X to the same element of Y.
Injective functionIn mathematics, an injective function (also known as injection, or one-to-one function) is a function f that maps distinct elements of its domain to distinct elements; that is, x1 ≠ x2 implies f(x1) f(x2). (Equivalently, f(x1) = f(x2) implies x1 = x2 in the equivalent contrapositive statement.) In other words, every element of the function's codomain is the of one element of its domain. The term must not be confused with that refers to bijective functions, which are functions such that each element in the codomain is an image of exactly one element in the domain.
Sequence spaceIn functional analysis and related areas of mathematics, a sequence space is a vector space whose elements are infinite sequences of real or complex numbers. Equivalently, it is a function space whose elements are functions from the natural numbers to the field K of real or complex numbers. The set of all such functions is naturally identified with the set of all possible infinite sequences with elements in K, and can be turned into a vector space under the operations of pointwise addition of functions and pointwise scalar multiplication.