Imaginary numberAn imaginary number is a real number multiplied by the imaginary unit i, which is defined by its property i2 = −1. The square of an imaginary number bi is −b2. For example, 5i is an imaginary number, and its square is −25. By definition, zero is considered to be both real and imaginary. Originally coined in the 17th century by René Descartes as a derogatory term and regarded as fictitious or useless, the concept gained wide acceptance following the work of Leonhard Euler (in the 18th century) and Augustin-Louis Cauchy and Carl Friedrich Gauss (in the early 19th century).
PerpendicularIn elementary geometry, two geometric objects are perpendicular if their intersection forms right angles (angles that are 90 degrees or π/2 radians wide) at the point of intersection called a foot. The condition of perpendicularity may be represented graphically using the perpendicular symbol, ⟂. Perpendicular intersections can happen between two lines (or two line segments), between a line and a plane, and between two planes.
Bounded set (topological vector space)In functional analysis and related areas of mathematics, a set in a topological vector space is called bounded or von Neumann bounded, if every neighborhood of the zero vector can be inflated to include the set. A set that is not bounded is called unbounded. Bounded sets are a natural way to define locally convex polar topologies on the vector spaces in a dual pair, as the polar set of a bounded set is an absolutely convex and absorbing set. The concept was first introduced by John von Neumann and Andrey Kolmogorov in 1935.
Complex analysisComplex analysis, traditionally known as the theory of functions of a complex variable, is the branch of mathematical analysis that investigates functions of complex numbers. It is helpful in many branches of mathematics, including algebraic geometry, number theory, analytic combinatorics, applied mathematics; as well as in physics, including the branches of hydrodynamics, thermodynamics, quantum mechanics, and twistor theory. By extension, use of complex analysis also has applications in engineering fields such as nuclear, aerospace, mechanical and electrical engineering.
Euclidean vectorIn mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector or spatial vector) is a geometric object that has magnitude (or length) and direction. Vectors can be added to other vectors according to vector algebra. A Euclidean vector is frequently represented by a directed line segment, or graphically as an arrow connecting an initial point A with a terminal point B, and denoted by . A vector is what is needed to "carry" the point A to the point B; the Latin word vector means "carrier".
Matrix ringIn abstract algebra, a matrix ring is a set of matrices with entries in a ring R that form a ring under matrix addition and matrix multiplication . The set of all n × n matrices with entries in R is a matrix ring denoted Mn(R) (alternative notations: Matn(R) and Rn×n). Some sets of infinite matrices form infinite matrix rings. Any subring of a matrix ring is a matrix ring. Over a rng, one can form matrix rngs. When R is a commutative ring, the matrix ring Mn(R) is an associative algebra over R, and may be called a matrix algebra.
Group representationIn the mathematical field of representation theory, group representations describe abstract groups in terms of bijective linear transformations of a vector space to itself (i.e. vector space automorphisms); in particular, they can be used to represent group elements as invertible matrices so that the group operation can be represented by matrix multiplication. In chemistry, a group representation can relate mathematical group elements to symmetric rotations and reflections of molecules.
Normal (geometry)In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the (infinite) line perpendicular to the tangent line to the curve at the point. A normal vector may have length one (in which case it is a unit normal vector) or its length may represent the curvature of the object (a ); its algebraic sign may indicate sides (interior or exterior).
Yahoo! SearchYahoo! Search is a Yahoo! internet search provider that uses Microsoft's Bing search engine to power results, since 2009, apart from four years with Google from 2015 until the end of 2018. Originally, "Yahoo! Search" referred to a Yahoo!-provided interface that sent queries to a searchable index of pages supplemented with its directory of websites. The results were presented to the user under the Yahoo! brand. Originally, none of the actual web crawling and data housing was done by Yahoo! itself.
Representation theoryRepresentation theory is a branch of mathematics that studies abstract algebraic structures by representing their elements as linear transformations of vector spaces, and studies modules over these abstract algebraic structures. In essence, a representation makes an abstract algebraic object more concrete by describing its elements by matrices and their algebraic operations (for example, matrix addition, matrix multiplication).
Irreducible representationIn mathematics, specifically in the representation theory of groups and algebras, an irreducible representation or irrep of an algebraic structure is a nonzero representation that has no proper nontrivial subrepresentation , with closed under the action of . Every finite-dimensional unitary representation on a Hilbert space is the direct sum of irreducible representations. Irreducible representations are always indecomposable (i.e. cannot be decomposed further into a direct sum of representations), but the converse may not hold, e.
Vector multiplicationIn mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Alternatively, it is defined as the product of the projection of the first vector onto the second vector and the magnitude of the second vector.