CurvatureIn mathematics, curvature is any of several strongly related concepts in geometry. Intuitively, the curvature is the amount by which a curve deviates from being a straight line, or a surface deviates from being a plane. For curves, the canonical example is that of a circle, which has a curvature equal to the reciprocal of its radius. Smaller circles bend more sharply, and hence have higher curvature. The curvature at a point of a differentiable curve is the curvature of its osculating circle, that is the circle that best approximates the curve near this point.
Gaussian curvatureIn differential geometry, the Gaussian curvature or Gauss curvature Κ of a smooth surface in three-dimensional space at a point is the product of the principal curvatures, κ1 and κ2, at the given point: The Gaussian radius of curvature is the reciprocal of Κ. For example, a sphere of radius r has Gaussian curvature 1/r2 everywhere, and a flat plane and a cylinder have Gaussian curvature zero everywhere. The Gaussian curvature can also be negative, as in the case of a hyperboloid or the inside of a torus.
Principal curvatureIn differential geometry, the two principal curvatures at a given point of a surface are the maximum and minimum values of the curvature as expressed by the eigenvalues of the shape operator at that point. They measure how the surface bends by different amounts in different directions at that point. At each point p of a differentiable surface in 3-dimensional Euclidean space one may choose a unit normal vector. A normal plane at p is one that contains the normal vector, and will therefore also contain a unique direction tangent to the surface and cut the surface in a plane curve, called normal section.
Ricci curvatureIn differential geometry, the Ricci curvature tensor, named after Gregorio Ricci-Curbastro, is a geometric object which is determined by a choice of Riemannian or pseudo-Riemannian metric on a manifold. It can be considered, broadly, as a measure of the degree to which the geometry of a given metric tensor differs locally from that of ordinary Euclidean space or pseudo-Euclidean space. The Ricci tensor can be characterized by measurement of how a shape is deformed as one moves along geodesics in the space.
Scalar curvatureIn the mathematical field of Riemannian geometry, the scalar curvature (or the Ricci scalar) is a measure of the curvature of a Riemannian manifold. To each point on a Riemannian manifold, it assigns a single real number determined by the geometry of the metric near that point. It is defined by a complicated explicit formula in terms of partial derivatives of the metric components, although it is also characterized by the volume of infinitesimally small geodesic balls.
Radius of curvatureIn differential geometry, the radius of curvature (Rc), R, is the reciprocal of the curvature. For a curve, it equals the radius of the circular arc which best approximates the curve at that point. For surfaces, the radius of curvature is the radius of a circle that best fits a normal section or combinations thereof. In the case of a space curve, the radius of curvature is the length of the curvature vector. In the case of a plane curve, then R is the absolute value of where s is the arc length from a fixed point on the curve, φ is the tangential angle and κ is the curvature.
Darboux frameIn the differential geometry of surfaces, a Darboux frame is a natural moving frame constructed on a surface. It is the analog of the Frenet–Serret frame as applied to surface geometry. A Darboux frame exists at any non-umbilic point of a surface embedded in Euclidean space. It is named after French mathematician Jean Gaston Darboux. Let S be an oriented surface in three-dimensional Euclidean space E3. The construction of Darboux frames on S first considers frames moving along a curve in S, and then specializes when the curves move in the direction of the principal curvatures.
CurveIn mathematics, a curve (also called a curved line in older texts) is an object similar to a line, but that does not have to be straight. Intuitively, a curve may be thought of as the trace left by a moving point. This is the definition that appeared more than 2000 years ago in Euclid's Elements: "The [curved] line is [...] the first species of quantity, which has only one dimension, namely length, without any width nor depth, and is nothing else than the flow or run of the point which [...
Algebraic curveIn mathematics, an affine algebraic plane curve is the zero set of a polynomial in two variables. A projective algebraic plane curve is the zero set in a projective plane of a homogeneous polynomial in three variables. An affine algebraic plane curve can be completed in a projective algebraic plane curve by homogenizing its defining polynomial. Conversely, a projective algebraic plane curve of homogeneous equation h(x, y, t) = 0 can be restricted to the affine algebraic plane curve of equation h(x, y, 1) = 0.
DistanceDistance is a numerical or occasionally qualitative measurement of how far apart objects or points are. In physics or everyday usage, distance may refer to a physical length or an estimation based on other criteria (e.g. "two counties over"). Since spatial cognition is a rich source of conceptual metaphors in human thought, the term is also frequently used metaphorically to mean a measurement of the amount of difference between two similar objects (such as statistical distance between probability distributions or edit distance between strings of text) or a degree of separation (as exemplified by distance between people in a social network).
Regular 4-polytopeIn mathematics, a regular 4-polytope is a regular four-dimensional polytope. They are the four-dimensional analogues of the regular polyhedra in three dimensions and the regular polygons in two dimensions. There are six convex and ten star regular 4-polytopes, giving a total of sixteen. The convex regular 4-polytopes were first described by the Swiss mathematician Ludwig Schläfli in the mid-19th century. He discovered that there are precisely six such figures.
Regular polygonIn Euclidean geometry, a regular polygon is a polygon that is direct equiangular (all angles are equal in measure) and equilateral (all sides have the same length). Regular polygons may be either convex, star or skew. In the limit, a sequence of regular polygons with an increasing number of sides approximates a circle, if the perimeter or area is fixed, or a regular apeirogon (effectively a straight line), if the edge length is fixed. These properties apply to all regular polygons, whether convex or star.
Regular polytopeIn mathematics, a regular polytope is a polytope whose symmetry group acts transitively on its flags, thus giving it the highest degree of symmetry. All its elements or j-faces (for all 0 ≤ j ≤ n, where n is the dimension of the polytope) — cells, faces and so on — are also transitive on the symmetries of the polytope, and are regular polytopes of dimension ≤ n. Regular polytopes are the generalized analog in any number of dimensions of regular polygons (for example, the square or the regular pentagon) and regular polyhedra (for example, the cube).
Regular expressionA regular expression (shortened as regex or regexp; sometimes referred to as rational expression) is a sequence of characters that specifies a match pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings, or for input validation. Regular expression techniques are developed in theoretical computer science and formal language theory. The concept of regular expressions began in the 1950s, when the American mathematician Stephen Cole Kleene formalized the concept of a regular language.
GeodesicIn geometry, a geodesic (ˌdʒiː.əˈdɛsɪk,-oʊ-,-ˈdiːsɪk,_-zɪk) is a curve representing in some sense the shortest path (arc) between two points in a surface, or more generally in a Riemannian manifold. The term also has meaning in any differentiable manifold with a connection. It is a generalization of the notion of a "straight line". The noun geodesic and the adjective geodetic come from geodesy, the science of measuring the size and shape of Earth, though many of the underlying principles can be applied to any ellipsoidal geometry.
Differentiable curveDifferential geometry of curves is the branch of geometry that deals with smooth curves in the plane and the Euclidean space by methods of differential and integral calculus. Many specific curves have been thoroughly investigated using the synthetic approach. Differential geometry takes another path: curves are represented in a parametrized form, and their geometric properties and various quantities associated with them, such as the curvature and the arc length, are expressed via derivatives and integrals using vector calculus.
Euclidean distanceIn mathematics, the Euclidean distance between two points in Euclidean space is the length of a line segment between the two points. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, therefore occasionally being called the Pythagorean distance. These names come from the ancient Greek mathematicians Euclid and Pythagoras, although Euclid did not represent distances as numbers, and the connection from the Pythagorean theorem to distance calculation was not made until the 18th century.
Regular grammarIn theoretical computer science and formal language theory, a regular grammar is a grammar that is right-regular or left-regular. While their exact definition varies from textbook to textbook, they all require that all production rules have at most one non-terminal symbol; that symbol is either always at the end or always at the start of the rule's right-hand side. Every regular grammar describes a regular language.
Regular languageIn theoretical computer science and formal language theory, a regular language (also called a rational language) is a formal language that can be defined by a regular expression, in the strict sense in theoretical computer science (as opposed to many modern regular expression engines, which are augmented with features that allow the recognition of non-regular languages). Alternatively, a regular language can be defined as a language recognized by a finite automaton.
Parameterized complexityIn computer science, parameterized complexity is a branch of computational complexity theory that focuses on classifying computational problems according to their inherent difficulty with respect to multiple parameters of the input or output. The complexity of a problem is then measured as a function of those parameters. This allows the classification of NP-hard problems on a finer scale than in the classical setting, where the complexity of a problem is only measured as a function of the number of bits in the input.