Grand Unified TheoryIn particle physics, a Grand Unified Theory (GUT) is a model in which, at high energies, the three gauge interactions of the Standard Model comprising the electromagnetic, weak, and strong forces are merged into a single force. Although this unified force has not been directly observed, many GUT models theorize its existence. If the unification of these three interactions is possible, it raises the possibility that there was a grand unification epoch in the very early universe in which these three fundamental interactions were not yet distinct.
Computational group theoryIn mathematics, computational group theory is the study of groups by means of computers. It is concerned with designing and analysing algorithms and data structures to compute information about groups. The subject has attracted interest because for many interesting groups (including most of the sporadic groups) it is impractical to perform calculations by hand.
Social identity theorySocial identity is the portion of an individual's self-concept derived from perceived membership in a relevant social group. As originally formulated by social psychologists Henri Tajfel and John Turner in the 1970s and the 1980s, social identity theory introduced the concept of a social identity as a way in which to explain intergroup behaviour.
In-group favoritismIn-group favoritism, sometimes known as in-group–out-group bias, in-group bias, intergroup bias, or in-group preference, is a pattern of favoring members of one's in-group over out-group members. This can be expressed in evaluation of others, in allocation of resources, and in many other ways. This effect has been researched by many psychologists and linked to many theories related to group conflict and prejudice. The phenomenon is primarily viewed from a social psychology standpoint.
Galois theoryIn mathematics, Galois theory, originally introduced by Évariste Galois, provides a connection between field theory and group theory. This connection, the fundamental theorem of Galois theory, allows reducing certain problems in field theory to group theory, which makes them simpler and easier to understand. Galois introduced the subject for studying roots of polynomials.
Space groupIn mathematics, physics and chemistry, a space group is the symmetry group of a repeating pattern in space, usually in three dimensions. The elements of a space group (its symmetry operations) are the rigid transformations of the pattern that leave it unchanged. In three dimensions, space groups are classified into 219 distinct types, or 230 types if chiral copies are considered distinct. Space groups are discrete cocompact groups of isometries of an oriented Euclidean space in any number of dimensions.
Morphism of schemesIn algebraic geometry, a morphism of schemes generalizes a morphism of algebraic varieties just as a scheme generalizes an algebraic variety. It is, by definition, a morphism in the category of schemes. A morphism of algebraic stacks generalizes a morphism of schemes. By definition, a morphism of schemes is just a morphism of locally ringed spaces. A scheme, by definition, has open affine charts and thus a morphism of schemes can also be described in terms of such charts (compare the definition of morphism of varieties).
FunctorIn mathematics, specifically , a functor is a mapping between . Functors were first considered in algebraic topology, where algebraic objects (such as the fundamental group) are associated to topological spaces, and maps between these algebraic objects are associated to continuous maps between spaces. Nowadays, functors are used throughout modern mathematics to relate various categories. Thus, functors are important in all areas within mathematics to which is applied.
Id Techid Tech is a series of separate game engines designed and developed by id Software. Prior to the presentation of the id Tech 5-based game Rage in 2011, the engines lacked official designation and as such were simply referred to as the Doom and Quake engines, from the name of the main game series the engines had been developed for. "id Tech" has been released as free software under the GNU General Public License. id Tech versions 0 to 3 were released under GPL-2.0-or-later. id Tech versions 3.5 to 4.
Id Softwareid Software LLC (ɪd) is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the Wolfenstein, Doom, and Quake franchises at the time.
Identity (mathematics)In mathematics, an identity is an equality relating one mathematical expression A to another mathematical expression B, such that A and B (which might contain some variables) produce the same value for all values of the variables within a certain range of validity. In other words, A = B is an identity if A and B define the same functions, and an identity is an equality between functions that are differently defined. For example, and are identities. Identities are sometimes indicated by the triple bar symbol ≡ instead of =, the equals sign.
Presentation of a groupIn mathematics, a presentation is one method of specifying a group. A presentation of a group G comprises a set S of generators—so that every element of the group can be written as a product of powers of some of these generators—and a set R of relations among those generators. We then say G has presentation Informally, G has the above presentation if it is the "freest group" generated by S subject only to the relations R. Formally, the group G is said to have the above presentation if it is isomorphic to the quotient of a free group on S by the normal subgroup generated by the relations R.