Proof (truth)A proof is sufficient evidence or a sufficient argument for the truth of a proposition. The concept applies in a variety of disciplines, with both the nature of the evidence or justification and the criteria for sufficiency being area-dependent. In the area of oral and written communication such as conversation, dialog, rhetoric, etc., a proof is a persuasive perlocutionary speech act, which demonstrates the truth of a proposition.
Proof by contradictionIn logic, proof by contradiction is a form of proof that establishes the truth or the validity of a proposition, by showing that assuming the proposition to be false leads to a contradiction. Although it is quite freely used in mathematical proofs, not every school of mathematical thought accepts this kind of nonconstructive proof as universally valid. More broadly, proof by contradiction is any form of argument that establishes a statement by arriving at a contradiction, even when the initial assumption is not the negation of the statement to be proved.
Linear algebraLinear algebra is the branch of mathematics concerning linear equations such as: linear maps such as: and their representations in vector spaces and through matrices. Linear algebra is central to almost all areas of mathematics. For instance, linear algebra is fundamental in modern presentations of geometry, including for defining basic objects such as lines, planes and rotations. Also, functional analysis, a branch of mathematical analysis, may be viewed as the application of linear algebra to spaces of functions.
Matrix similarityIn linear algebra, two n-by-n matrices A and B are called similar if there exists an invertible n-by-n matrix P such that Similar matrices represent the same linear map under two (possibly) different bases, with P being the change of basis matrix. A transformation A ↦ P−1AP is called a similarity transformation or conjugation of the matrix A. In the general linear group, similarity is therefore the same as conjugacy, and similar matrices are also called conjugate; however, in a given subgroup H of the general linear group, the notion of conjugacy may be more restrictive than similarity, since it requires that P be chosen to lie in H.
Marine conservationMarine conservation, also known as ocean conservation, is the protection and preservation of ecosystems in oceans and seas through planned management in order to prevent the over-exploitation of these marine resources. Marine conservation is informed by the study of marine plants and animal resources and ecosystem functions and is driven by response to the manifested negative effects seen in the environment such as species loss, habitat degradation and changes in ecosystem functions and focuses on limiting human-caused damage to marine ecosystems, restoring damaged marine ecosystems, and preserving vulnerable species and ecosystems of the marine life.
QuicksortQuicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot.
Proof calculusIn mathematical logic, a proof calculus or a proof system is built to prove statements. A proof system includes the components: Language: The set L of formulas admitted by the system, for example, propositional logic or first-order logic. Rules of inference: List of rules that can be employed to prove theorems from axioms and theorems. Axioms: Formulas in L assumed to be valid. All theorems are derived from axioms. Usually a given proof calculus encompasses more than a single particular formal system, since many proof calculi are under-determined and can be used for radically different logics.
Selection algorithmIn computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the th order statistic. Selection includes as special cases the problems of finding the minimum, median, and maximum element in the collection. Selection algorithms include quickselect, and the median of medians algorithm. When applied to a collection of values, these algorithms take linear time, as expressed using big O notation.
Constructive proofIn mathematics, a constructive proof is a method of proof that demonstrates the existence of a mathematical object by creating or providing a method for creating the object. This is in contrast to a non-constructive proof (also known as an existence proof or pure existence theorem), which proves the existence of a particular kind of object without providing an example. For avoiding confusion with the stronger concept that follows, such a constructive proof is sometimes called an effective proof.
Linear time-invariant systemIn system analysis, among other fields of study, a linear time-invariant (LTI) system is a system that produces an output signal from any input signal subject to the constraints of linearity and time-invariance; these terms are briefly defined below. These properties apply (exactly or approximately) to many important physical systems, in which case the response y(t) of the system to an arbitrary input x(t) can be found directly using convolution: y(t) = (x ∗ h)(t) where h(t) is called the system's impulse response and ∗ represents convolution (not to be confused with multiplication).
Matrix (mathematics)In mathematics, a matrix (plural matrices) is a rectangular array or table of numbers, symbols, or expressions, arranged in rows and columns, which is used to represent a mathematical object or a property of such an object. For example, is a matrix with two rows and three columns. This is often referred to as a "two by three matrix", a " matrix", or a matrix of dimension . Without further specifications, matrices represent linear maps, and allow explicit computations in linear algebra.
Diagonal matrixIn linear algebra, a diagonal matrix is a matrix in which the entries outside the main diagonal are all zero; the term usually refers to square matrices. Elements of the main diagonal can either be zero or nonzero. An example of a 2×2 diagonal matrix is , while an example of a 3×3 diagonal matrix is. An identity matrix of any size, or any multiple of it (a scalar matrix), is a diagonal matrix. A diagonal matrix is sometimes called a scaling matrix, since matrix multiplication with it results in changing scale (size).