Vertex (graph theory)In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph consists of a set of vertices and a set of arcs (ordered pairs of vertices). In a diagram of a graph, a vertex is usually represented by a circle with a label, and an edge is represented by a line or arrow extending from one vertex to another.
Prim's algorithmIn computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex.
ComplexityComplexity characterises the behaviour of a system or model whose components interact in multiple ways and follow local rules, leading to non-linearity, randomness, collective dynamics, hierarchy, and emergence. The term is generally used to characterize something with many parts where those parts interact with each other in multiple ways, culminating in a higher order of emergence greater than the sum of its parts. The study of these complex linkages at various scales is the main goal of complex systems theory.
Greedy algorithmA greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time. For example, a greedy strategy for the travelling salesman problem (which is of high computational complexity) is the following heuristic: "At each step of the journey, visit the nearest unvisited city.
Circuit complexityIn theoretical computer science, circuit complexity is a branch of computational complexity theory in which Boolean functions are classified according to the size or depth of the Boolean circuits that compute them. A related notion is the circuit complexity of a recursive language that is decided by a uniform family of circuits (see below). Proving lower bounds on size of Boolean circuits computing explicit Boolean functions is a popular approach to separating complexity classes.
Maximum cutFor a graph, a maximum cut is a cut whose size is at least the size of any other cut. That is, it is a partition of the graph's vertices into two complementary sets S and T, such that the number of edges between S and T is as large as possible. Finding such a cut is known as the max-cut problem. The problem can be stated simply as follows. One wants a subset S of the vertex set such that the number of edges between S and the complementary subset is as large as possible.
Cut (graph theory)In graph theory, a cut is a partition of the vertices of a graph into two disjoint subsets. Any cut determines a cut-set, the set of edges that have one endpoint in each subset of the partition. These edges are said to cross the cut. In a connected graph, each cut-set determines a unique cut, and in some cases cuts are identified with their cut-sets rather than with their vertex partitions. In a flow network, an s–t cut is a cut that requires the source and the sink to be in different subsets, and its cut-set only consists of edges going from the source's side to the sink's side.
Maximum flow problemIn optimization theory, maximum flow problems involve finding a feasible flow through a flow network that obtains the maximum possible flow rate. The maximum flow problem can be seen as a special case of more complex network flow problems, such as the circulation problem. The maximum value of an s-t flow (i.e., flow from source s to sink t) is equal to the minimum capacity of an s-t cut (i.e., cut severing s from t) in the network, as stated in the max-flow min-cut theorem. The maximum flow problem was first formulated in 1954 by T.
PageRankPageRank (PR) is an algorithm used by Google Search to rank web pages in their search engine results. It is named after both the term "web page" and co-founder Larry Page. PageRank is a way of measuring the importance of website pages. According to Google: PageRank works by counting the number and quality of links to a page to determine a rough estimate of how important the website is. The underlying assumption is that more important websites are likely to receive more links from other websites.
Search algorithmIn computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data.
Longest path problemIn graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph. A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges. In contrast to the shortest path problem, which can be solved in polynomial time in graphs without negative-weight cycles, the longest path problem is NP-hard and the decision version of the problem, which asks whether a path exists of at least some given length, is NP-complete.