Boolean functionIn mathematics, a Boolean function is a function whose arguments and result assume values from a two-element set (usually {true, false}, {0,1} or {-1,1}). Alternative names are switching function, used especially in older computer science literature, and truth function (or logical function), used in logic. Boolean functions are the subject of Boolean algebra and switching theory. A Boolean function takes the form , where is known as the Boolean domain and is a non-negative integer called the arity of the function.
Logic optimizationLogic optimization is a process of finding an equivalent representation of the specified logic circuit under one or more specified constraints. This process is a part of a logic synthesis applied in digital electronics and integrated circuit design. Generally, the circuit is constrained to a minimum chip area meeting a predefined response delay. The goal of logic optimization of a given circuit is to obtain the smallest logic circuit that evaluates to the same values as the original one.
Logic synthesisIn computer engineering, logic synthesis is a process by which an abstract specification of desired circuit behavior, typically at register transfer level (RTL), is turned into a design implementation in terms of logic gates, typically by a computer program called a synthesis tool. Common examples of this process include synthesis of designs specified in hardware description languages, including VHDL and Verilog. Some synthesis tools generate bitstreams for programmable logic devices such as PALs or FPGAs, while others target the creation of ASICs.
Parity functionIn Boolean algebra, a parity function is a Boolean function whose value is one if and only if the input vector has an odd number of ones. The parity function of two inputs is also known as the XOR function. The parity function is notable for its role in theoretical investigation of circuit complexity of Boolean functions. The output of the parity function is the parity bit. The -variable parity function is the Boolean function with the property that if and only if the number of ones in the vector is odd.
And-inverter graphAn and-inverter graph (AIG) is a directed, acyclic graph that represents a structural implementation of the logical functionality of a circuit or network. An AIG consists of two-input nodes representing logical conjunction, terminal nodes labeled with variable names, and edges optionally containing markers indicating logical negation. This representation of a logic function is rarely structurally efficient for large circuits, but is an efficient representation for manipulation of boolean functions.
Negation normal formIn mathematical logic, a formula is in negation normal form (NNF) if the negation operator (, ) is only applied to variables and the only other allowed Boolean operators are conjunction (, ) and disjunction (, ). Negation normal form is not a canonical form: for example, and are equivalent, and are both in negation normal form. In classical logic and many modal logics, every formula can be brought into this form by replacing implications and equivalences by their definitions, using De Morgan's laws to push negation inwards, and eliminating double negations.
Majority ruleMajority rule is the principle that the group that has the most supporters gets its way. A majority is more than half of the voters involved, and rule by such a majority is thought to be to the benefit of more than rule by less than half (a mere minority) would be. Majority rule is the binary decision rule most often used in decision-making bodies, including many legislatures of democratic nations. Where no one party wins a majority of the seats in a legislature, the majority of legislators that wields power is partly composed of members of other parties in support.
MajorityA majority, also called a simple majority or absolute majority to distinguish it from related terms, is more than half of the total. It is a subset of a set consisting of more than half of the set's elements. For example, if a group consists of 20 individuals, a majority would be 11 or more individuals, while having 10 or fewer individuals would not constitute a majority. "Majority" can be used to specify the voting requirement, as in a "majority vote", which means more than half of the votes cast.
SupermajorityA supermajority, (supra-majority, supramajority, qualified majority, or special majority) is a requirement for a proposal to gain a specified level of support which is greater than the threshold of more than one-half used for a simple majority. Supermajority rules in a democracy can help to prevent a majority from eroding fundamental rights of a minority, but they can also hamper efforts to respond to problems and encourage corrupt compromises at times when action is taken.
Sorting algorithmIn computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the efficiency of other algorithms (such as search and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output.
Merge sortIn computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the relative order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948.
Sorting networkIn computer science, comparator networks are abstract devices built up of a fixed number of "wires", carrying values, and comparator modules that connect pairs of wires, swapping the values on the wires if they are not in a desired order. Such networks are typically designed to perform sorting on fixed numbers of values, in which case they are called sorting networks. Sorting networks differ from general comparison sorts in that they are not capable of handling arbitrarily large inputs, and in that their sequence of comparisons is set in advance, regardless of the outcome of previous comparisons.
Error functionIn mathematics, the error function (also called the Gauss error function), often denoted by erf, is a complex function of a complex variable defined as: Some authors define without the factor of . This nonelementary integral is a sigmoid function that occurs often in probability, statistics, and partial differential equations. In many of these applications, the function argument is a real number. If the function argument is real, then the function value is also real.
Gamma functionIn mathematics, the gamma function (represented by Γ, the capital letter gamma from the Greek alphabet) is one commonly used extension of the factorial function to complex numbers. The gamma function is defined for all complex numbers except the non-positive integers. For every positive integer n, Derived by Daniel Bernoulli, for complex numbers with a positive real part, the gamma function is defined via a convergent improper integral: The gamma function then is defined as the analytic continuation of this integral function to a meromorphic function that is holomorphic in the whole complex plane except zero and the negative integers, where the function has simple poles.
Solar inverterA solar inverter or photovoltaic (PV) inverter is a type of power inverter which converts the variable direct current (DC) output of a photovoltaic solar panel into a utility frequency alternating current (AC) that can be fed into a commercial electrical grid or used by a local, off-grid electrical network. It is a critical balance of system (BOS)–component in a photovoltaic system, allowing the use of ordinary AC-powered equipment.
Input methodAn input method (or input method editor, commonly abbreviated IME) is an operating system component or program that enables users to generate characters not natively available on their input devices by using sequences of characters (or mouse operations) that are available to them. Using an input method is usually necessary for languages that have more graphemes than there are keys on the keyboard. For instance, on the computer, this allows the user of Latin keyboards to input Chinese, Japanese, Korean and Indic characters.
Power inverterA power inverter, inverter or invertor is a power electronic device or circuitry that changes direct current (DC) to alternating current (AC). The resulting AC frequency obtained depends on the particular device employed. Inverters do the opposite of rectifiers which were originally large electromechanical devices converting AC to DC. The input voltage, output voltage and frequency, and overall power handling depend on the design of the specific device or circuitry. The inverter does not produce any power; the power is provided by the DC source.
Input/outputIn computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer.
Input deviceIn computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, s, cameras, joysticks, and microphones. Input devices can be categorized based on: modality of input (e.g., mechanical motion, audio, visual, etc.) whether the input is discrete (e.g., pressing of key) or continuous (e.g.
Mathematical optimizationMathematical optimization (alternatively spelled optimisation) or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries.