Quantum stateIn quantum physics, a quantum state is a mathematical entity that embodies the knowledge of a quantum system. Quantum mechanics specifies the construction, evolution, and measurement of a quantum state. The result is a quantum mechanical prediction for the system represented by the state. Knowledge of the quantum state together with the quantum mechanical rules for the system's evolution in time exhausts all that can be known about a quantum system. Quantum states may be defined in different ways for different kinds of systems or problems.
Time constantIn physics and engineering, the time constant, usually denoted by the Greek letter τ (tau), is the parameter characterizing the response to a step input of a first-order, linear time-invariant (LTI) system. The time constant is the main characteristic unit of a first-order LTI system. In the time domain, the usual choice to explore the time response is through the step response to a step input, or the impulse response to a Dirac delta function input.
Quantum mechanicsQuantum mechanics is a fundamental theory in physics that provides a description of the physical properties of nature at the scale of atoms and subatomic particles. It is the foundation of all quantum physics including quantum chemistry, quantum field theory, quantum technology, and quantum information science. Classical physics, the collection of theories that existed before the advent of quantum mechanics, describes many aspects of nature at an ordinary (macroscopic) scale, but is not sufficient for describing them at small (atomic and subatomic) scales.
Embedded operating systemAn embedded operating system is an operating system for embedded computer systems. Embedded operating systems are computer systems designed to increase functionality and reliability for achieving a specific task. Depending on the method used for Computer multitasking, this type of operating system might be considered a real-time operating system (RTOS). All embedded systems contain a processor and software. There must be a place for embedded software to store the executable and temporary storage for run-time data processing.
Queueing theoryQueueing theory is the mathematical study of waiting lines, or queues. A queueing model is constructed so that queue lengths and waiting time can be predicted. Queueing theory is generally considered a branch of operations research because the results are often used when making business decisions about the resources needed to provide a service. Queueing theory has its origins in research by Agner Krarup Erlang, who created models to describe the system of incoming calls at the Copenhagen Telephone Exchange Company.
Real-time computingReal-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually guarantee a response within any timeframe, although typical or expected response times may be given.
Time-sharing system evolutionThis article covers the evolution of time-sharing systems, providing links to major early time-sharing operating systems, showing their subsequent evolution. The meaning of the term time-sharing has shifted from its original usage. From 1949 to 1960, time-sharing was used to refer to multiprogramming; it evolved to mean multi-user interactive computing. Time-sharing Time-sharing was first proposed in the mid- to late-1950s and first implemented in the early 1960s.
Quantum superpositionQuantum superposition is a fundamental principle of quantum mechanics. In classical mechanics, things like position or momentum are always well-defined. We may not know what they are at any given time, but that is an issue of our understanding and not the physical system. In quantum mechanics, a particle can be in a superposition of different states. However, a measurement always finds it in one state, but before and after the measurement, it interacts in ways that can only be explained by having a superposition of different states.
History of IBM mainframe operating systemsThe history of IBM mainframe operating systems is significant within the history of mainframe operating systems, because of IBM's long-standing position as the world's largest hardware supplier of mainframe computers. IBM mainframes run operating systems supplied by IBM and by third parties. The operating systems on early IBM mainframes have seldom been very innovative, except for TSS/360 and the virtual machine systems beginning with CP-67.
Finite impulse responseIn signal processing, a finite impulse response (FIR) filter is a filter whose impulse response (or response to any finite length input) is of finite duration, because it settles to zero in finite time. This is in contrast to infinite impulse response (IIR) filters, which may have internal feedback and may continue to respond indefinitely (usually decaying). The impulse response (that is, the output in response to a Kronecker delta input) of an Nth-order discrete-time FIR filter lasts exactly samples (from first nonzero element through last nonzero element) before it then settles to zero.
Quantum tunnellingIn physics, quantum tunnelling, barrier penetration, or simply tunnelling is a quantum mechanical phenomenon in which an object such as an electron or atom passes through a potential energy barrier that, according to classical mechanics, the object does not have sufficient energy to enter or surmount. Tunneling is a consequence of the wave nature of matter, where the quantum wave function describes the state of a particle or other physical system, and wave equations such as the Schrödinger equation describe their behavior.
CPU cacheA CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1.