Circular motionIn physics, circular motion is a movement of an object along the circumference of a circle or rotation along a circular path. It can be uniform, with a constant angular rate of rotation and constant speed, or non-uniform with a changing rate of rotation. The rotation around a fixed axis of a three-dimensional body involves the circular motion of its parts. The equations of motion describe the movement of the center of mass of a body. In circular motion, the distance between the body and a fixed point on the surface remains the same.
Angular resolutionAngular resolution describes the ability of any such as an optical or radio telescope, a microscope, a camera, or an eye, to distinguish small details of an object, thereby making it a major determinant of . It is used in optics applied to light waves, in antenna theory applied to radio waves, and in acoustics applied to sound waves. The colloquial use of the term "resolution" sometimes causes confusion; when an optical system is said to have a high resolution or high angular resolution, it means that the perceived distance, or actual angular distance, between resolved neighboring objects is small.
Angular momentumIn physics, angular momentum (sometimes called moment of momentum or rotational momentum) is the rotational analog of linear momentum. It is an important physical quantity because it is a conserved quantity – the total angular momentum of a closed system remains constant. Angular momentum has both a direction and a magnitude, and both are conserved. Bicycles and motorcycles, flying discs, rifled bullets, and gyroscopes owe their useful properties to conservation of angular momentum.
Proper motionProper motion is the astrometric measure of the observed changes in the apparent places of stars or other celestial objects in the sky, as seen from the center of mass of the Solar System, compared to the abstract background of the more distant stars. The components for proper motion in the equatorial coordinate system (of a given epoch, often J2000.0) are given in the direction of right ascension (μα) and of declination (μδ). Their combined value is computed as the total proper motion (μ).
Supersonic speedSupersonic speed is the speed of an object that exceeds the speed of sound (Mach 1). For objects traveling in dry air of a temperature of 20 °C (68 °F) at sea level, this speed is approximately . Speeds greater than five times the speed of sound (Mach 5) are often referred to as hypersonic. Flights during which only some parts of the air surrounding an object, such as the ends of rotor blades, reach supersonic speeds are called transonic. This occurs typically somewhere between Mach 0.8 and Mach 1.2.
Mach numberMach number (M or Ma) (mɑːk; max) is a dimensionless quantity in fluid dynamics representing the ratio of flow velocity past a boundary to the local speed of sound. It is named after the Austrian physicist and philosopher Ernst Mach. where: is the local Mach number, u is the local flow velocity with respect to the boundaries (either internal, such as an object immersed in the flow, or external, like a channel), and c is the speed of sound in the medium, which in air varies with the square root of the thermodynamic temperature.
Diurnal motionDiurnal motion (, ) is an astronomical term referring to the apparent motion of celestial objects (e.g. the Sun and stars) around Earth, or more precisely around the two celestial poles, over the course of one day. It is caused by Earth's rotation around its axis, so almost every star appears to follow a circular arc path, called the diurnal circle, often depicted in star trail photography. The time for one complete rotation is 23 hours, 56 minutes, and 4.09 seconds – one sidereal day.
GameA game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals.
Optical telescopeAn optical telescope is a telescope that gathers and focuses light mainly from the visible part of the electromagnetic spectrum, to create a magnified image for direct visual inspection, to make a photograph, or to collect data through electronic s. There are three primary types of optical telescope: Refracting telescopes, which use lenses and less commonly also prisms (dioptrics) Reflecting telescopes, which use mirrors (catoptrics) Catadioptric telescopes, which combine lenses and mirrors An optical telescope's ability to resolve small details is directly related to the diameter (or aperture) of its objective (the primary lens or mirror that collects and focuses the light), and its light-gathering power is related to the area of the objective.
Drag (physics)In fluid dynamics, drag (sometimes called fluid resistance) is a force acting opposite to the relative motion of any object moving with respect to a surrounding fluid. This can exist between two fluid layers (or surfaces) or between a fluid and a solid surface. Unlike other resistive forces, such as dry friction, which are nearly independent of velocity, the drag force depends on velocity. Drag force is proportional to the velocity for low-speed flow and the squared velocity for high speed flow, where the distinction between low and high speed is measured by the Reynolds number.
EclipseAn eclipse is an astronomical event that occurs when an astronomical object or spacecraft is temporarily obscured, by passing into the shadow of another body or by having another body pass between it and the viewer. This alignment of three celestial objects is known as a syzygy. An eclipse is the result of either an occultation (completely hidden) or a transit (partially hidden). The term eclipse is most often used to describe either a solar eclipse, when the Moon's shadow crosses the Earth's surface, or a lunar eclipse, when the Moon moves into the Earth's shadow.
Video gameA video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.