Pythagorean theoremIn mathematics, the Pythagorean theorem or Pythagoras' theorem is a fundamental relation in Euclidean geometry between the three sides of a right triangle. It states that the area of the square whose side is the hypotenuse (the side opposite the right angle) is equal to the sum of the areas of the squares on the other two sides. The theorem can be written as an equation relating the lengths of the sides a, b and the hypotenuse c, sometimes called the Pythagorean equation: The theorem is named for the Greek philosopher Pythagoras, born around 570 BC.
Hilbert's tenth problemHilbert's tenth problem is the tenth on the list of mathematical problems that the German mathematician David Hilbert posed in 1900. It is the challenge to provide a general algorithm which, for any given Diophantine equation (a polynomial equation with integer coefficients and a finite number of unknowns), can decide whether the equation has a solution with all unknowns taking integer values. For example, the Diophantine equation has an integer solution: . By contrast, the Diophantine equation has no such solution.
Bucket sortBucket sort, or bin sort, is a sorting algorithm that works by distributing the elements of an array into a number of buckets. Each bucket is then sorted individually, either using a different sorting algorithm, or by recursively applying the bucket sorting algorithm. It is a distribution sort, a generalization of pigeonhole sort that allows multiple keys per bucket, and is a cousin of radix sort in the most-to-least significant digit flavor. Bucket sort can be implemented with comparisons and therefore can also be considered a comparison sort algorithm.
Nondeterministic Turing machineIn theoretical computer science, a nondeterministic Turing machine (NTM) is a theoretical model of computation whose governing rules specify more than one possible action when in some given situations. That is, an NTM's next state is not completely determined by its action and the current symbol it sees, unlike a deterministic Turing machine. NTMs are sometimes used in thought experiments to examine the abilities and limits of computers.
Turing degreeIn computer science and mathematical logic the Turing degree (named after Alan Turing) or degree of unsolvability of a set of natural numbers measures the level of algorithmic unsolvability of the set. The concept of Turing degree is fundamental in computability theory, where sets of natural numbers are often regarded as decision problems. The Turing degree of a set is a measure of how difficult it is to solve the decision problem associated with the set, that is, to determine whether an arbitrary number is in the given set.
Probabilistic Turing machineIn theoretical computer science, a probabilistic Turing machine is a non-deterministic Turing machine that chooses between the available transitions at each point according to some probability distribution. As a consequence, a probabilistic Turing machine can—unlike a deterministic Turing Machine—have stochastic results; that is, on a given input and instruction state machine, it may have different run times, or it may not halt at all; furthermore, it may accept an input in one execution and reject the same input in another execution.
Semi-Thue systemIn theoretical computer science and mathematical logic a string rewriting system (SRS), historically called a semi-Thue system, is a rewriting system over strings from a (usually finite) alphabet. Given a binary relation between fixed strings over the alphabet, called rewrite rules, denoted by , an SRS extends the rewriting relation to all strings in which the left- and right-hand side of the rules appear as substrings, that is , where , , , and are strings. The notion of a semi-Thue system essentially coincides with the presentation of a monoid.
Decidability of first-order theories of the real numbersIn mathematical logic, a first-order language of the real numbers is the set of all well-formed sentences of first-order logic that involve universal and existential quantifiers and logical combinations of equalities and inequalities of expressions over real variables. The corresponding first-order theory is the set of sentences that are actually true of the real numbers. There are several different such theories, with different expressive power, depending on the primitive operations that are allowed to be used in the expression.
Approximation algorithmIn computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time.
Halting problemIn computability theory, the halting problem is the problem of determining, from a description of an arbitrary computer program and an input, whether the program will finish running, or continue to run forever. The halting problem is undecidable, meaning that no general algorithm exists that solves the halting problem for all possible program–input pairs. A key part of the formal statement of the problem is a mathematical definition of a computer and program, usually via a Turing machine.
NP-hardnessIn computational complexity theory, NP-hardness (non-deterministic polynomial-time hardness) is the defining property of a class of problems that are informally "at least as hard as the hardest problems in NP". A simple example of an NP-hard problem is the subset sum problem. A more precise specification is: a problem H is NP-hard when every problem L in NP can be reduced in polynomial time to H; that is, assuming a solution for H takes 1 unit time, Hs solution can be used to solve L in polynomial time.
Input deviceIn computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, s, cameras, joysticks, and microphones. Input devices can be categorized based on: modality of input (e.g., mechanical motion, audio, visual, etc.) whether the input is discrete (e.g., pressing of key) or continuous (e.g.