Cross productIn mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol . Given two linearly independent vectors a and b, the cross product, a × b (read "a cross b"), is a vector that is perpendicular to both a and b, and thus normal to the plane containing them. It has many applications in mathematics, physics, engineering, and computer programming.
Unit vectorIn mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in (pronounced "v-hat"). The term direction vector, commonly denoted as d, is used to describe a unit vector being used to represent spatial direction and relative direction. 2D spatial directions are numerically equivalent to points on the unit circle and spatial directions in 3D are equivalent to a point on the unit sphere.
Seven-dimensional cross productIn mathematics, the seven-dimensional cross product is a bilinear operation on vectors in seven-dimensional Euclidean space. It assigns to any two vectors a, b in \mathbb{R}^7 a vector a × b also in \mathbb{R}^7. Like the cross product in three dimensions, the seven-dimensional product is anticommutative and a × b is orthogonal both to a and to b. Unlike in three dimensions, it does not satisfy the Jacobi identity, and while the three-dimensional cross product is unique up to a sign, there are many seven-dimensional cross products.
Triple productIn geometry and algebra, the triple product is a product of three 3-dimensional vectors, usually Euclidean vectors. The name "triple product" is used for two different products, the scalar-valued scalar triple product and, less often, the vector-valued vector triple product. The scalar triple product (also called the mixed product, box product, or triple scalar product) is defined as the dot product of one of the vectors with the cross product of the other two.
Euclidean vectorIn mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector or spatial vector) is a geometric object that has magnitude (or length) and direction. Vectors can be added to other vectors according to vector algebra. A Euclidean vector is frequently represented by a directed line segment, or graphically as an arrow connecting an initial point A with a terminal point B, and denoted by . A vector is what is needed to "carry" the point A to the point B; the Latin word vector means "carrier".
ParallelogramIn Euclidean geometry, a parallelogram is a simple (non-self-intersecting) quadrilateral with two pairs of parallel sides. The opposite or facing sides of a parallelogram are of equal length and the opposite angles of a parallelogram are of equal measure. The congruence of opposite sides and opposite angles is a direct consequence of the Euclidean parallel postulate and neither condition can be proven without appealing to the Euclidean parallel postulate or one of its equivalent formulations.
Vector calculusVector calculus, or vector analysis, is concerned with differentiation and integration of vector fields, primarily in 3-dimensional Euclidean space The term "vector calculus" is sometimes used as a synonym for the broader subject of multivariable calculus, which spans vector calculus as well as partial differentiation and multiple integration. Vector calculus plays an important role in differential geometry and in the study of partial differential equations.
AntiparallelogramIn geometry, an antiparallelogram is a type of self-crossing quadrilateral. Like a parallelogram, an antiparallelogram has two opposite pairs of equal-length sides, but these pairs of sides are not in general parallel. Instead, each pair of sides is antiparallel with respect to the other, with sides in the longer pair crossing each other as in a scissors mechanism. Whereas a parallelogram's opposite angles are equal and oriented the same way, an antiparallelogram's are equal but oppositely oriented.
Analytic geometryIn mathematics, analytic geometry, also known as coordinate geometry or Cartesian geometry, is the study of geometry using a coordinate system. This contrasts with synthetic geometry. Analytic geometry is used in physics and engineering, and also in aviation, rocketry, space science, and spaceflight. It is the foundation of most modern fields of geometry, including algebraic, differential, discrete and computational geometry. Usually the Cartesian coordinate system is applied to manipulate equations for planes, straight lines, and circles, often in two and sometimes three dimensions.
AreaArea is the measure of a region's size on a surface. The area of a plane region or plane area refers to the area of a shape or planar lamina, while surface area refers to the area of an open surface or the boundary of a three-dimensional object. Area can be understood as the amount of material with a given thickness that would be necessary to fashion a model of the shape, or the amount of paint necessary to cover the surface with a single coat.
Differential geometryDifferential geometry is a mathematical discipline that studies the geometry of smooth shapes and smooth spaces, otherwise known as smooth manifolds. It uses the techniques of differential calculus, integral calculus, linear algebra and multilinear algebra. The field has its origins in the study of spherical geometry as far back as antiquity. It also relates to astronomy, the geodesy of the Earth, and later the study of hyperbolic geometry by Lobachevsky.
GeometryGeometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
Algebraic geometryAlgebraic geometry is a branch of mathematics which classically studies zeros of multivariate polynomials. Modern algebraic geometry is based on the use of abstract algebraic techniques, mainly from commutative algebra, for solving geometrical problems about these sets of zeros. The fundamental objects of study in algebraic geometry are algebraic varieties, which are geometric manifestations of solutions of systems of polynomial equations.
RhombusIn plane Euclidean geometry, a rhombus (: rhombi or rhombuses) is a quadrilateral whose four sides all have the same length. Another name is equilateral quadrilateral, since equilateral means that all of its sides are equal in length. The rhombus is often called a "diamond", after the diamonds suit in playing cards which resembles the projection of an octahedral diamond, or a lozenge, though the former sometimes refers specifically to a rhombus with a 60° angle (which some authors call a calisson after the French sweet – also see Polyiamond), and the latter sometimes refers specifically to a rhombus with a 45° angle.
Area of a triangleIn geometry, calculating the area of a triangle is an elementary problem encountered often in many different situations. The best known and simplest formula is where b is the length of the base of the triangle, and h is the height or altitude of the triangle. The term "base" denotes any side, and "height" denotes the length of a perpendicular from the vertex opposite the base onto the line containing the base. Euclid proved that the area of a triangle is half that of a parallelogram with the same base and height in his book Elements in 300 BCE.
Synthetic geometrySynthetic geometry (sometimes referred to as axiomatic geometry or even pure geometry) is geometry without the use of coordinates. It relies on the axiomatic method for proving all results from a few basic properties initially called postulate, and at present called axioms. The term "synthetic geometry" has been coined only after the 17th century, and the introduction by René Descartes of the coordinate method, which was called analytic geometry.
Parallelogram lawIn mathematics, the simplest form of the parallelogram law (also called the parallelogram identity) belongs to elementary geometry. It states that the sum of the squares of the lengths of the four sides of a parallelogram equals the sum of the squares of the lengths of the two diagonals. We use these notations for the sides: AB, BC, CD, DA. But since in Euclidean geometry a parallelogram necessarily has opposite sides equal, that is, AB = CD and BC = DA, the law can be stated as If the parallelogram is a rectangle, the two diagonals are of equal lengths AC = BD, so and the statement reduces to the Pythagorean theorem.
PseudovectorIn physics and mathematics, a pseudovector (or axial vector) is a quantity that behaves like a vector in many situations, but its direction does not conform when the object is rigidly transformed by rotation, translation, reflection, etc. This can also happen when the orientation of the space is changed. For example, the angular momentum is a pseudovector because it is often described as a vector, but by just changing the position of reference (and changing the position vector), angular momentum can reverse direction, which is not supposed to happen with true vectors.
Euclidean geometryEuclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions (theorems) from these. Although many of Euclid's results had been stated earlier, Euclid was the first to organize these propositions into a logical system in which each result is proved from axioms and previously proved theorems.
TrapezoidIn geometry, a trapezoid (ˈtɹæpəzɔɪd) in USA and Canadian English, or trapezium (trəˈpiːziəm) in British and other forms of English, is a quadrilateral that has at least one pair of parallel sides. The parallel sides are called the bases of the trapezoid. The other two sides are called the legs (or the lateral sides) if they are not parallel; otherwise, the trapezoid is a parallelogram, and there are two pairs of bases. A scalene trapezoid is a trapezoid with no sides of equal measure, in contrast with the special cases below.