Electron ionizationElectron ionization (EI, formerly known as electron impact ionization and electron bombardment ionization) is an ionization method in which energetic electrons interact with solid or gas phase atoms or molecules to produce ions. EI was one of the first ionization techniques developed for mass spectrometry. However, this method is still a popular ionization technique. This technique is considered a hard (high fragmentation) ionization method, since it uses highly energetic electrons to produce ions.
MultiverseThe multiverse is the hypothetical set of all universes. Together, these universes are presumed to comprise everything that exists: the entirety of space, time, matter, energy, information, and the physical laws and constants that describe them. The different universes within the multiverse are called "parallel universes", "other universes", "alternate universes", or "many worlds". One common assumption is that the multiverse is a "patchwork quilt of separate universes all bound by the same laws of physics.
Static universeIn cosmology, a static universe (also referred to as stationary, infinite, static infinite or static eternal) is a cosmological model in which the universe is both spatially and temporally infinite, and space is neither expanding nor contracting. Such a universe does not have so-called spatial curvature; that is to say that it is 'flat' or Euclidean. A static infinite universe was first proposed by English astronomer Thomas Digges (1546–1595).
Plasma oscillationPlasma oscillations, also known as Langmuir waves (after Irving Langmuir), are rapid oscillations of the electron density in conducting media such as plasmas or metals in the ultraviolet region. The oscillations can be described as an instability in the dielectric function of a free electron gas. The frequency depends only weakly on the wavelength of the oscillation. The quasiparticle resulting from the quantization of these oscillations is the plasmon. Langmuir waves were discovered by American physicists Irving Langmuir and Lewi Tonks in the 1920s.
Engineer's degreeAn engineer's degree is an advanced academic degree in engineering which is conferred in Europe, some countries of Latin America, North Africa and a few institutions in the United States. The degree may require a thesis but always requires a non-abstract project. Through the Canadian Engineering Accreditation Board (CEAB), Engineers Canada accredits Canadian undergraduate engineering programs that meet the standards of the profession.
ElectrophoresisElectrophoresis is the motion of dispersed particles relative to a fluid under the influence of a spatially uniform electric field. Electrophoresis of positively charged particles (cations) is sometimes called cataphoresis, while electrophoresis of negatively charged particles (anions) is sometimes called anaphoresis. The electrokinetic phenomenon of electrophoresis was observed for the first time in 1807 by Russian professors Peter Ivanovich Strakhov and Ferdinand Frederic Reuss at Moscow University, who noticed that the application of a constant electric field caused clay particles dispersed in water to migrate.
Theoretical definitionA theoretical definition defines a term in an academic discipline, functioning as a proposal to see a phenomenon in a certain way. A theoretical definition is a proposed way of thinking about potentially related events. Theoretical definitions contain built-in theories; they cannot be simply reduced to describing a set of observations. The definition may contain implicit inductions and deductive consequences that are part of the theory. A theoretical definition of a term can change, over time, based on the methods in the field that created it.
Observable universeThe observable universe is a ball-shaped region of the universe comprising all matter that can be observed from Earth or its space-based telescopes and exploratory probes at the present time; the electromagnetic radiation from these objects has had time to reach the Solar System and Earth since the beginning of the cosmological expansion. Initially, it was estimated that there may be 2 trillion galaxies in the observable universe, although that number was reduced in 2021 to only several hundred billion based on data from New Horizons.
ThermodynamicsThermodynamics is a branch of physics that deals with heat, work, and temperature, and their relation to energy, entropy, and the physical properties of matter and radiation. The behavior of these quantities is governed by the four laws of thermodynamics which convey a quantitative description using measurable macroscopic physical quantities, but may be explained in terms of microscopic constituents by statistical mechanics.
Big BangThe Big Bang event is a physical theory that describes how the universe expanded from an initial state of high density and temperature. Various cosmological models of the Big Bang explain the evolution of the observable universe from the earliest known periods through its subsequent large-scale form. These models offer a comprehensive explanation for a broad range of observed phenomena, including the abundance of light elements, the cosmic microwave background (CMB) radiation, and large-scale structure.
Thermodynamic equilibriumThermodynamic equilibrium is an axiomatic concept of thermodynamics. It is an internal state of a single thermodynamic system, or a relation between several thermodynamic systems connected by more or less permeable or impermeable walls. In thermodynamic equilibrium, there are no net macroscopic flows of matter nor of energy within a system or between systems. In a system that is in its own state of internal thermodynamic equilibrium, no macroscopic change occurs.
Game physicsComputer animation physics or game physics are laws of physics as they are defined within a simulation or video game, and the programming logic used to implement these laws. Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.