Row and column vectorsIn linear algebra, a column vector with m elements is an matrix consisting of a single column of m entries, for example, Similarly, a row vector is a matrix for some n, consisting of a single row of n entries, (Throughout this article, boldface is used for both row and column vectors.) The transpose (indicated by T) of any row vector is a column vector, and the transpose of any column vector is a row vector: and The set of all row vectors with n entries in a given field (such as the real numbers) forms an n-dimensional vector space; similarly, the set of all column vectors with m entries forms an m-dimensional vector space.
Synthetic geometrySynthetic geometry (sometimes referred to as axiomatic geometry or even pure geometry) is geometry without the use of coordinates. It relies on the axiomatic method for proving all results from a few basic properties initially called postulate, and at present called axioms. The term "synthetic geometry" has been coined only after the 17th century, and the introduction by René Descartes of the coordinate method, which was called analytic geometry.
Bicentric quadrilateralIn Euclidean geometry, a bicentric quadrilateral is a convex quadrilateral that has both an incircle and a circumcircle. The radii and centers of these circles are called inradius and circumradius, and incenter and circumcenter respectively. From the definition it follows that bicentric quadrilaterals have all the properties of both tangential quadrilaterals and cyclic quadrilaterals. Other names for these quadrilaterals are chord-tangent quadrilateral and inscribed and circumscribed quadrilateral.
Ex-tangential quadrilateralIn Euclidean geometry, an ex-tangential quadrilateral is a convex quadrilateral where the extensions of all four sides are tangent to a circle outside the quadrilateral. It has also been called an exscriptible quadrilateral. The circle is called its excircle, its radius the exradius and its center the excenter (E in the figure). The excenter lies at the intersection of six angle bisectors.
Vector multiplicationIn mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Alternatively, it is defined as the product of the projection of the first vector onto the second vector and the magnitude of the second vector.
Equidiagonal quadrilateralIn Euclidean geometry, an equidiagonal quadrilateral is a convex quadrilateral whose two diagonals have equal length. Equidiagonal quadrilaterals were important in ancient Indian mathematics, where quadrilaterals were classified first according to whether they were equidiagonal and then into more specialized types. Examples of equidiagonal quadrilaterals include the isosceles trapezoids, rectangles and squares. Among all quadrilaterals, the shape that has the greatest ratio of its perimeter to its diameter is an equidiagonal kite with angles π/3, 5π/12, 5π/6, and 5π/12.
Line graphIn the mathematical discipline of graph theory, the line graph of an undirected graph G is another graph L(G) that represents the adjacencies between edges of G. L(G) is constructed in the following way: for each edge in G, make a vertex in L(G); for every two edges in G that have a vertex in common, make an edge between their corresponding vertices in L(G). The name line graph comes from a paper by although both and used the construction before this.
Lambert quadrilateralIn geometry, a Lambert quadrilateral (also known as Ibn al-Haytham–Lambert quadrilateral), is a quadrilateral in which three of its angles are right angles. Historically, the fourth angle of a Lambert quadrilateral was of considerable interest since if it could be shown to be a right angle, then the Euclidean parallel postulate could be proved as a theorem. It is now known that the type of the fourth angle depends upon the geometry in which the quadrilateral exists.
Planar graphIn graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points.
Steiner inellipseIn geometry, the Steiner inellipse, midpoint inellipse, or midpoint ellipse of a triangle is the unique ellipse inscribed in the triangle and tangent to the sides at their midpoints. It is an example of an inellipse. By comparison the inscribed circle and Mandart inellipse of a triangle are other inconics that are tangent to the sides, but not at the midpoints unless the triangle is equilateral. The Steiner inellipse is attributed by Dörrie to Jakob Steiner, and a proof of its uniqueness is given by Dan Kalman.
Graph embeddingIn topological graph theory, an embedding (also spelled imbedding) of a graph on a surface is a representation of on in which points of are associated with vertices and simple arcs (homeomorphic images of ) are associated with edges in such a way that: the endpoints of the arc associated with an edge are the points associated with the end vertices of no arcs include points associated with other vertices, two arcs never intersect at a point which is interior to either of the arcs. Here a surface is a compact, connected -manifold.
Orthodiagonal quadrilateralIn Euclidean geometry, an orthodiagonal quadrilateral is a quadrilateral in which the diagonals cross at right angles. In other words, it is a four-sided figure in which the line segments between non-adjacent vertices are orthogonal (perpendicular) to each other. A kite is an orthodiagonal quadrilateral in which one diagonal is a line of symmetry. The kites are exactly the orthodiagonal quadrilaterals that contain a circle tangent to all four of their sides; that is, the kites are the tangential orthodiagonal quadrilaterals.