Kolmogorov spaceIn topology and related branches of mathematics, a topological space X is a T0 space or Kolmogorov space (named after Andrey Kolmogorov) if for every pair of distinct points of X, at least one of them has a neighborhood not containing the other. In a T0 space, all points are topologically distinguishable. This condition, called the T0 condition, is the weakest of the separation axioms. Nearly all topological spaces normally studied in mathematics are T0 spaces. In particular, all T1 spaces, i.e.
Breadth-first searchBreadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of the child nodes that were encountered but not yet explored. For example, in a chess endgame, a chess engine may build the game tree from the current position by applying all possible moves and use breadth-first search to find a win position for White.
Dependency graphIn mathematics, computer science and digital electronics, a dependency graph is a directed graph representing dependencies of several objects towards each other. It is possible to derive an evaluation order or the absence of an evaluation order that respects the given dependencies from the dependency graph. Given a set of objects and a transitive relation with modeling a dependency "a depends on b" ("a needs b evaluated first"), the dependency graph is a graph with the transitive reduction of R.
Connected spaceIn topology and related branches of mathematics, a connected space is a topological space that cannot be represented as the union of two or more disjoint non-empty open subsets. Connectedness is one of the principal topological properties that are used to distinguish topological spaces. A subset of a topological space is a if it is a connected space when viewed as a subspace of . Some related but stronger conditions are path connected, simply connected, and -connected.
Max-flow min-cut theoremIn computer science and optimization theory, the max-flow min-cut theorem states that in a flow network, the maximum amount of flow passing from the source to the sink is equal to the total weight of the edges in a minimum cut, i.e., the smallest total weight of the edges which if removed would disconnect the source from the sink. This is a special case of the duality theorem for linear programs and can be used to derive Menger's theorem and the Kőnig–Egerváry theorem.
Locally connected spaceIn topology and other branches of mathematics, a topological space X is locally connected if every point admits a neighbourhood basis consisting entirely of open, connected sets. Throughout the history of topology, connectedness and compactness have been two of the most widely studied topological properties. Indeed, the study of these properties even among subsets of Euclidean space, and the recognition of their independence from the particular form of the Euclidean metric, played a large role in clarifying the notion of a topological property and thus a topological space.
Feedback arc setIn graph theory and graph algorithms, a feedback arc set or feedback edge set in a directed graph is a subset of the edges of the graph that contains at least one edge out of every cycle in the graph. Removing these edges from the graph breaks all of the cycles, producing a directed acyclic graph, an acyclic subgraph of the given graph. The feedback arc set with the fewest possible edges is the minimum feedback arc set and its removal leaves the maximum acyclic subgraph; weighted versions of these optimization problems are also used.
Graph traversalIn computer science, graph traversal (also known as graph search) refers to the process of visiting (checking and/or updating) each vertex in a graph. Such traversals are classified by the order in which the vertices are visited. Tree traversal is a special case of graph traversal. Unlike tree traversal, graph traversal may require that some vertices be visited more than once, since it is not necessarily known before transitioning to a vertex that it has already been explored.
Strongly regular graphIn graph theory, a strongly regular graph (SRG) is defined as follows. Let G = (V, E) be a regular graph with v vertices and degree k. G is said to be strongly regular if there are also integers λ and μ such that: Every two adjacent vertices have λ common neighbours. Every two non-adjacent vertices have μ common neighbours. The complement of an srg(v, k, λ, μ) is also strongly regular. It is a srg(v, v − k − 1, v − 2 − 2k + μ, v − 2k + λ). A strongly regular graph is a distance-regular graph with diameter 2 whenever μ is non-zero.
Simply connected spaceIn topology, a topological space is called simply connected (or 1-connected, or 1-simply connected) if it is path-connected and every path between two points can be continuously transformed (intuitively for embedded spaces, staying within the space) into any other such path while preserving the two endpoints in question. The fundamental group of a topological space is an indicator of the failure for the space to be simply connected: a path-connected topological space is simply connected if and only if its fundamental group is trivial.
Search algorithmIn computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data.
Edge coloringIn graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most k different colors, for a given value of k, or with the fewest possible colors.