Linear mapIn mathematics, and more specifically in linear algebra, a linear map (also called a linear mapping, linear transformation, vector space homomorphism, or in some contexts linear function) is a mapping between two vector spaces that preserves the operations of vector addition and scalar multiplication. The same names and the same definition are also used for the more general case of modules over a ring; see Module homomorphism. If a linear map is a bijection then it is called a .
Matrix similarityIn linear algebra, two n-by-n matrices A and B are called similar if there exists an invertible n-by-n matrix P such that Similar matrices represent the same linear map under two (possibly) different bases, with P being the change of basis matrix. A transformation A ↦ P−1AP is called a similarity transformation or conjugation of the matrix A. In the general linear group, similarity is therefore the same as conjugacy, and similar matrices are also called conjugate; however, in a given subgroup H of the general linear group, the notion of conjugacy may be more restrictive than similarity, since it requires that P be chosen to lie in H.
Basis (universal algebra)In universal algebra, a basis is a structure inside of some (universal) algebras, which are called free algebras. It generates all algebra elements from its own elements by the algebra operations in an independent manner. It also represents the endomorphisms of an algebra by certain indexings of algebra elements, which can correspond to the usual matrices when the free algebra is a vector space. A basis (or reference frame) of a (universal) algebra is a function that takes some algebra elements as values and satisfies either one of the following two equivalent conditions.
Basis (linear algebra)In mathematics, a set B of vectors in a vector space V is called a basis (: bases) if every element of V may be written in a unique way as a finite linear combination of elements of B. The coefficients of this linear combination are referred to as components or coordinates of the vector with respect to B. The elements of a basis are called . Equivalently, a set B is a basis if its elements are linearly independent and every element of V is a linear combination of elements of B.
Standard basisIn mathematics, the standard basis (also called natural basis or canonical basis) of a coordinate vector space (such as or ) is the set of vectors, each of whose components are all zero, except one that equals 1. For example, in the case of the Euclidean plane formed by the pairs (x, y) of real numbers, the standard basis is formed by the vectors Similarly, the standard basis for the three-dimensional space is formed by vectors Here the vector ex points in the x direction, the vector ey points in the y direction, and the vector ez points in the z direction.
Linear spanIn mathematics, the linear span (also called the linear hull or just span) of a set S of vectors (from a vector space), denoted span(S), is defined as the set of all linear combinations of the vectors in S. For example, two linearly independent vectors span a plane. The linear span can be characterized either as the intersection of all linear subspaces that contain S, or as the smallest subspace containing S. The linear span of a set of vectors is therefore a vector space itself. Spans can be generalized to matroids and modules.
Rotation matrixIn linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R: If x and y are the endpoint coordinates of a vector, where x is cosine and y is sine, then the above equations become the trigonometric summation angle formulae.
Weak equivalence (homotopy theory)In mathematics, a weak equivalence is a notion from homotopy theory that in some sense identifies objects that have the same "shape". This notion is formalized in the axiomatic definition of a . A model category is a with classes of morphisms called weak equivalences, fibrations, and cofibrations, satisfying several axioms. The associated of a model category has the same objects, but the morphisms are changed in order to make the weak equivalences into isomorphisms.
Canonical formIn mathematics and computer science, a canonical, normal, or standard form of a mathematical object is a standard way of presenting that object as a mathematical expression. Often, it is one which provides the simplest representation of an object and allows it to be identified in a unique way. The distinction between "canonical" and "normal" forms varies from subfield to subfield. In most fields, a canonical form specifies a unique representation for every object, while a normal form simply specifies its form, without the requirement of uniqueness.
Reflection (mathematics)In mathematics, a reflection (also spelled reflexion) is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as a set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection. The image of a figure by a reflection is its in the axis or plane of reflection. For example the mirror image of the small Latin letter p for a reflection with respect to a vertical axis (a vertical reflection) would look like q.
Vector spaceIn mathematics and physics, a vector space (also called a linear space) is a set whose elements, often called vectors, may be added together and multiplied ("scaled") by numbers called scalars. Scalars are often real numbers, but can be complex numbers or, more generally, elements of any field. The operations of vector addition and scalar multiplication must satisfy certain requirements, called vector axioms. The terms real vector space and complex vector space are often used to specify the nature of the scalars: real coordinate space or complex coordinate space.
Path (topology)In mathematics, a path in a topological space is a continuous function from the closed unit interval into Paths play an important role in the fields of topology and mathematical analysis. For example, a topological space for which there exists a path connecting any two points is said to be path-connected. Any space may be broken up into path-connected components. The set of path-connected components of a space is often denoted One can also define paths and loops in pointed spaces, which are important in homotopy theory.
Canonical ensembleIn statistical mechanics, a canonical ensemble is the statistical ensemble that represents the possible states of a mechanical system in thermal equilibrium with a heat bath at a fixed temperature. The system can exchange energy with the heat bath, so that the states of the system will differ in total energy. The principal thermodynamic variable of the canonical ensemble, determining the probability distribution of states, is the absolute temperature (symbol: T).
Image tracingIn computer graphics, image tracing, raster-to-vector conversion or raster vectorization is the conversion of raster graphics into vector graphics. An image does not have any structure: it is just a collection of marks on paper, grains in film, or pixels in a bitmap. While such an image is useful, it has some limits. If the image is magnified enough, its artifacts appear. The halftone dots, film grains, and pixels become apparent. Images of sharp edges become fuzzy or jagged. See, for example, pixelation.
Vector graphicsVector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models (especially graphic design software, computer-aided design, and geographic information systems).
Path space fibrationIn algebraic topology, the path space fibration over a based space is a fibration of the form where is the path space of X; i.e., equipped with the compact-open topology. is the fiber of over the base point of X; thus it is the loop space of X. The space consists of all maps from I to X that may not preserve the base points; it is called the free path space of X and the fibration given by, say, , is called the free path space fibration. The path space fibration can be understood to be dual to the mapping cone.
Vector graphics editorA vector graphic editor is a computer program that allows users to compose and edit vector graphic s interactively on a computer and save them in one of many popular vector graphic formats, such as EPS, PDF, , SVG, or VML. Vector editors are often contrasted with bitmap editors, and their capabilities complement each other. Vector editors are often better for page layout, typography, logos, sharp-edged artistic illustrations (e.g. cartoons, clip art, complex geometric patterns), technical illustrations, diagramming and flowcharting.
HomotopyIn topology, a branch of mathematics, two continuous functions from one topological space to another are called homotopic (from ὁμός "same, similar" and τόπος "place") if one can be "continuously deformed" into the other, such a deformation being called a homotopy (həˈmɒtəpiː, ; ˈhoʊmoʊˌtoʊpiː, ) between the two functions. A notable use of homotopy is the definition of homotopy groups and cohomotopy groups, important invariants in algebraic topology. In practice, there are technical difficulties in using homotopies with certain spaces.
Gröbner basisIn mathematics, and more specifically in computer algebra, computational algebraic geometry, and computational commutative algebra, a Gröbner basis is a particular kind of generating set of an ideal in a polynomial ring K[x1, ..., xn] over a field K. A Gröbner basis allows many important properties of the ideal and the associated algebraic variety to be deduced easily, such as the dimension and the number of zeros when it is finite.
Rotations and reflections in two dimensionsIn Euclidean geometry, two-dimensional rotations and reflections are two kinds of Euclidean plane isometries which are related to one another. A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L1. Then reflect P′ to its image P′′ on the other side of line L2. If lines L1 and L2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the intersection of L1 and L2. I.e.