This overview course bridges computational expertise with neuroscience fundamentals, aimed at fostering
interdisciplinary communication and collaboration for engineering-based neuroscience programs. ...
This course will cover all the aspects of product design and system engineering from learning relevant methods to the actual implementation in a hands-on practice of product development. ...
This course discusses the molecular basis of diseases and how drugs work. Concepts and processes employed in today's drug discovery and development are covered. The first part of the course focuses on small molecule drugs and the second one on biotherapeut ...
This course teaches the basic techniques, methodologies, and practical skills required to draw meaningful insights from a variety of data, with the help of the most acclaimed software tools in the data science world (pandas, scikit-learn, Spark, etc.) ...
Ce cours est une préparation intensive à l'examen d'entrée en 3ème année de Médecine. Les matières enseignées sont la morphologie macroscopique (anatomie), microscopique (histologie) du corps humain. La matière est présentée dans une perspective médicale s ...
La discipline de l'Interaction Homme-Machine (ou HCI : Human-Computer Interaction) vise à systématiquement placer le facteur humain dans la conception de systèmes interactifs. ...
Biology is becoming more and more a data science, as illustrated by the explosion of available genome sequences. This course aims to show how we can make sense of such data and harness it in order to understand biological processes in a quantitative way. ...
This course will introduce students to the central topics in digital musicology and core theoretical approaches and methods. In the practical part, students will carry out a practical project. ...
The goal of VR is to embed the users in a potentially complex virtual environment while ensuring that they are able to react as if this environment were real. The course provides a human perception-action background and describes the key programming techni ...
La Physique Générale I (avancée) couvre la mécanique du point et du solide indéformable. Apprendre la mécanique, c'est apprendre à mettre sous forme mathématique un phénomène physique, en modélisant la situation et appliquant les lois de la physique. ...
Décrire les processus cognitifs et cérébraux à l'œuvre dans les processus de mémoire et la formation de l'individualité. Identifier les différences et les similitudes entre approches neurobiologiques et cliniques. Connaître les concepts de base de la psych ...