AR-413: Constructing the view: still lifeThis course explores visual strategies and techniques for creating apparent reality. The course concentrates on the field of 3D computer graphics and the production of still lifes as computer-generated images (CGI). ...
ME-213: Programmation pour ingénieurMettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introduction à l'instrumentation virtuelle. ...
CS-341: Computer graphicsThe students study and apply fundamental concepts and algorithms of computer graphics for rendering, geometry
synthesis, and animation. They design and implement their own interactive graphics programs. ...
CS-442: Computer visionComputer Vision aims at modeling the world from digital images acquired using video or infrared cameras, and other imaging sensors.
We will focus on images acquired using digital cameras. We will introduce basic processing techniques and discuss their fie ...
ME-474: Numerical flow simulationThis course provides practical experience in the numerical simulation of fluid flows. Numerical methods are presented in the framework of the finite volume method. A simple solver is developed with Matlab, and a commercial software is used for more complex ...
AR-416: UE N : Constructing the viewThis course focuses on the production of utopian scenarios using experimental composition techniques. By means of digital montage, the fictitious scenes are meaningfully conveyed in a series of images. ...
AR-219: Advanced CAO and Integrated Modeling DIM1ère année: bases nécessaires à la représentation informatique 2D (3D).
Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D.
Mise en relation des outils de CAO et DIM: regard critique et aptitude à choisir les métho ...
CS-444: Virtual realityThe goal of VR is to embed the users in a potentially complex virtual environment while ensuring that they are able to react as if this environment were real. The course provides a human perception-action background and describes the key programming techni ...
CS-440: Advanced computer graphicsThis course covers advanced 3D graphics techniques for realistic image synthesis. Students will learn how light interacts with objects in our world, and how to recreate these phenomena in a computer simulation to create synthetic images that are indistingu ...
ME-373: Finite element modelling and simulationL'objectif de ce cours est d'apprendre à réaliser de manière rigoureuse et critique des analyses par éléments finis de problèmes concrets en mécanique des solides à l'aide d'un logiciel CAE moderne. ...
DH-405: Foundations of digital humanitiesThis course introduces the core concepts and methodologies of Digital Humanities, integrating both theoretical and practical perspectives. Students learn to work with large-scale cultural datasets, acquiring the tools and techniques required for their proc ...
CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually learn due to technologies? In fall 2025, P. Dillenbourg w ...
CS-423: Distributed information systemsThis course introduces the foundations of information retrieval, data mining and knowledge bases, which constitute the foundations of today's Web-based distributed information systems. ...
AR-329: Constructing the view: built imagesWhat is meant by the term "image" as pictorial representation? How do we read, process and interpret images - and what premises can be derived from this for the conception and production of meaningful images? ...
ENG-640: Motion Design for ScienceThis course is designed to empower students with skills in motion design, allowing them to breathe life into their ideas & scientific figures. We will work on exercises to animate scientific images, build towards animating a figure, then each student will ...
CS-413: Computational photographyThe students will gain the theoretical knowledge in computational photography, which allows recording and processing a richer visual experience than traditional digital imaging. They will also execute practical group projects to develop their own computati ...
ME-443: Hydroacoustic for hydropower plantsIntroduction to pressure wave propagation phenomena in hydraulic circuits, water hammer calculations, transient behaviour of hydroelectric plants, 1D numerical simulation of the dynamic behaviour of Francis, Pelton and Kaplan turbines, and study of the sta ...
PHYS-100: Advanced physics I (mechanics)La Physique Générale I (avancée) couvre la mécanique du point et du solide indéformable. Apprendre la mécanique, c'est apprendre à mettre sous forme mathématique un phénomène physique, en modélisant la situation et appliquant les lois de la physique. ...