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In probability and statistics, memorylessness is a property of certain probability distributions. It usually refers to the cases when the distribution of a "waiting time" until a certain event does not depend on how much time has elapsed already. To model memoryless situations accurately, we must constantly 'forget' which state the system is in: the probabilities would not be influenced by the history of the process. Only two kinds of distributions are memoryless: geometric distributions of non-negative integers and the exponential distributions of non-negative real numbers. In the context of Markov processes, memorylessness refers to the Markov property, an even stronger assumption which implies that the properties of random variables related to the future depend only on relevant information about the current time, not on information from further in the past. The present article describes the use outside the Markov property. Most phenomena are not memoryless, which means that observers will obtain information about them over time. For example, suppose that X is a random variable, the lifetime of a car engine, expressed in terms of "number of miles driven until the engine breaks down". It is clear, based on our intuition, that an engine which has already been driven for 300,000 miles will have a much lower X than would a second (equivalent) engine which has only been driven for 1,000 miles. Hence, this random variable would not have the memorylessness property. In contrast, let us examine a situation which would exhibit memorylessness. Imagine a long hallway, lined on one wall with thousands of safes. Each safe has a dial with 500 positions, and each has been assigned an opening position at random. Imagine that an eccentric person walks down the hallway, stopping once at each safe to make a single random attempt to open it. In this case, we might define random variable X as the lifetime of their search, expressed in terms of "number of attempts the person must make until they successfully open a safe".
[2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will explore various ways to implement a system
that changes the voice of a speaker. Typical applications for these
techniques, strictly sorted by plausibility, include international spy
missions and prank telephone calls, and devices such as the one
displayed here can be easily bought on the web... or in a novelty shop.
No description has been provided for t