CS-440: Advanced computer graphicsThis course covers advanced 3D graphics techniques for realistic image synthesis. Students will learn how light interacts with objects in our world, and how to recreate these phenomena in a computer simulation to create synthetic images that are indistingu ...
AR-219: Advanced CAO and Integrated Modeling DIM1ère année: bases nécessaires à la représentation informatique 2D (3D).
Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D.
Mise en relation des outils de CAO et DIM: regard critique et aptitude à choisir les métho ...
MSE-704: 3D Electron Microscopy and FIB-NanotomographyThe principles of 3D surface (SEM) reconstruction and its limitations will be explained. 3D volume reconstruction and tomography methods by electron microscopy (SEM/FIB and TEM) will be explained and compared with x-ray tomography. ...
EE-548: Audio engineeringThis lecture is oriented towards the study of audio engineering, room acoustics, sound propagation, and sound radiation from sources and acoustic antennas. The learning outcomes will be the techniques for microphones and loudspeaker design, as well as room ...
PHYS-100: Advanced physics I (mechanics)La Physique Générale I (avancée) couvre la mécanique du point et du solide indéformable. Apprendre la mécanique, c'est apprendre à mettre sous forme mathématique un phénomène physique, en modélisant la situation et appliquant les lois de la physique. ...
DH-404: Cultural data sculptingThis course will engage novel approaches for visualizing and interacting with cultural heritage archives in immersive virtual environments. ...
DH-405: Foundations of digital humanitiesThis course introduces the core concepts and methodologies of Digital Humanities, integrating both theoretical and practical perspectives. Students learn to work with large-scale cultural datasets, acquiring the tools and techniques required for their proc ...
PHYS-613: Nonlinear SpectroscopyTo provide an introduction into the field of nonlinear spectroscopy, and focus in particular on linear and nonlinear light scattering ...
CS-341: Computer graphicsThe students study and apply fundamental concepts and algorithms of computer graphics for rendering, geometry
synthesis, and animation. They design and implement their own interactive graphics programs. ...
HUM-202: Artistic practices : photographMars est une image. Depuis son atterrissage sur Jezero en 2021, Perseverance se déplace sur Mars. Dans le cadre du cours, il s'agira d'imaginer une fiction en lien avec la conquête de la planète Mars, pour que les étudiant-e-s conceptualisent et réalisent ...
PENS-313: Light-timeCe cours s'articule autour de la lumière comme élément structurant de l'espace et du temps, à travers une approche mêlant dynamique solaire, matérialité, construction et empreinte écologique. ...
AR-404: UE A : Art and architectureTo train painting we must, first and foremost, train our gaze and our eyes to select, focus, caress, become inflamed. Learning to draw or paint means learning to see, to discover the physical porosity of the world, to engage with our own bodies, as well as ...
AR-495(b): Apparent realities - Constructing the viewThe ability to represent ideas coherently and communicate a project aims effectively is a key skill for every architect. Design, painting, photography, modelling and graphics are essential to the architectural project and become didactic instruments for th ...
CS-446: Digital 3D geometry processingStudents study & apply core concepts and algorithms for digital geometry processing. They create their own digital and physical geometry that follows the digital 3D content creation pipeline from data acquisition, geometry processing, to physical fabricati ...