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In sound and music, an envelope describes how a sound changes over time. For example, a piano key, when struck and held, creates a near-immediate initial sound which gradually decreases in volume to zero. An envelope may relate to elements such as amplitude (volume), frequency (with the use of filters) or pitch. Envelope generators, which allow users to control the different stages of a sound, are common features of synthesizers, samplers, and other electronic musical instruments. The most common envelope generator is controlled with four parameters: attack, decay, sustain and release (ADSR). The envelope generator was created by the American engineer Robert Moog, the creator of the Moog synthesizer, in the 1960s. The composer Herbert Deutsch suggested Moog find a way to articulate his synthesizer so notes did not simply trigger on and off. Moog wired a doorbell button to the synthesizer and used a capacitor to store and slowly release voltage produced from hitting a key. He refined the design to remove the need to push a separate button with every keypress, with two switches on every key: one to produce the control voltage determining pitch and the other to trigger the envelope generator. The envelope generator became a standard feature of synthesizers. Following discussions with the engineer and composer Vladimir Ussachevsky, the head of the Columbia-Princeton Electronic Music Center, in 1965, Moog developed a new envelope module whose functions were described in f T1 (attack time), T2 (initial decay time), ESUS (sustain level), and T3 (final decay time). These were later simplified to the modern ADSR form (attack time, decay time, sustain level, release time) by ARP. The most common kind of envelope generator has four stages: attack, decay, sustain, and release (ADSR). Attack is the time taken for the rise of the level from nil to peak. Decay is the time taken for the level to reduce from the attack level to the sustain level. Sustain is the level maintained until the key is released.
[2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will investigate the effect of phase on the
perceptual quality of a sound. It is often said that the human ear is
commercial-grade audio equipment takes place in the magnitude domain
only.
In [1]:
%matplotlib inline
import matplotlib
import matplotlib.pyplot as plt
import numpy as np
import IPython
from scipy.io import wavfile
In [2]:
plt.rcParams["figure.fig [2]Paolo Prandoni, [3]LCAV, EPFL
The Karplus-Strong algorithm is a simple method to generate synthetic
sounds with arbitrary pitch. In this notebook we will explore a few
variations of the method to illustrate some basic notions of
discrete-time signal processing.
In [1]:
%matplotlib inline
import matplotlib
import matplotlib.pyplot as plt
import numpy as np
import IPython
In [2]:
plt.rcParams["figure.figsize"] [2]Paolo Prandoni, [3]LCAV, EPFL
In this notebook we will explore various ways to implement a system
that changes the voice of a speaker. Typical applications for these
techniques, strictly sorted by plausibility, include international spy
missions and prank telephone calls, and devices such as the one
displayed here can be easily bought on the web... or in a novelty shop.
No description has been provided for t "I defy anybody to find a record... unless it is some old blues
record from 1922... that uses feedback that way. So I claim it for
the Beatles. Before H