CS-411: Digital educationThis course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies: do student actually learn due to technologies? In fall 2025, P. Dillenbourg w ...
HUM-432: How people learn: Designing Learning Tools IThe students will understand the cognitive and social factors which affect learning - particularly in science and engineering. They will be able to use social research techniques as part of the design process to understand end users. ...
HUM-489: Comment enseigner la durabilité IImpliquez-vous dans l'éducation à la durabilité grâce aux théories de l'apprentissage, à la facilitation et les réflexions sur l'écosysteme d'éducation. Développez vos compétences pour enseigner des problèmes complexes et encadrer des étudiant·es de bachel ...
LEARN-601: Theoretical Foundations of Learning Sciences 2How do people learn and how can we support learning? This is part 2 of a two-part course that provides an overview of major theoretical perspectives that attempt to describe how learning works, and serves as an introduction to interpreting education as a m ...
LEARN-600: Theoretical Foundations of Learning Sciences 1How do people learn and how can we support learning? This is part 1 of a two-part course that provides an overview of major theoretical perspectives that attempt to describe how learning works, and serves as an introduction to interpreting education as a m ...
EE-566: Adaptation and learningIn this course, students learn to design and master algorithms and core concepts related to inference and learning from data and the foundations of adaptation and learning theories with applications.
HUM-496: Comment enseigner la durabilité IIDans ce projet de groupe, explorez les pratiques pédagogiques dans un cours de durabilité. L'observation, la formulation de problèmes, la préparation en groupe, et la réflexion sur l'enseignement de la durabilité, vous aideront à développer des stratégies ...
EE-735: Online learning in gamesThis course provides an overview of recent developments in online learning, game theory, and variational inequalities and their point of intersection with a focus on algorithmic development. The primary approach is to lay out the different problem classes ...
CS-625: Transfer learning and meta-learningThis seminar course covers principles and recent advancements in machine learning methods that have the ability to solve multiple tasks and generalize to new domains in which training and test distributions are different. ...
HUM-433: How people learn: Designing Learning Tools IIThe students will understand the cognitive and social factors which affect learning - particularly in science and engineering. They will be able to use social research techniques as part of the design process to understand end users. ...
CS-491: Introduction to IT consultingThis course is an introduction to the alignment of enterprise needs with the possibilities offered by Information Technology (IT). Using a simulated business case, we explore how to define the requirements for an IT service that matches stakeholders explic ...
CS-502: Deep learning in biomedicineDeep learning offers potential to transform biomedical research. In this course, we will cover recent deep learning methods and learn how to apply these methods to problems in biomedical domain. ...
AR-301(o): Studio BA5 (elii)Fiction is one of the laboratories that architecture uses for its tests. This should not come as a surprise, since architecture has always been a "science of fiction". The studio holds by elii [architecture office] will work in Madrid on housing, domestici ...