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TimeShift is a first-person shooter developed by Saber Interactive and published by Vivendi Games for Microsoft Windows, Xbox 360, and PlayStation 3 in late 2007. It was developed using the Saber3D Engine. Scientists from the near future have begun work on creating a viable time machine. The project results in the creation of two devices, the Alpha Suit, a prototype jumpsuit, and the Beta Suit, a more advanced, military-grade model with features the Alpha Suit lacks such as combat-related timeshifting abilities and an integrated artificial intelligence named Strategic Systems for Adaptable Metacognition (or S.S.A.M.) to prevent the creation of temporal paradoxes. The director of the project, Dr. Aiden Krone, takes the Alpha Suit and travels into the past. Once there he alters the timeline, placing himself as the ruler of the Krone Magistrate that controls a dystopic world. The protagonist, an unnamed fellow scientist (originally intended to be called Michael Swift), takes the Beta Suit and follows Dr. Krone back to the year 1939 in an alternate timestream to a place called Alpha District. During the transport, parts of the Beta suit are damaged (an "auto-return" which allows for a "checkpoint" system, and the ability to revert to the original timeline) forcing the protagonist to assist the Occupant Rebellion against Dr. Krone in hopes of salvaging parts from the Alpha suit. The protagonist fights alongside the Occupants in Alpha District, saving many of their members and supporting their raids. He meets Commander Cooke, leader of the Occupants, and is tasked with rescuing Delta Battalion, an Occupant unit that was presumed dead some time ago. After freeing Delta Battalion from a prison, the protagonist later heads to Krone's munitions plant and destroys it. The protagonist meets up with Commander Cooke, who informs him that his efforts have left Krone's military in complete disarray due to a lack of resources and supplies, and that Krone himself is retreating to Alpha District.